Daily Archives: June 18, 2015

Final version of my thesis work

The final version of my thesis work (That I talked about earlier) has now been formally passed by my examiner. The feedback that I got from my examiner was mostly to clarify some things in the thesis and fix spelling and grammatical errors. One thing changed since the last post was the value of the gas resource. Previously it was valued at 1.4 minerals but in the final version it was valued at 1.6 minerals instead, with the justification being […]

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Program: Programming

Final version of my thesis work

The final version of my thesis work (That I talked about earlier) has now been formally passed by my examiner. The feedback that I got from my examiner was mostly to clarify some things in the thesis and fix spelling and grammatical errors. One thing changed since the last post was the value of the gas resource. Previously it was valued at 1.4 minerals but in the final version it was valued at 1.6 minerals instead, with the justification being […]

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Program: Programming

Let’s have fun programming this summer

Just a quick blog post to indicate the beginning of the summer programming project now that the Big Game Project is over.
During this summer i plan on experimenting with 2D physics using SFML in Visual Studio, I haven’t gotten started until now due to being away for a week on a family vacation and recuperating from it. I will put together a project plan ASAP as i am already late with handing one in.
The GitHub project can be found here: https://github.com/Enyoyable/Summer2015.git
[…]

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Program: Programming

Let’s have fun programming this summer

Just a quick blog post to indicate the beginning of the summer programming project now that the Big Game Project is over.
During this summer i plan on experimenting with 2D physics using SFML in Visual Studio, I haven’t gotten started until now due to being away for a week on a family vacation and recuperating from it. I will put together a project plan ASAP as i am already late with handing one in.
The GitHub project can be found here: https://github.com/Enyoyable/Summer2015.git
[…]

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Program: Programming

Big Game Project – Post 4

Fourth week was when we finished most of the smaller things like HUD, main menu and loading screen with screenfading etc.
From last week: Waypoints were used for:

AI Navigation points
Player placement
Lap count
Wrong-way indicator
Respawn position/rotation

I explained AI Navigation and will be going more indepth into the AI in the next post.
This post will be about the other things and the systems surrounding those features along with the other things done this week.
Player placement & Lap count
Basic functionality: A Waypointhandler triggers every players […]

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Program: Programming

Big Game Project – Post 4

Fourth week was when we finished most of the smaller things like HUD, main menu and loading screen with screenfading etc.
From last week: Waypoints were used for:

AI Navigation points
Player placement
Lap count
Wrong-way indicator
Respawn position/rotation

I explained AI Navigation and will be going more indepth into the AI in the next post.
This post will be about the other things and the systems surrounding those features along with the other things done this week.
Player placement & Lap count
Basic functionality: A Waypointhandler triggers every players […]

/ Comments Off on Big Game Project – Post 4
Program: Programming