Monthly Archives: December 2013

Character modelling and animation

After much struggling I’ve managed to create a character in 3DS Max and animate it in Motion builder. The process has been long and painful but fun at the same time. It was an excellent warm-up after last year’s course and I’m exited making a more advanced character and animate it together with two other class members. So far we have only completed the base mesh but my assignment until next week is to model the characters head properly and […]

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Program: Graphics

Character modelling and animation

After much struggling I’ve managed to create a character in 3DS Max and animate it in Motion builder. The process has been long and painful but fun at the same time. It was an excellent warm-up after last year’s course and I’m exited making a more advanced character and animate it together with two other class members. So far we have only completed the base mesh but my assignment until next week is to model the characters head properly and […]

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Program: Graphics

Fantasy Roleplay Race Sheets

Over at http://d6dev.blogspot.se/ a friend of mine has been blogging his development of a roleplaying game and its setting since a few other friends and I bugged him to do so. And some time after he began doing that I wanted to take the task of illustrating all the races that his setting had. I felt it was going to be a good exercise in character construction and anatomy. But then I realized there were like twenty different races in […]

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Program: Graphics

Fantasy Roleplay Race Sheets

Over at http://d6dev.blogspot.se/ a friend of mine has been blogging his development of a roleplaying game and its setting since a few other friends and I bugged him to do so. And some time after he began doing that I wanted to take the task of illustrating all the races that his setting had. I felt it was going to be a good exercise in character construction and anatomy. But then I realized there were like twenty different races in […]

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Program: Graphics

Christmas card

I made a christmas card for my father this week. I took the opportunity to practis my perspective drawing and anatomy. the setting is from memory of just down the hill from my dad’s farm. It was good practis to work with light, reflections and shadows. 

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Program: Graphics

Christmas card

I made a christmas card for my father this week. I took the opportunity to practis my perspective drawing and anatomy. the setting is from memory of just down the hill from my dad’s farm. It was good practis to work with light, reflections and shadows. 

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Program: Graphics

julkort_nils.jpg

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Program: Graphics

julkort_nils.jpg

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Program: Graphics

Long time no see!

So… it’s been quite a while since I last updated this thing. I just happened to miss updating it once, and it’s amazing how easy it is to just keep forgetting after that.I guess I’m gonna try to make a little bit longer post to make up for it…
So, since last time I have started the next part in the university, after presenting our game concept that we made in the first period (Okay, I didn’t present it, but I […]

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Program: Programming

Long time no see!

So… it’s been quite a while since I last updated this thing. I just happened to miss updating it once, and it’s amazing how easy it is to just keep forgetting after that.I guess I’m gonna try to make a little bit longer post to make up for it…
So, since last time I have started the next part in the university, after presenting our game concept that we made in the first period (Okay, I didn’t present it, but I […]

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Program: Programming

Weekly Report – 2013-12-01

Been easier to keep up with the assignment this week, basically refining what we started with at the first week. We were to choose one of the thumbnail samples to further develop into an almost full-fledged model while showing the process it underwent to completion. I like aiming high, so I made a close-up on the character’s face for the improved grades. Not that I expect to make it, but practice’s practice! It’s not like I have anything to lose […]

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Program: Graphics

Weekly Report – 2013-12-01

Been easier to keep up with the assignment this week, basically refining what we started with at the first week. We were to choose one of the thumbnail samples to further develop into an almost full-fledged model while showing the process it underwent to completion. I like aiming high, so I made a close-up on the character’s face for the improved grades. Not that I expect to make it, but practice’s practice! It’s not like I have anything to lose […]

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Program: Graphics