Welcome to my blog!
Hello everyone!
My name is Ara Mohammad and I’m a twenty year old freshman at Uppsala Universitet Campus Gotland where I study Game Design & Programming.
In this blog I will post about my struggles through my studies and my progress to greatness.
This blog will be updated (hopefully) every week.
Stay tuned for the next post!
Ara
Welcome to my blog!
Hello everyone!
My name is Ara Mohammad and I’m a twenty year old freshman at Uppsala Universitet Campus Gotland where I study Game Design & Programming.
In this blog I will post about my struggles through my studies and my progress to greatness.
This blog will be updated (hopefully) every week.
Stay tuned for the next post!
Ara
Welcome to my blog!
Greetings followers!
My name is Adam Salonen and I am currently a freshman at Uppsala Universitet, Campus Gotland. I am specializing in Game Design and Graphics. Here you will be able to follow my progress and studies and of course I will try to update my blog as frequently as possible.
If you would like to read more about me, please visit: http://adamsalonen.com/about
Happy reading!
Yours sincerely,
Adam.
Welcome to my blog!
Greetings followers!
My name is Adam Salonen and I am currently a freshman at Uppsala Universitet, Campus Gotland. I am specializing in Game Design and Graphics. Here you will be able to follow my progress and studies and of course I will try to update my blog as frequently as possible.
If you would like to read more about me, please visit: http://adamsalonen.com/about
Happy reading!
Yours sincerely,
Adam.
This is me
Hi there stranger!
I thought I´d start this blog by telling you who I am.My name is Nayomi and I am a 28 year young girl just starting my long fantastic journey as a game designer.I am born and raised in Sweden. I always were a creative person but I had no idea where to put my creativity to use other than tinkering and sketching at home, making t-shirt designs and such.Then it hit me, I love to create in various […]
This is me
Hi there stranger!
I thought I´d start this blog by telling you who I am.My name is Nayomi and I am a 28 year young girl just starting my long fantastic journey as a game designer.I am born and raised in Sweden. I always were a creative person but I had no idea where to put my creativity to use other than tinkering and sketching at home, making t-shirt designs and such.Then it hit me, I love to create in various […]
This is me
Hi there stranger!
I thought I´d start this blog by telling you who I am.My name is Nayomi and I am a 28 year young girl just starting my long fantastic journey as a game designer.I am born and raised in Sweden. I always were a creative person but I had no idea where to put my creativity to use other than tinkering and sketching at home, making t-shirt designs and such.Then it hit me, I love to create in various […]
This is me
Hi there stranger!
I thought I´d start this blog by telling you who I am.My name is Nayomi and I am a 28 year young girl just starting my long fantastic journey as a game designer.I am born and raised in Sweden. I always were a creative person but I had no idea where to put my creativity to use other than tinkering and sketching at home, making t-shirt designs and such.Then it hit me, I love to create in various […]
Uppsala University Campus Gotland – Game Design & Graphics
Welcome to my new blog. My name is Lisa Svanström. At the beginning of September month I moved from my home in Italy to Gotland, Sweden. Now I am a student at Uppsala University Campus Gotland and I am currently studying the first year of Game Design & Graphics.
In this blog I will be posting […]
Uppsala University Campus Gotland – Game Design & Graphics
Welcome to my new blog. My name is Lisa Svanström. At the beginning of September month I moved from my home in Italy to Gotland, Sweden. Now I am a student at Uppsala University Campus Gotland and I am currently studying the first year of Game Design & Graphics.
In this blog I will be posting […]
Alanna
Summer is almost over and school is about to start, so I thought I would post an update of what I am working on at the moment. It is not completely done yet, but I am starting to really like how it is turning out.
I found a really old drawing among my files that was a remake of an even older sketch and was curious to see what it would look like if would […]
Alanna
Summer is almost over and school is about to start, so I thought I would post an update of what I am working on at the moment. It is not completely done yet, but I am starting to really like how it is turning out.
I found a really old drawing among my files that was a remake of an even older sketch and was curious to see what it would look like if would […]
Speedrunning design: non-critical bugs are features!
These days game developers spend quite the amount of time polish their products to perfection. Readily available engines, for example Unity3D or Unreal Engine, leaves implementation of gameplay critical features such as collision to a dedicated team of experts, leaving us developers with a near perfect platform to build a game on. With minor tweaking glitches such as clipping through walls are practically extinct. Is this good or bad? A little bit of both.
For the speedrunning community this is a disaster. […]
Speedrunning design: non-critical bugs are features!
These days game developers spend quite the amount of time polish their products to perfection. Readily available engines, for example Unity3D or Unreal Engine, leaves implementation of gameplay critical features such as collision to a dedicated team of experts, leaving us developers with a near perfect platform to build a game on. With minor tweaking glitches such as clipping through walls are practically extinct. Is this good or bad? A little bit of both.
For the speedrunning community this is a disaster. […]
Speedrunning design: non-critical bugs are features!
These days game developers spend quite the amount of time polish their products to perfection. Readily available engines, for example Unity3D or Unreal Engine, leaves implementation of gameplay critical features such as collision to a dedicated team of experts, leaving us developers with a near perfect platform to build a game on. With minor tweaking glitches such as clipping through walls are practically extinct. Is this good or bad? A little bit of both.
For the speedrunning […]
Speedrunning design: non-critical bugs are features!
These days game developers spend quite the amount of time polish their products to perfection. Readily available engines, for example Unity3D or Unreal Engine, leaves implementation of gameplay critical features such as collision to a dedicated team of experts, leaving us developers with a near perfect platform to build a game on. With minor tweaking glitches such as clipping through walls are practically extinct. Is this good or bad? A little bit of both.
For the speedrunning […]
Spelsuccén är på väg till USA
Speldesign på Uppsala universitet Campus Gotland skördar nya framgångar.
– Det är mycket engagemang och kärlek i det här, säger David Forssell, en av spelutvecklarna.
På torsdag tävlar spelet Defunct på en stor spelmässa i USA. Bakom spelet står sju studenter på spelprogrammet på Uppsala universitet Campus Gotland.
– Så här långt har vi aldrig kommit tidigare, säger prefekten Hans Svensson och berömmer sina studenter.
Spelprogrammet har funnits på Gotland sedan 2001 men har aldrig hållit en så hög kvalitativ nivå bland studenterna, enligt den […]
Spelsuccén är på väg till USA
Speldesign på Uppsala universitet Campus Gotland skördar nya framgångar.
– Det är mycket engagemang och kärlek i det här, säger David Forssell, en av spelutvecklarna.
På torsdag tävlar spelet Defunct på en stor spelmässa i USA. Bakom spelet står sju studenter på spelprogrammet på Uppsala universitet Campus Gotland.
– Så här långt har vi aldrig kommit tidigare, säger prefekten Hans Svensson och berömmer sina studenter.
Spelprogrammet har funnits på Gotland sedan 2001 men har aldrig hållit en så hög kvalitativ nivå bland studenterna, enligt den […]
Sveriges Radio: Spelutvecklare i medvind på Campus Gotland
Speldesignelever från Campus Gotland har just återvänt från en stor spelmässa i Köln. Eleverna har också uppmärksammats vid stora spelmässan i Stockholm nyligen. Ett av spelen är också nominerat till utmärkelse i USA.
Jerry Jonsson som gått färdigt spelprogrammet och numera bor med familj på gotland berömmer utbildningen som en av de bredast i landet. Han är just hemkommen från Köln där han träffat 20 olika speltillverkare vid möten under två dagar för att sälja sitt och sambons spel. Och kursledningen […]
Sveriges Radio: Spelutvecklare i medvind på Campus Gotland
Speldesignelever från Campus Gotland har just återvänt från en stor spelmässa i Köln. Eleverna har också uppmärksammats vid stora spelmässan i Stockholm nyligen. Ett av spelen är också nominerat till utmärkelse i USA.
Jerry Jonsson som gått färdigt spelprogrammet och numera bor med familj på gotland berömmer utbildningen som en av de bredast i landet. Han är just hemkommen från Köln där han träffat 20 olika speltillverkare vid möten under två dagar för att sälja sitt och sambons spel. Och kursledningen […]
Computer Sweden: Svensktätt på GamesCOM
Europas största spelmässa Gamescom har just avslutats, den här gången med Norden som partnerregion. Det var gott om svenskar på plats och IT24 gick på fotojakt efter dem
[Svensktätt på Gamescom]
posted in Publicity by Ulf Benjaminsson
Computer Sweden: Svensktätt på GamesCOM
Europas största spelmässa Gamescom har just avslutats, den här gången med Norden som partnerregion. Det var gott om svenskar på plats och IT24 gick på fotojakt efter dem
[Svensktätt på Gamescom]
posted in Publicity by Ulf Benjaminsson
So It Begins…
Greetings!
This is now my site for blogging and posting digital drawings I’ve made. I will continuously work to make the page more presentable and it may see some changes over the next few months. I will also try to blog and post drawings regularly and in a steady stream.
But this is a bit new for me so we will see where it goes!
Have a good one!
So It Begins…
Greetings!
This is now my site for blogging and posting digital drawings I’ve made. I will continuously work to make the page more presentable and it may see some changes over the next few months. I will also try to blog and post drawings regularly and in a steady stream.
But this is a bit new for me so we will see where it goes!
Have a good one!