GameProgramming – Week 3

This week classes.
You want to build up a program like a brick house a lot of objects that you put together to form a whole. In programming you create classes and then use them by creating objects of them, that way you can have many that are alike. If for example one should create a class that represent a piece in checkers one could then create an object for each piece to represent it. That is one way to use […]

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Program: Programming

GameProgramming – Week 3

This week classes.
You want to build up a program like a brick house a lot of objects that you put together to form a whole. In programming you create classes and then use them by creating objects of them, that way you can have many that are alike. If for example one should create a class that represent a piece in checkers one could then create an object for each piece to represent it. That is one way to use […]

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Program: Programming

Building a simple character

This week I worked on my main character and I should choose one of my twenty thumbnails I had from week 1. I choose one female character because I think it is a little harder to get the right shapes on the female body and specially draw a beautiful female face. So this thumbnail I chose because I thought it was a challenge.

I designed my character with a casual cloth, she is a teenager and fighting chaos in a modern […]

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Program: Graphics

Building a simple character

This week I worked on my main character and I should choose one of my twenty thumbnails I had from week 1. I choose one female character because I think it is a little harder to get the right shapes on the female body and specially draw a beautiful female face. So this thumbnail I chose because I thought it was a challenge.

I designed my character with a casual cloth, she is a teenager and fighting chaos in a modern […]

/ Comments Off on Building a simple character
Program: Graphics

Building a simple character

This week I worked on my main character and I should choose one of my twenty thumbnails I had from week 1. I choose one female character because I think it is a little harder to get the right shapes on the female body and specially draw a beautiful female face. So this thumbnail I chose because I thought it was a challenge.

I designed my character with a casual cloth, she is a teenager and fighting chaos in a modern […]

/ Comments Off on Building a simple character
Program: Graphics

Building a simple character

This week I worked on my main character and I should choose one of my twenty thumbnails I had from week 1. I choose one female character because I think it is a little harder to get the right shapes on the female body and specially draw a beautiful female face. So this thumbnail I chose because I thought it was a challenge.

I designed my character with a casual cloth, she is a teenager and fighting chaos in a modern […]

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Program: Graphics

Programming 3 3D triangles.

A bit late to post but better late than ever, this week has been all about 3D-graphics, we have gotten a small introduction on how to initialize DirectX in a program. But we have also gained knowledge on how the computer sees graphical structures. When we see a box the computer actually sees it as triangles, well…if you go even deeper the computer sees the triangles as vertices (dots) in a 3D-space, between these dots it connects with lines in […]

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Program: Programming

Programming 3 3D triangles.

A bit late to post but better late than ever, this week has been all about 3D-graphics, we have gotten a small introduction on how to initialize DirectX in a program. But we have also gained knowledge on how the computer sees graphical structures. When we see a box the computer actually sees it as triangles, well…if you go even deeper the computer sees the triangles as vertices (dots) in a 3D-space, between these dots it connects with lines in […]

/ Comments Off on Programming 3 3D triangles.
Program: Programming

Programming 3 3D triangles.

A bit late to post but better late than ever, this week has been all about 3D-graphics, we have gotten a small introduction on how to initialize DirectX in a program. But we have also gained knowledge on how the computer sees graphical structures. When we see a box the computer actually sees it as triangles, well…if you go even deeper the computer sees the triangles as vertices (dots) in a 3D-space, between these dots it connects with lines in […]

/ Comments Off on Programming 3 3D triangles.
Program: Programming

Programming 3 3D triangles.

A bit late to post but better late than ever, this week has been all about 3D-graphics, we have gotten a small introduction on how to initialize DirectX in a program. But we have also gained knowledge on how the computer sees graphical structures. When we see a box the computer actually sees it as triangles, well…if you go even deeper the computer sees the triangles as vertices (dots) in a 3D-space, between these dots it connects with lines in […]

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Program: Programming

Building a character

This week we were given an assignment where we was supposed to choose one of our 20 characters that we drew the first week on this course. This is the characters that I drew and had to choose from.

The one i choose was this character embedded below because I thought that the sketch had a mysterious feel about it and it also radiated a kind of energy.

 
My job now was to create a more solid character out of […]

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Program: Graphics

Building a character

This week we were given an assignment where we was supposed to choose one of our 20 characters that we drew the first week on this course. This is the characters that I drew and had to choose from.

The one i choose was this character embedded below because I thought that the sketch had a mysterious feel about it and it also radiated a kind of energy.

 
My job now was to create a more solid character out of […]

/ Comments Off on Building a character
Program: Graphics

Defining MISS Glasscock

At the time of writing. two weeks have passed since I regaled you of the challenges inherent in designing a character despite not really knowing the first thing about drawing,
Last week we discussed perspectives and the less you know about my performance in that regard the better. Suffice to say I drew a 10 meter car that cruised down the grid from Tron being chased by a WWI biplane with wings that took a huge dump on the laws of […]

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Program: Graphics

Defining MISS Glasscock

At the time of writing. two weeks have passed since I regaled you of the challenges inherent in designing a character despite not really knowing the first thing about drawing,
Last week we discussed perspectives and the less you know about my performance in that regard the better. Suffice to say I drew a 10 meter car that cruised down the grid from Tron being chased by a WWI biplane with wings that took a huge dump on the laws of […]

/ Comments Off on Defining MISS Glasscock
Program: Graphics

Weekly programming – sending images with a C++ web server (v48)

I’ve completed our second assignment of the course, the C++ web server.
After having completed the required tasks for the assignment I challenged myself by trying to send images with the server as well. It seems easy, you need to load the image into memory and send it as usual with a HTTP-header. Well, it wasn’t as easy as that for me, I needed to make some major changes to my previous code.
The first step, loading the image into memory. I had […]

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Program: Programming

Weekly programming – sending images with a C++ web server (v48)

I’ve completed our second assignment of the course, the C++ web server.
After having completed the required tasks for the assignment I challenged myself by trying to send images with the server as well. It seems easy, you need to load the image into memory and send it as usual with a HTTP-header. Well, it wasn’t as easy as that for me, I needed to make some major changes to my previous code.
The first step, loading the image into memory. I had […]

/ Comments Off on Weekly programming – sending images with a C++ web server (v48)
Program: Programming

Weekly programming – sending images with a C++ web server (v48)

I’ve completed our second assignment of the course, the C++ web server.
After having completed the required tasks for the assignment I challenged myself by trying to send images with the server as well. It seems easy, you need to load the image into memory and send it as usual with a HTTP-header. Well, it wasn’t as easy as that for me, I needed to make some major changes to my previous code.
The first step, loading the image into memory. I had […]

/ Comments Off on Weekly programming – sending images with a C++ web server (v48)
Program: Programming

Weekly programming – sending images with a C++ web server (v48)

I’ve completed our second assignment of the course, the C++ web server.
After having completed the required tasks for the assignment I challenged myself by trying to send images with the server as well. It seems easy, you need to load the image into memory and send it as usual with a HTTP-header. Well, it wasn’t as easy as that for me, I needed to make some major changes to my previous code.
The first step, loading the image into memory. I had […]

/ Comments Off on Weekly programming – sending images with a C++ web server (v48)
Program: Programming

GAME PROGRAMMING I: WEEK THREE

This week we started using classes and inheritance. Again subjects that I know from earlier courses, but again nice with a refresher. We did touch on structs last week which are similar but are less usefull than classes.
Classes are a collection of data, that could either be methods(function that belongs to a class) or variables. If a class inherits from a base class, it receives the methods and variables from the base class.
When using classes we create objects, a defining feature of […]

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Program: Programming

GAME PROGRAMMING I: WEEK THREE

This week we started using classes and inheritance. Again subjects that I know from earlier courses, but again nice with a refresher. We did touch on structs last week which are similar but are less usefull than classes.
Classes are a collection of data, that could either be methods(function that belongs to a class) or variables. If a class inherits from a base class, it receives the methods and variables from the base class.
When using classes we create objects, a defining feature of […]

/ Comments Off on GAME PROGRAMMING I: WEEK THREE
Program: Programming

Week 3

This week’s lectures have mostly been focused on classes and using header files in visual studio. I find that I can keep up somewhat during the lectures, but have a bit of a challenge when I try to use what I have learned. The weekly exercise assignments greatly help me to really understand how to implement the things we hear about during the lectures. This week’s exercises are much harder to solve then earlier weeks (would be strange if they […]

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Program: Programming

Week 3

This week’s lectures have mostly been focused on classes and using header files in visual studio. I find that I can keep up somewhat during the lectures, but have a bit of a challenge when I try to use what I have learned. The weekly exercise assignments greatly help me to really understand how to implement the things we hear about during the lectures. This week’s exercises are much harder to solve then earlier weeks (would be strange if they […]

/ Comments Off on Week 3
Program: Programming

Week 3

This week’s lectures have mostly been focused on classes and using header files in visual studio. I find that I can keep up somewhat during the lectures, but have a bit of a challenge when I try to use what I have learned. The weekly exercise assignments greatly help me to really understand how to implement the things we hear about during the lectures. This week’s exercises are much harder to solve then earlier weeks (would be strange if they […]

/ Comments Off on Week 3
Program: Programming

Week 3

This week’s lectures have mostly been focused on classes and using header files in visual studio. I find that I can keep up somewhat during the lectures, but have a bit of a challenge when I try to use what I have learned. The weekly exercise assignments greatly help me to really understand how to implement the things we hear about during the lectures. This week’s exercises are much harder to solve then earlier weeks (would be strange if they […]

/ Comments Off on Week 3
Program: Programming