Browsing 'Game Design': Posts from either of the Game Design programs

Week 5 & 6: Random Narrative Concept and Space Shooter Assignment

During the fifth week, we were assigned the task to randomize a narrative and characters using They Fight Crime and Rory’s Story Cubes. They Fight Crime is a webpage that randomly creates two characters with different traits and Rory’s Story Cubes are a bunch of dice with images that you roll and then arrange in an order of your own choosing. After doing that, you attempt to make up a story involving all the images in that order. The group […]

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Program: Graphics

Week 5 & 6: Random Narrative Concept and Space Shooter Assignment

During the fifth week, we were assigned the task to randomize a narrative and characters using They Fight Crime and Rory’s Story Cubes. They Fight Crime is a webpage that randomly creates two characters with different traits and Rory’s Story Cubes are a bunch of dice with images that you roll and then arrange in an order of your own choosing. After doing that, you attempt to make up a story involving all the images in that order. The group […]

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Program: Graphics

Week 5 & 6: Random Narrative Concept and Space Shooter Assignment

During the fifth week, we were assigned the task to randomize a narrative and characters using They Fight Crime and Rory’s Story Cubes. They Fight Crime is a webpage that randomly creates two characters with different traits and Rory’s Story Cubes are a bunch of dice with images that you roll and then arrange in an order of your own choosing. After doing that, you attempt to make up a story involving all the images in that order. The group […]

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Program: Graphics

Week 5 & 6: Random Narrative Concept and Space Shooter Assignment

During the fifth week, we were assigned the task to randomize a narrative and characters using They Fight Crime and Rory’s Story Cubes. They Fight Crime is a webpage that randomly creates two characters with different traits and Rory’s Story Cubes are a bunch of dice with images that you roll and then arrange in an order of your own choosing. After doing that, you attempt to make up a story involving all the images in that order. The group […]

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Program: Graphics

3D Week 07 – Assignment 3: part 2

Hi!
This is just a really quick visual update post on the assignment 3 showing my work in progress of the base mesh and the edge flow. At this point I have really sticked to the original concept when modelling, but as I have some troubles with the turnaround I received from Seamus I will do some remodelling, mostly on the sillhouette to get a more appealing resoult. I will also redo some of the topology so it will become a […]

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Program: Graphics

3D Week 07 – Assignment 3: part 2

Hi!
This is just a really quick visual update post on the assignment 3 showing my work in progress of the base mesh and the edge flow. At this point I have really sticked to the original concept when modelling, but as I have some troubles with the turnaround I received from Seamus I will do some remodelling, mostly on the sillhouette to get a more appealing resoult. I will also redo some of the topology so it will become a […]

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Program: Graphics

3D Week 07 – Assignment 3: part 2

Hi!
This is just a really quick visual update post on the assignment 3 showing my work in progress of the base mesh and the edge flow. At this point I have really sticked to the original concept when modelling, but as I have some troubles with the turnaround I received from Seamus I will do some remodelling, mostly on the sillhouette to get a more appealing resoult. I will also redo some of the topology so it will become a […]

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Program: Graphics

3D Week 07 – Assignment 3: part 2

Hi!
This is just a really quick visual update post on the assignment 3 showing my work in progress of the base mesh and the edge flow. At this point I have really sticked to the original concept when modelling, but as I have some troubles with the turnaround I received from Seamus I will do some remodelling, mostly on the sillhouette to get a more appealing resoult. I will also redo some of the topology so it will become a […]

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Program: Graphics

Third 3D assignment

We have now started our third assignment for our 3D course. We started by bringing concept art with turnarounds to class. There we made a backstory for it, believing we would make our own concepts. But no, our teacher then told us to trade with a colleague. This will have us not changing the concept when it’s there’s something hard we want to skip or make easier. Also we will both be a client and work for a client. So […]

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Program: Graphics

Third 3D assignment

We have now started our third assignment for our 3D course. We started by bringing concept art with turnarounds to class. There we made a backstory for it, believing we would make our own concepts. But no, our teacher then told us to trade with a colleague. This will have us not changing the concept when it’s there’s something hard we want to skip or make easier. Also we will both be a client and work for a client. So […]

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Program: Graphics

Third 3D assignment

We have now started our third assignment for our 3D course. We started by bringing concept art with turnarounds to class. There we made a backstory for it, believing we would make our own concepts. But no, our teacher then told us to trade with a colleague. This will have us not changing the concept when it’s there’s something hard we want to skip or make easier. Also we will both be a client and work for a client. So […]

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Program: Graphics

Third 3D assignment

We have now started our third assignment for our 3D course. We started by bringing concept art with turnarounds to class. There we made a backstory for it, believing we would make our own concepts. But no, our teacher then told us to trade with a colleague. This will have us not changing the concept when it’s there’s something hard we want to skip or make easier. Also we will both be a client and work for a client. So […]

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Program: Graphics

Anatomy – Analysis of Me


This week we were to bring a few organic sketches and drawings to criticize and give feedback to each others knowledge of anatomy.
I did not receive as much feedback as I had hoped for, however, there were a few things they mentioned that I cold agree, I probably had to work on some more. One thing that was mentioned was that I had a tendency to use straight lines a bit too much. This does not happen all the […]

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Program: Graphics

Anatomy – Analysis of Me


This week we were to bring a few organic sketches and drawings to criticize and give feedback to each others knowledge of anatomy.
I did not receive as much feedback as I had hoped for, however, there were a few things they mentioned that I cold agree, I probably had to work on some more. One thing that was mentioned was that I had a tendency to use straight lines a bit too much. This does not happen all the […]

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Program: Graphics

Anatomy – Analysis of Me


This week we were to bring a few organic sketches and drawings to criticize and give feedback to each others knowledge of anatomy.
I did not receive as much feedback as I had hoped for, however, there were a few things they mentioned that I cold agree, I probably had to work on some more. One thing that was mentioned was that I had a tendency to use straight lines a bit too much. This does not happen all the […]

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Program: Graphics

Anatomy – Analysis of Me


This week we were to bring a few organic sketches and drawings to criticize and give feedback to each others knowledge of anatomy.
I did not receive as much feedback as I had hoped for, however, there were a few things they mentioned that I cold agree, I probably had to work on some more. One thing that was mentioned was that I had a tendency to use straight lines a bit too much. This does not happen all the […]

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Program: Graphics

Prince Bastian


This is something that I have been working on as Concept Art for a fantasy RPG game. This is the piece that I was working on at Dreamhack Stockholm, there are still some minor things I would like to fix but I am pretty much done.

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Program: Graphics

Prince Bastian


This is something that I have been working on as Concept Art for a fantasy RPG game. This is the piece that I was working on at Dreamhack Stockholm, there are still some minor things I would like to fix but I am pretty much done.

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Program: Graphics

Folke checkar ut


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Program: Programming

Folke checkar ut


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Program: Programming

(Final Assignment – Part 1) On game & Sound design

The final assignment for the game design introduction course is to make a game concept in groups of 7. Each groupmember has a specific role to fulfill. These roles are:
Producer
Game Designer
Lead Art
Lead Code
Lead Sound
QA (Quality Assurance)
My role is lead sound design. As a sound designer, my job is to choose, explain and justify the sound decisions of the game. I don’t, in fact, have to create the sounds myself. I may if I wish, just show examples of sounds I would […]

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Program: Programming

(Final Assignment – Part 1) On game & Sound design

The final assignment for the game design introduction course is to make a game concept in groups of 7. Each groupmember has a specific role to fulfill. These roles are:
Producer
Game Designer
Lead Art
Lead Code
Lead Sound
QA (Quality Assurance)
My role is lead sound design. As a sound designer, my job is to choose, explain and justify the sound decisions of the game. I don’t, in fact, have to create the sounds myself. I may if I wish, just show examples of sounds I would […]

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Program: Programming

(Final Assignment – Part 1) On game & Sound design

The final assignment for the game design introduction course is to make a game concept in groups of 7. Each groupmember has a specific role to fulfill. These roles are:
Producer
Game Designer
Lead Art
Lead Code
Lead Sound
QA (Quality Assurance)
My role is lead sound design. As a sound designer, my job is to choose, explain and justify the sound decisions of the game. I don’t, in fact, have to create the sounds myself. I may if I wish, just show examples of sounds I would […]

/ Comments Off on (Final Assignment – Part 1) On game & Sound design
Program: Programming

(Final Assignment – Part 1) On game & Sound design

The final assignment for the game design introduction course is to make a game concept in groups of 7. Each groupmember has a specific role to fulfill. These roles are:
Producer
Game Designer
Lead Art
Lead Code
Lead Sound
QA (Quality Assurance)
My role is lead sound design. As a sound designer, my job is to choose, explain and justify the sound decisions of the game. I don’t, in fact, have to create the sounds myself. I may if I wish, just show examples of sounds I would […]

/ Comments Off on (Final Assignment – Part 1) On game & Sound design
Program: Programming