Author Archives: Fredrik Engström

About Fredrik Engström

2014  Programming

(Final Assignment – Part 1) On game & Sound design

The final assignment for the game design introduction course is to make a game concept in groups of 7. Each groupmember has a specific role to fulfill. These roles are:
Producer
Game Designer
Lead Art
Lead Code
Lead Sound
QA (Quality Assurance)
My role is lead sound design. As a sound designer, my job is to choose, explain and justify the sound decisions of the game. I don’t, in fact, have to create the sounds myself. I may if I wish, just show examples of sounds I would […]

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Program: Programming

(Final Assignment – Part 1) On game & Sound design

The final assignment for the game design introduction course is to make a game concept in groups of 7. Each groupmember has a specific role to fulfill. These roles are:
Producer
Game Designer
Lead Art
Lead Code
Lead Sound
QA (Quality Assurance)
My role is lead sound design. As a sound designer, my job is to choose, explain and justify the sound decisions of the game. I don’t, in fact, have to create the sounds myself. I may if I wish, just show examples of sounds I would […]

/ Comments Off on (Final Assignment – Part 1) On game & Sound design
Program: Programming

(Final Assignment – Part 1) On game & Sound design

The final assignment for the game design introduction course is to make a game concept in groups of 7. Each groupmember has a specific role to fulfill. These roles are:
Producer
Game Designer
Lead Art
Lead Code
Lead Sound
QA (Quality Assurance)
My role is lead sound design. As a sound designer, my job is to choose, explain and justify the sound decisions of the game. I don’t, in fact, have to create the sounds myself. I may if I wish, just show examples of sounds I would […]

/ Comments Off on (Final Assignment – Part 1) On game & Sound design
Program: Programming

(Final Assignment – Part 1) On game & Sound design

The final assignment for the game design introduction course is to make a game concept in groups of 7. Each groupmember has a specific role to fulfill. These roles are:
Producer
Game Designer
Lead Art
Lead Code
Lead Sound
QA (Quality Assurance)
My role is lead sound design. As a sound designer, my job is to choose, explain and justify the sound decisions of the game. I don’t, in fact, have to create the sounds myself. I may if I wish, just show examples of sounds I would […]

/ Comments Off on (Final Assignment – Part 1) On game & Sound design
Program: Programming

Impending Doom Assignment

This is the first assignment I’ll put on my blog
We were given an assignment to create/describe an ”Impending Doom” game. The term Impending Doom means, at least in this case, a situation where the feeling or sense of something bad – failure – is about to happen. In short, it’s a game where the player cannot win. While the player may not win, he or she may stall. So while you cannot win, you can stall the failure. In the end, […]

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Program: Programming

Impending Doom Assignment

This is the first assignment I’ll put on my blog
We were given an assignment to create/describe an ”Impending Doom” game. The term Impending Doom means, at least in this case, a situation where the feeling or sense of something bad – failure – is about to happen. In short, it’s a game where the player cannot win. While the player may not win, he or she may stall. So while you cannot win, you can stall the failure. In the end, […]

/ Comments Off on Impending Doom Assignment
Program: Programming

Impending Doom Assignment

This is the first assignment I’ll put on my blog
We were given an assignment to create/describe an ”Impending Doom” game. The term Impending Doom means, at least in this case, a situation where the feeling or sense of something bad – failure – is about to happen. In short, it’s a game where the player cannot win. While the player may not win, he or she may stall. So while you cannot win, you can stall the failure. In the end, […]

/ Comments Off on Impending Doom Assignment
Program: Programming

Impending Doom Assignment

This is the first assignment I’ll put on my blog
We were given an assignment to create/describe an ”Impending Doom” game. The term Impending Doom means, at least in this case, a situation where the feeling or sense of something bad – failure – is about to happen. In short, it’s a game where the player cannot win. While the player may not win, he or she may stall. So while you cannot win, you can stall the failure. In the end, […]

/ Comments Off on Impending Doom Assignment
Program: Programming

Welcome to my blog!

Hello and welcome to my blog. My name is Fredrik Engström and I study Game Design & Programming @ Uppsala University Campus Gotland. This blog will record what I do with my assignments, how I do them and what I learn from them.
As of right now, I have no  prior experience with programming and very little of game design. I have however, some experience with modding and level design… I hope to change this (and so it shall).
Stay tuned
[…]

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Program: Programming

Welcome to my blog!

Hello and welcome to my blog. My name is Fredrik Engström and I study Game Design & Programming @ Uppsala University Campus Gotland. This blog will record what I do with my assignments, how I do them and what I learn from them.
As of right now, I have no  prior experience with programming and very little of game design. I have however, some experience with modding and level design… I hope to change this (and so it shall).
Stay tuned
[…]

/ Comments Off on Welcome to my blog!
Program: Programming

Welcome to my blog!

Hello and welcome to my blog. My name is Fredrik Engström and I study Game Design & Programming @ Uppsala University Campus Gotland. This blog will record what I do with my assignments, how I do them and what I learn from them.
As of right now, I have no  prior experience with programming and very little of game design. I have however, some experience with modding and level design… I hope to change this (and so it shall).
Stay tuned

/ Comments Off on Welcome to my blog!
Program: Programming

Welcome to my blog!

Hello and welcome to my blog. My name is Fredrik Engström and I study Game Design & Programming @ Uppsala University Campus Gotland. This blog will record what I do with my assignments, how I do them and what I learn from them.
As of right now, I have no  prior experience with programming and very little of game design. I have however, some experience with modding and level design… I hope to change this (and so it shall).
Stay tuned

/ Comments Off on Welcome to my blog!
Program: Programming