Browsing 'Game Design': Posts from either of the Game Design programs

Week 2: Arrays and Functions

Hi,
Sorry for this late post. It is a week late, but on the other hand. This weekend there will be two posts!
So.. A new week of Game Programming. This week we have gone through functions, arrays and pointers. This week have been more confusing and hard than the first week. I feel that the reason for that is that I didn’t give it much thought, or much time. The second week I didn’t have so many hours of studying as I […]

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Program: Programming

Week 2: Arrays and Functions

Hi,
Sorry for this late post. It is a week late, but on the other hand. This weekend there will be two posts!
So.. A new week of Game Programming. This week we have gone through functions, arrays and pointers. This week have been more confusing and hard than the first week. I feel that the reason for that is that I didn’t give it much thought, or much time. The second week I didn’t have so many hours of studying as I […]

/ Comments Off on Week 2: Arrays and Functions
Program: Programming

Second and Third Week of Programming

During last week we went over how to use the pointer functions and arrays. However i do not quite understand just how to use them or the exact definition, according to the book an array is data-type with a set amount of elements which we can define the value it holds. This works as a mean to save space and is currently being used in loops to search through the elements and displaying them onto the screen. I will shortly present […]

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Program: Programming

Second and Third Week of Programming

During last week we went over how to use the pointer functions and arrays. However i do not quite understand just how to use them or the exact definition, according to the book an array is data-type with a set amount of elements which we can define the value it holds. This works as a mean to save space and is currently being used in loops to search through the elements and displaying them onto the screen. I will shortly present […]

/ Comments Off on Second and Third Week of Programming
Program: Programming

Second and Third Week of Programming

During last week we went over how to use the pointer functions and arrays. However i do not quite understand just how to use them or the exact definition, according to the book an array is data-type with a set amount of elements which we can define the value it holds. This works as a mean to save space and is currently being used in loops to search through the elements and displaying them onto the screen. I will shortly present […]

/ Comments Off on Second and Third Week of Programming
Program: Programming

Second and Third Week of Programming

During last week we went over how to use the pointer functions and arrays. However i do not quite understand just how to use them or the exact definition, according to the book an array is data-type with a set amount of elements which we can define the value it holds. This works as a mean to save space and is currently being used in loops to search through the elements and displaying them onto the screen. I will shortly present […]

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Program: Programming

Week 3: Classes and improvement

This week we have started using Classes. Because the course is moving forward in a high speed I feel like I need more time to do each exercise before I can fully understand them. The exercises that I have done this week is a few basic Programs that uses classes and then I did a Fahrenheit, Celsius Kelvin converter and a program that can calculate the time in seconds since midnight here you can also add or remove time. Now […]

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Program: Programming

Week 3: Classes and improvement

This week we have started using Classes. Because the course is moving forward in a high speed I feel like I need more time to do each exercise before I can fully understand them. The exercises that I have done this week is a few basic Programs that uses classes and then I did a Fahrenheit, Celsius Kelvin converter and a program that can calculate the time in seconds since midnight here you can also add or remove time. Now […]

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Program: Programming

Week 3: Classes and improvement

This week we have started using Classes. Because the course is moving forward in a high speed I feel like I need more time to do each exercise before I can fully understand them. The exercises that I have done this week is a few basic Programs that uses classes and then I did a Fahrenheit, Celsius Kelvin converter and a program that can calculate the time in seconds since midnight here you can also add or remove time. Now […]

/ Comments Off on Week 3: Classes and improvement
Program: Programming

Week 3: Classes and improvement

This week we have started using Classes. Because the course is moving forward in a high speed I feel like I need more time to do each exercise before I can fully understand them. The exercises that I have done this week is a few basic Programs that uses classes and then I did a Fahrenheit, Celsius Kelvin converter and a program that can calculate the time in seconds since midnight here you can also add or remove time. Now […]

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Program: Programming

Game programming I – Week 3


 
This week we have discussed and learned about classes, while the course is getting increasingly tough, this felt like a rather easy concept as we had already worked with concepts that were quite alike this when working with Pong during week two.
In general I am starting to feel as if I am falling behind as I find myself having a harder time grasping the exercises and especially as I spent two weeks on a single exercise from week two […]

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Program: Programming

Game programming I – Week 3


 
This week we have discussed and learned about classes, while the course is getting increasingly tough, this felt like a rather easy concept as we had already worked with concepts that were quite alike this when working with Pong during week two.
In general I am starting to feel as if I am falling behind as I find myself having a harder time grasping the exercises and especially as I spent two weeks on a single exercise from week two […]

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Program: Programming

From thumbnail to turnaround

This week’s assignment in 2D graphics was to chose one of the thumbnails we made two weeks ago and make a full character out of it! The thumbnail I chose is the one to the upper left. First we had to create a background and a personality for out character, so this is my princess Bella:
Name: Princess Bella
Gender: Female
Physical health/handicaps: Good mental and physical health, fairly strong, quick and agile for her age. No handicaps.
Personality: Very bubbly and […]

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Program: Graphics

From thumbnail to turnaround

This week’s assignment in 2D graphics was to chose one of the thumbnails we made two weeks ago and make a full character out of it! The thumbnail I chose is the one to the upper left. First we had to create a background and a personality for out character, so this is my princess Bella:
Name: Princess Bella
Gender: Female
Physical health/handicaps: Good mental and physical health, fairly strong, quick and agile for her age. No handicaps.
Personality: Very bubbly and […]

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Program: Graphics

Game programming I – Week 3


 
This week we have discussed and learned about classes, while the course is getting increasingly tough, this felt like a rather easy concept as we had already worked with concepts that were quite alike this when working with Pong during week two.
In general I am starting to feel as if I am falling behind as I find myself having a harder time grasping the exercises and especially as I spent two weeks on a single exercise from week two […]

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Program: Programming

Game programming I – Week 3


 
This week we have discussed and learned about classes, while the course is getting increasingly tough, this felt like a rather easy concept as we had already worked with concepts that were quite alike this when working with Pong during week two.
In general I am starting to feel as if I am falling behind as I find myself having a harder time grasping the exercises and especially as I spent two weeks on a single exercise from week two […]

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Program: Programming

Programming: Week 3

Week 3 is all about classes. Again, this is totally new to me but it is doable.
Just one exercise this time, more on classes to come.
Ex.2
Define a “Person” class. Within the class, define private variables (member variables/data members) to hold the age (an int) and the name (an std::string). Define public methods to assign values to the private variables and access the values in the private variables.
Use the class in a program so that the main() function calls the methods […]

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Program: Programming

Programming: Week 3

Week 3 is all about classes. Again, this is totally new to me but it is doable.
Just one exercise this time, more on classes to come.
Ex.2
Define a “Person” class. Within the class, define private variables (member variables/data members) to hold the age (an int) and the name (an std::string). Define public methods to assign values to the private variables and access the values in the private variables.
Use the class in a program so that the main() function calls the methods […]

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Program: Programming

Slow day but almost Done* with assignment 1

Worked for a few hours before lunch today, got to school later than i’d hoped but i was up late so i got there by ten rather than by nine. During the time i did work i didn’t get that much done other than some cleaning up my functions in the binary search tree class. I fixed the issue about not relocating children properly when removing a node.
In any case, have written the functionality of everything required for the assignment […]

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Program: Programming

Slow day but almost Done* with assignment 1

Worked for a few hours before lunch today, got to school later than i’d hoped but i was up late so i got there by ten rather than by nine. During the time i did work i didn’t get that much done other than some cleaning up my functions in the binary search tree class. I fixed the issue about not relocating children properly when removing a node.
In any case, have written the functionality of everything required for the assignment […]

/ Comments Off on Slow day but almost Done* with assignment 1
Program: Programming

Perspective and Fizzlefink

It is already my third week of my 2D course here at the University and I am lovin’ it! Time is flying away when having this much fun. This week we got to choose one character out of our 20 thumbnails. For our third assign-ment we created a: 
               Turnaround – Action Pose – Head shot – Background and History                                    […]

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Program: Graphics

Perspective and Fizzlefink

It is already my third week of my 2D course here at the University and I am lovin’ it! Time is flying away when having this much fun. This week we got to choose one character out of our 20 thumbnails. For our third assign-ment we created a: 
               Turnaround – Action Pose – Head shot – Background and History                                    […]

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Program: Graphics

LoopNodes for days.

I like the word loopNode, it makes me happy.
Today was a good day. I worked for about a solid seven hours at school.
During that time i wrote and almost finished my binary search tree class, it’s setup is mostly the same as the linked list except that each node has three pointers to other nodes, one to the parent of the node, one to the lower child and one to the higher child. The instructions to the assignment states that […]

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Program: Programming

LoopNodes for days.

I like the word loopNode, it makes me happy.
Today was a good day. I worked for about a solid seven hours at school.
During that time i wrote and almost finished my binary search tree class, it’s setup is mostly the same as the linked list except that each node has three pointers to other nodes, one to the parent of the node, one to the lower child and one to the higher child. The instructions to the assignment states that […]

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Program: Programming