Browsing 'Graphics': Posts from Game Design and Graphics

Will this update correctly

Zeer O

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Program: Graphics

Will this update correctly

Zeer O

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Program: Graphics

Testing 1, 2, 1, 2

Gonna keep the text under this so that I have access to it. Hopefully I can get this going
 
Det här är ditt allra första inlägg. Klicka på Redigera-länken om du vill ändra eller ta bort det eller skriv ett nytt inlägg. Om du vill kan du använda det här inlägget till att berätta för dina läsare om varför du startade din blogg och vad du tänker göra med den. Om du behöver hjälp kan du fråga de vänliga personerna […]

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Program: Graphics

Testing 1, 2, 1, 2

Gonna keep the text under this so that I have access to it. Hopefully I can get this going
 
Det här är ditt allra första inlägg. Klicka på Redigera-länken om du vill ändra eller ta bort det eller skriv ett nytt inlägg. Om du vill kan du använda det här inlägget till att berätta för dina läsare om varför du startade din blogg och vad du tänker göra med den. Om du behöver hjälp kan du fråga de vänliga personerna […]

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Program: Graphics

Wednesday 07/02/18

I didn’t give much thought to the lines of a drawing before. It was always something so simple and unimportant in my head ‘Colors make a picture’, ‘Who needs lines anyway?’. However, one of our teachers (Leo), told us to keep them in mind, that lines do make a picture too, thickness can create depth and so on. I could see his point, but I never fully understood the actual impact this has in our art until now.
After starting our […]

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Program: Graphics

Wednesday 07/02/18

I didn’t give much thought to the lines of a drawing before. It was always something so simple and unimportant in my head ‘Colors make a picture’, ‘Who needs lines anyway?’. However, one of our teachers (Leo), told us to keep them in mind, that lines do make a picture too, thickness can create depth and so on. I could see his point, but I never fully understood the actual impact this has in our art until now.
After starting our […]

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Program: Graphics

Harpoon

Welcome to my blog. My name is Linn and I am one of the artists in team Wendigo. Team Wendigo is a team of 5 people; one manager, one programmer, one designer and two artists.
The game that we have chosen to develop is called Umibozu and is about a Japanese fisherman who hears a tale about the mysterious Umibozu and decides he is going to try to find it. Umibozu is a Japanese myth of a dark, humanoid shape out […]

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Program: Graphics

Harpoon

Welcome to my blog. My name is Linn and I am one of the artists in team Wendigo. Team Wendigo is a team of 5 people; one manager, one programmer, one designer and two artists.
The game that we have chosen to develop is called Umibozu and is about a Japanese fisherman who hears a tale about the mysterious Umibozu and decides he is going to try to find it. Umibozu is a Japanese myth of a dark, humanoid shape out […]

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Program: Graphics

My Journey Begins

Welcome, fellow human!
I’ll be posting development progress in whichever game I’m working on from now on. I hope you find it useful in some way!

Comments on blogposts
Comment #1: https://elisabethportfolio.wordpress.com/2018/02/08/5sd064-sprite-sheet-of-vampire-squid/comment-page-1/#comment-1
Comment #2https://gamedesign673637781.wordpress.com/2018/02/15/scrapping-the-light-and-adjusting-boat-movement/comment-page-1/#comment-6 
Comment #3 SCRUMhttps://guarbabel.wordpress.com/2018/02/22/scrum-and-its-effects-on-development/#comment-6 
Comment #4: https://patrikshootemup.wordpress.com/2018/03/01/1st-of-march/comment-page-1/#comment-5
Comment #5https://hampusbgame.wordpress.com/2018/03/08/playtesting-umibozu/comment-page-1/#comment-7
 

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Program: Graphics

Music for a Mist-Shrouded Mystery

Umibozu is set in an undisclosed location in waters surrounding Japan, and part of the aesthetic goal is the idea of approaching something mysterious. While interpreting the game design and adapting to its development, our team decided to focus the entire experience towards the idea of presenting it as a mystery shoot ’em up game.
Music (and sound in general) plays a vital role in influencing emotion and immersion when it comes to any form of entertainment medium, be it games, […]

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Program: Graphics

Music for a Mist-Shrouded Mystery

Umibozu is set in an undisclosed location in waters surrounding Japan, and part of the aesthetic goal is the idea of approaching something mysterious. While interpreting the game design and adapting to its development, our team decided to focus the entire experience towards the idea of presenting it as a mystery shoot ’em up game.
Music (and sound in general) plays a vital role in influencing emotion and immersion when it comes to any form of entertainment medium, be it games, […]

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Program: Graphics

Sprint 3 – Menu and starting place.

This is currently the third sprint of our project. The Flytrap group is creating a game based on the concept document “Umibozu”. In this game, you are sailing dangerous waters in a foggy weather in order to find a mysterious entity. During the journey, you will have to avoid obstacles and enemies while collecting power ups.
On Monday we had our sprint planning meeting during which i decided I will be focusing on the menu background and the starting place of […]

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Program: Graphics

Sprint 3 – Menu and starting place.

This is currently the third sprint of our project. The Flytrap group is creating a game based on the concept document “Umibozu”. In this game, you are sailing dangerous waters in a foggy weather in order to find a mysterious entity. During the journey, you will have to avoid obstacles and enemies while collecting power ups.
On Monday we had our sprint planning meeting during which i decided I will be focusing on the menu background and the starting place of […]

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Program: Graphics

Första blogginlägget

Det här är ditt allra första inlägg. Klicka på Redigera-länken om du vill ändra eller ta bort det eller skriv ett nytt inlägg. Om du vill kan du använda det här inlägget till att berätta för dina läsare om varför du startade din blogg och vad du tänker göra med den. Om du behöver hjälp kan du fråga de vänliga personerna på våra supportforum.

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Program: Graphics

Första blogginlägget

Det här är ditt allra första inlägg. Klicka på Redigera-länken om du vill ändra eller ta bort det eller skriv ett nytt inlägg. Om du vill kan du använda det här inlägget till att berätta för dina läsare om varför du startade din blogg och vad du tänker göra med den. Om du behöver hjälp kan du fråga de vänliga personerna på våra supportforum.

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Program: Graphics

Hi folks!

If you’re looking for my portfolio or more current work and updates check out: www.danielleuneus.wordpress.com
 

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Program: Graphics

Hi folks!

If you’re looking for my portfolio or more current work and updates check out: www.danielleuneus.wordpress.com
 

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Program: Graphics

25th of January

Now that we’ve settled on our art style, I’m focusing on creating more assets. So far, everything is based on small, cliff-like islands, i.e. island that a ship crashed into, dead man on an island with a book and pipe, tree on an island, etc.
 
 
(This blog post is not part of the obligatory posts)
5SD064

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Program: Graphics

25th of January

Now that we’ve settled on our art style, I’m focusing on creating more assets. So far, everything is based on small, cliff-like islands, i.e. island that a ship crashed into, dead man on an island with a book and pipe, tree on an island, etc.
 
 
(This blog post is not part of the obligatory posts)
5SD064

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Program: Graphics

24th of January

I drew 3 different art styles this morning. 2 of them featured very dark water, which meant that everything else would need brighter values to create the contrast we’re after. This made it look like a gloomy night scene which gave a nice opportunity to play with light sources. However, we decided to use the 3:d art style with bright white water. It’s inspired by the Japanese Ink painting style which often features mountain landscapes where the artist simple paint […]

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Program: Graphics

24th of January

I drew 3 different art styles this morning. 2 of them featured very dark water, which meant that everything else would need brighter values to create the contrast we’re after. This made it look like a gloomy night scene which gave a nice opportunity to play with light sources. However, we decided to use the 3:d art style with bright white water. It’s inspired by the Japanese Ink painting style which often features mountain landscapes where the artist simple paint […]

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Program: Graphics

Protected: Testing this image for Gleb

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Program: Graphics

Protected: Testing this image for Gleb

This post is password protected. You must visit the website and enter the password to continue reading.

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Program: Graphics