Author Archives: Nayomi Arvell

About Nayomi Arvell

2014  Graphics

Morning time has gold in the mouth as we say in Swedish

Good morning!
Today I will try to get some work done as well as some of the summer course I’m taking. I also got some help with my own little project yesterday so I am finally getting somewhere with that as well.
My project
Placeholder 3D for the game
So let me tell you a bit about my personal project that I am working on! I am so excited, both because of the fact that I am learning so much as well as I […]

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Program: Graphics

Morning time has gold in the mouth as we say in Swedish

Good morning!
Today I will try to get some work done as well as some of the summer course I’m taking. I also got some help with my own little project yesterday so I am finally getting somewhere with that as well.
My project
Placeholder 3D for the game
So let me tell you a bit about my personal project that I am working on! I am so excited, both because of the fact that I am learning so much as well as I […]

/ Comments Off on Morning time has gold in the mouth as we say in Swedish
Program: Graphics

Code

2018
Wow, a lot of things have happened since I last wrote here but I figured that I might as well keep on writing. Writing is always a good thing to keep up. So, what’s new is that I am no longer working with Penny’s farm. I started to learn how to program with C# and, to work on my own project while I have an extra job on the side to retain some income during the summer. I may also […]

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Program: Graphics

Code

2018
Wow, a lot of things have happened since I last wrote here but I figured that I might as well keep on writing. Writing is always a good thing to keep up. So, what’s new is that I am no longer working with Penny’s farm. I started to learn how to program with C# and, to work on my own project while I have an extra job on the side to retain some income during the summer. I may also […]

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Program: Graphics

So many blogs, so little time

Hey friends!
Im sorry that this place is quite because now I am working on a new project called Penny’s Farm and responsible for updating blogs and other  social media. If you want to check it out it’s Pennys farm.wordpress here and @pennysfarmgame on twitter and @pennys_farm_game on Instagram. Check us out
On another note I am graduating soon and not sure what the future will look like. At least I will be a member of the team organizing Nordic Game […]

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Program: Graphics

So many blogs, so little time

Hey friends!
Im sorry that this place is quite because now I am working on a new project called Penny’s Farm and responsible for updating blogs and other  social media. If you want to check it out it’s Pennys farm.wordpress here and @pennysfarmgame on twitter and @pennys_farm_game on Instagram. Check us out
On another note I am graduating soon and not sure what the future will look like. At least I will be a member of the team organizing Nordic Game […]

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Program: Graphics

Still here!

Hello superheroes /super villains and elves and all of you out there.
I am sorry for not being so active here right now, but believe me, I am still working as hard as ever to make the world better and more equal with games! (suck on that villains) As in right now me and a classmate, the perfect duo I might add ;P, are creating a game for visually impaired/ blind. We have a course named game design in practice, where […]

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Program: Graphics

Still here!

Hello superheroes /super villains and elves and all of you out there.
I am sorry for not being so active here right now, but believe me, I am still working as hard as ever to make the world better and more equal with games! (suck on that villains) As in right now me and a classmate, the perfect duo I might add ;P, are creating a game for visually impaired/ blind. We have a course named game design in practice, where […]

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Program: Graphics

The end of Big game project

Time really does fly. I don´t even know where to begin! The project development has gone up and down and been both great and really hard. The first thing I think about when it comes to BGP (big game project) is that nothing ended up like I had planned when I wrote my first blog post. The goal was to be smart in advance and plan with room for error and so that the project would be completed before the […]

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Program: Graphics

The end of Big game project

Time really does fly. I don´t even know where to begin! The project development has gone up and down and been both great and really hard. The first thing I think about when it comes to BGP (big game project) is that nothing ended up like I had planned when I wrote my first blog post. The goal was to be smart in advance and plan with room for error and so that the project would be completed before the […]

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Program: Graphics

Kei game trailer

Here is the trailer as promised!

There are some things needing fixing but we plan to fix it before the actual presentation of it at GGC. Enjoy!

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Program: Graphics

Kei game trailer

Here is the trailer as promised!

There are some things needing fixing but we plan to fix it before the actual presentation of it at GGC. Enjoy!

/ Comments Off on Kei game trailer
Program: Graphics

Final week

So here we are my friends. Final week already? Wow, the planning did not work out the way I planned. I´ve been pondering this last week about how things have been going so far. I am the product owner / producer of this project and the “boss” so to say. I had it all planned out and thought that I could avoid a lot of problems through my planning. I made sure that we only worked Mon- Fri, eight in […]

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Program: Graphics

Final week

So here we are my friends. Final week already? Wow, the planning did not work out the way I planned. I´ve been pondering this last week about how things have been going so far. I am the product owner / producer of this project and the “boss” so to say. I had it all planned out and thought that I could avoid a lot of problems through my planning. I made sure that we only worked Mon- Fri, eight in […]

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Program: Graphics

The two final weeks

Time runs so fast! Last week I had to redo Kei since her bone hierarchy got messed up while creating her the first time. That meant that Unity did not see her as a “Humanoid” and messed up her animations so that she started to cut herself through the head and such which frankly my dear, isn´t really what we are going for here. When the character was floating around a bit too much with her feet in the animation […]

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Program: Graphics

The two final weeks

Time runs so fast! Last week I had to redo Kei since her bone hierarchy got messed up while creating her the first time. That meant that Unity did not see her as a “Humanoid” and messed up her animations so that she started to cut herself through the head and such which frankly my dear, isn´t really what we are going for here. When the character was floating around a bit too much with her feet in the animation […]

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Program: Graphics

Game testing and pre Alpha

This week helped me a lot when it comes to realizing my role and what I need to do within the project. As a producer I cannot get to immersed in a simple task for too long. I need to get an overview of the project and once I have that I can see what the project needs in first place and what will work and what not. I realized this while putting together the main scene and could see […]

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Program: Graphics

Game testing and pre Alpha

This week helped me a lot when it comes to realizing my role and what I need to do within the project. As a producer I cannot get to immersed in a simple task for too long. I need to get an overview of the project and once I have that I can see what the project needs in first place and what will work and what not. I realized this while putting together the main scene and could see […]

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Program: Graphics

Big Game Project week 2

This week had its ups and downs. There are so many things to be decided that I haven´t got the faintest clue about how to do. I have never made a 3D game before in my entire life! The thing I’ve been trying to figure out this week is how her attack animations will work and how they should be programmed. I cant just say “she should have a big sword and wave it around and stuff” Will she make […]

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Program: Graphics

Big Game Project week 2

This week had its ups and downs. There are so many things to be decided that I haven´t got the faintest clue about how to do. I have never made a 3D game before in my entire life! The thing I’ve been trying to figure out this week is how her attack animations will work and how they should be programmed. I cant just say “she should have a big sword and wave it around and stuff” Will she make […]

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Program: Graphics

Big Game Project

BGP
Hello, good day or good evening!
Let me tell you about BGP (Big game project). It is the final and biggest course of this semester. It is almost like “Theme park”, the course we had about the same time last year when we made “Save the Penguins”. If you don’t know about it, you can read about it in earlier blog posts.
Save the penguins trailer
We had about 10 weeks to create a game last year, this time we only get around […]

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Program: Graphics

Big Game Project

BGP
Hello, good day or good evening!
Let me tell you about BGP (Big game project). It is the final and biggest course of this semester. It is almost like “Theme park”, the course we had about the same time last year when we made “Save the Penguins”. If you don’t know about it, you can read about it in earlier blog posts.
Save the penguins trailer
We had about 10 weeks to create a game last year, this time we only get around […]

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Program: Graphics

3D Hands

Hands up for today’s little project! Our character only got 4 fingers so I had to improvise a little but it is pretty much the same. And I got to save some polys so I got that going for me
 

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Program: Graphics

3D Hands

Hands up for today’s little project! Our character only got 4 fingers so I had to improvise a little but it is pretty much the same. And I got to save some polys so I got that going for me
 

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Program: Graphics