Daily Archives: April 1, 2018
Postmortem
Being the project manager for my first real game in a group of 6 people has been a learning experience for all of us. Keeping the group together and working with each other has been my task. We have had good times where we had successes with the game as well as more troubling ones where we have had a little conflict within the group.
The game as a whole came together very good in the end despite that one of […]
Postmortem
Being the project manager for my first real game in a group of 6 people has been a learning experience for all of us. Keeping the group together and working with each other has been my task. We have had good times where we had successes with the game as well as more troubling ones where we have had a little conflict within the group.
The game as a whole came together very good in the end despite that one of […]
Ithaqua play testing
The play testing for our group was as important as it was for all the other groups. It gave us a lot of insight what players thought that we needed to change with the game and good feedback about what we had done right. We got both constructive criticism and good compliments about things that we had done nicely.
The first play testing, we had included enemy one with a very complex movement pattern which was made by our very talented […]
Ithaqua play testing
The play testing for our group was as important as it was for all the other groups. It gave us a lot of insight what players thought that we needed to change with the game and good feedback about what we had done right. We got both constructive criticism and good compliments about things that we had done nicely.
The first play testing, we had included enemy one with a very complex movement pattern which was made by our very talented […]
Ithaqua Sound making
For our Aetherial game, I was the lead sound and the sound tracks were not that complex. Most of them were short sounds and effects for different small things like shooting, taking damage, dying etc. I decided to take the role of lead sound because I have always been into music a lot, and thought that i could make some music and sounds for the game with my violin.
I had initially planned on using my violin at least for the […]
Ithaqua Sound making
For our Aetherial game, I was the lead sound and the sound tracks were not that complex. Most of them were short sounds and effects for different small things like shooting, taking damage, dying etc. I decided to take the role of lead sound because I have always been into music a lot, and thought that i could make some music and sounds for the game with my violin.
I had initially planned on using my violin at least for the […]