Daily Archives: May 7, 2016
BGP Week 6: A little bit of everything
This week I’ve been doing a bit of everything, as the title says, since we’re nearing that point in the project where most of the major things are done and we just need to fix some small things here and there. I’m okay with this, as I enjoy working on a number of small things rather than one big thing.
We decided how to do the ending of the game, which I don’t want to spoil so I’m not going to […]
BGP Week 6: A little bit of everything
This week I’ve been doing a bit of everything, as the title says, since we’re nearing that point in the project where most of the major things are done and we just need to fix some small things here and there. I’m okay with this, as I enjoy working on a number of small things rather than one big thing.
We decided how to do the ending of the game, which I don’t want to spoil so I’m not going to […]
BGP week 6
Heyo, week 6 is over and stuff is coming together. The game is becoming more and more playable each day, which is fun. This week has been a little chaotic as we have been working to get the game ready for the playtesting which took place yesterday (friday). We also had a deadline yesterday to submit screenshots and the logo for our game. Logo below!
And here are some of the screenshots!
Chopping some Stone and Bear
Looking out for beetles!
Changing gear!
Killing a […]
BGP week 6
Heyo, week 6 is over and stuff is coming together. The game is becoming more and more playable each day, which is fun. This week has been a little chaotic as we have been working to get the game ready for the playtesting which took place yesterday (friday). We also had a deadline yesterday to submit screenshots and the logo for our game. Logo below!
And here are some of the screenshots!
Chopping some Stone and Bear
Looking out for beetles!
Changing gear!
Killing a […]
Prioritizing
We have been prioritizing all the main tasks during the sprint planning meetings. They are prioritized after how much they add value to our game.
During the sprint planning meetings, we talk about what we want to accomplish during the sprint. The decisions are noted as main tasks and then we start to prioritize all the main tasks. When they are prioritized, we divide us into two groups: programmers and artists/designers. Both groups go through the main tasks and talk about […]
Prioritizing
We have been prioritizing all the main tasks during the sprint planning meetings. They are prioritized after how much they add value to our game.
During the sprint planning meetings, we talk about what we want to accomplish during the sprint. The decisions are noted as main tasks and then we start to prioritize all the main tasks. When they are prioritized, we divide us into two groups: programmers and artists/designers. Both groups go through the main tasks and talk about […]
Prioritizing
We have been prioritizing all the main tasks during the sprint planning meetings. They are prioritized after how much they add value to our game.
During the sprint planning meetings, we talk about what we want to accomplish during the sprint. The decisions are noted as main tasks and then we start to prioritize all the main tasks. When they are prioritized, we divide us into two groups: programmers and artists/designers. Both groups go through the main tasks and talk about […]
Prioritizing
We have been prioritizing all the main tasks during the sprint planning meetings. They are prioritized after how much they add value to our game.
During the sprint planning meetings, we talk about what we want to accomplish during the sprint. The decisions are noted as main tasks and then we start to prioritize all the main tasks. When they are prioritized, we divide us into two groups: programmers and artists/designers. Both groups go through the main tasks and talk about […]