Monthly Archives: November 2013

Perspectives & workshop

While working with the assignment to draw a car and an airplane, what I found to be most difficult was to figure out what to make of it. What kind of airplane, what kind of car etc. At one point during my drawing of the airplane, I was trying to pinpoint the middle of the airplane “cylinder” but couldn’t remember how to do it, eventually I solved the problem though. 
It feels like the perspective lectures came right on time since […]

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Program: Graphics

Perspectives & workshop

While working with the assignment to draw a car and an airplane, what I found to be most difficult was to figure out what to make of it. What kind of airplane, what kind of car etc. At one point during my drawing of the airplane, I was trying to pinpoint the middle of the airplane “cylinder” but couldn’t remember how to do it, eventually I solved the problem though. 
It feels like the perspective lectures came right on time since […]

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Program: Graphics

Day 6 -No99, Maiasmokk, Christmas Market, Olde Hansa, Kompressor, Shopping Mall, Airport and My House

Philip and I went to the bicycle party and I hoped that more people from the workshop would come but it was only two others that showed up… It was a bit boring but it was good to go out at least one night because it was our last night. The DJ was awful… There were bicycles where people could challenge each other and compete, on the top floor there was table tennis going on. The building was quite nice […]

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Program: Programming

Day 6 -No99, Maiasmokk, Christmas Market, Olde Hansa, Kompressor, Shopping Mall, Airport and My House

Philip and I went to the bicycle party and I hoped that more people from the workshop would come but it was only two others that showed up… It was a bit boring but it was good to go out at least one night because it was our last night. The DJ was awful… There were bicycles where people could challenge each other and compete, on the top floor there was table tennis going on. The building was quite nice […]

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Program: Programming

Day 6 -No99, Maiasmokk, Christmas Market, Olde Hansa, Kompressor, Shopping Mall, Airport and My House

Philip and I went to the bicycle party and I hoped that more people from the workshop would come but it was only two others that showed up… It was a bit boring but it was good to go out at least one night because it was our last night. The DJ was awful… There were bicycles where people could challenge each other and compete, on the top floor there was table tennis going on. The building was quite nice […]

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Program: Programming

Day 6 -No99, Maiasmokk, Christmas Market, Olde Hansa, Kompressor, Shopping Mall, Airport and My House

Philip and I went to the bicycle party and I hoped that more people from the workshop would come but it was only two others that showed up… It was a bit boring but it was good to go out at least one night because it was our last night. The DJ was awful… There were bicycles where people could challenge each other and compete, on the top floor there was table tennis going on. The building was quite nice […]

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Program: Programming

I haven’t written anything since our design project, so I guess I should write a bit about what happened since then. Our project was a successs without doubt. The week after the presentation was probably the most relaxed week we had since school started. I don’t really remember what happened after that, I went to Stockholm for Gamex at some point… Hmm…
Eventually our 2D course started. I thought it would be one of the easier courses for me, since I […]

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Program: Graphics

I haven’t written anything since our design project, so I guess I should write a bit about what happened since then. Our project was a successs without doubt. The week after the presentation was probably the most relaxed week we had since school started. I don’t really remember what happened after that, I went to Stockholm for Gamex at some point… Hmm…
Eventually our 2D course started. I thought it would be one of the easier courses for me, since I […]

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Program: Graphics

Turnarounds

I’ve been taking a slight break from 2D work in order to do some intense 3D-crunch. These are a few character turnarounds that I will be working on for a while. Up till now I’ve only worked on the shark-girl which has been really fun. I’m about 40% done with the actual model which essentially means that I need to get the head, hair and clothing done. And once I have the mesh done I’ll get back to more 2D […]

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Program: Graphics

Turnarounds

I’ve been taking a slight break from 2D work in order to do some intense 3D-crunch. These are a few character turnarounds that I will be working on for a while. Up till now I’ve only worked on the shark-girl which has been really fun. I’m about 40% done with the actual model which essentially means that I need to get the head, hair and clothing done. And once I have the mesh done I’ll get back to more 2D […]

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Program: Graphics

Day 5 – Crap, Guided tour, Kompressor, Ending, Maiasmokk, Christmas Market and Hell Hunt

Hey there blogg, today was the last day of the workshop. It was about site specific sound work and storytelling. As I said in the title, the lecture was utter crap, my ears bled from the music that he played and I couldn’t hear a thing he said sometimes(which was because of his bad english not the “music” he played). It was really annoying. The only thing that I took with me is this awesome video showing what we should […]

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Program: Programming

Day 5 – Crap, Guided tour, Kompressor, Ending, Maiasmokk, Christmas Market and Hell Hunt

Hey there blogg, today was the last day of the workshop. It was about site specific sound work and storytelling. As I said in the title, the lecture was utter crap, my ears bled from the music that he played and I couldn’t hear a thing he said sometimes(which was because of his bad english not the “music” he played). It was really annoying. The only thing that I took with me is this awesome video showing what we should […]

/ Comments Off on Day 5 – Crap, Guided tour, Kompressor, Ending, Maiasmokk, Christmas Market and Hell Hunt
Program: Programming

Day 5 – Crap, Guided tour, Kompressor, Ending, Maiasmokk, Christmas Market and Hell Hunt

Hey there blogg, today was the last day of the workshop. It was about site specific sound work and storytelling. As I said in the title, the lecture was utter crap, my ears bled from the music that he played and I couldn’t hear a thing he said sometimes(which was because of his bad english not the “music” he played). It was really annoying. The only thing that I took with me is this awesome video showing what we should […]

/ Comments Off on Day 5 – Crap, Guided tour, Kompressor, Ending, Maiasmokk, Christmas Market and Hell Hunt
Program: Programming

Day 5 – Crap, Guided tour, Kompressor, Ending, Maiasmokk, Christmas Market and Hell Hunt

Hey there blogg, today was the last day of the workshop. It was about site specific sound work and storytelling. As I said in the title, the lecture was utter crap, my ears bled from the music that he played and I couldn’t hear a thing he said sometimes(which was because of his bad english not the “music” he played). It was really annoying. The only thing that I took with me is this awesome video showing what we should […]

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Program: Programming

Day 4 – Perfoming memories, Pika Jala, Aurasma and Noku

Today we had an augmented reality workshop and the beginning lecture was really interesting and if you would like to find out more about it then a small piece you can find here: http://www.mah.se/Forskning/Sok-pagaende-forskning/Living-Archives/ . It was leaving a memory trail behind and someone with the right tools could go and see what you left behind. It was difficult for me to understand that as easy as it sounds but it only made sense to me when I talked about […]

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Program: Programming

Day 4 – Perfoming memories, Pika Jala, Aurasma and Noku

Today we had an augmented reality workshop and the beginning lecture was really interesting and if you would like to find out more about it then a small piece you can find here: http://www.mah.se/Forskning/Sok-pagaende-forskning/Living-Archives/ . It was leaving a memory trail behind and someone with the right tools could go and see what you left behind. It was difficult for me to understand that as easy as it sounds but it only made sense to me when I talked about […]

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Program: Programming

Day 4 – Perfoming memories, Pika Jala, Aurasma and Noku

Today we had an augmented reality workshop and the beginning lecture was really interesting and if you would like to find out more about it then a small piece you can find here: http://www.mah.se/Forskning/Sok-pagaende-forskning/Living-Archives/ . It was leaving a memory trail behind and someone with the right tools could go and see what you left behind. It was difficult for me to understand that as easy as it sounds but it only made sense to me when I talked about […]

/ Comments Off on Day 4 – Perfoming memories, Pika Jala, Aurasma and Noku
Program: Programming

Day 4 – Perfoming memories, Pika Jala, Aurasma and Noku

Today we had an augmented reality workshop and the beginning lecture was really interesting and if you would like to find out more about it then a small piece you can find here: http://www.mah.se/Forskning/Sok-pagaende-forskning/Living-Archives/ . It was leaving a memory trail behind and someone with the right tools could go and see what you left behind. It was difficult for me to understand that as easy as it sounds but it only made sense to me when I talked about […]

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Program: Programming

Enchant.js Workshop: “Zombie Run”

Today we finished a brief but intense workshop using the Enchant.js software. CEO of Ubiquitous Entertainment, Inc. Ryo Shimizu and Mr. Brandon McInnis who had flown from America just to see us and do this workshop with us first year students. It came pretty much out of the blue and I quickly teamed up with Oliver Bolt and Oscar Mohlin. They are two course mates with the most experience in software development prior to our education and they are very driven […]

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Program: Graphics

Enchant.js Workshop: “Zombie Run”

Today we finished a brief but intense workshop using the Enchant.js software. CEO of Ubiquitous Entertainment, Inc. Ryo Shimizu and Mr. Brandon McInnis who had flown from America just to see us and do this workshop with us first year students. It came pretty much out of the blue and I quickly teamed up with Oliver Bolt and Oscar Mohlin. They are two course mates with the most experience in software development prior to our education and they are very driven […]

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Program: Graphics

ブーブー豚パイレーツ (26h Game Jam)


We had a 26 hours long work-package workshop of Enchant.js. Mr. Ryo Shimizu and Mr. Brandon McInnis were our lecturers.
I teamed up with three graphic artists and together we created the game Bu Bu Buta Pirates!
Since I’ve only been studying programming for 2 weeks (basic C++) it was pretty difficult programming this game in JavaScript.
I think it took us 17 hours to finish the whole game. There are many things that could have been changed/added, but I’m still happy […]

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Program: Programming

ブーブー豚パイレーツ (26h Game Jam)


We had a 26 hours long work-package workshop of Enchant.js. Mr. Ryo Shimizu and Mr. Brandon McInnis were our lecturers.
I teamed up with three graphic artists and together we created the game Bu Bu Buta Pirates!
Since I’ve only been studying programming for 2 weeks (basic C++) it was pretty difficult programming this game in JavaScript.
I think it took us 17 hours to finish the whole game. There are many things that could have been changed/added, but I’m still happy […]

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Program: Programming

24 hour gamejam!

At the end of Ryo Shimizu’s lecture, we got a suprise gamejam at our hands. Groups were quickly assembled and people started with their projects. I worked with Nicolina, Christoffer and Björn on a game called Bu-bu buta pirates! which was a sidesrolling shooter where you control a flying ship shooting down enemies.
It was a difficult task, since none of us really had any experience in programming. Even though it was hard,  Nico managed to handle the programming really nicely […]

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Program: Graphics

24 hour gamejam!

At the end of Ryo Shimizu’s lecture, we got a suprise gamejam at our hands. Groups were quickly assembled and people started with their projects. I worked with Nicolina, Christoffer and Björn on a game called Bu-bu buta pirates! which was a sidesrolling shooter where you control a flying ship shooting down enemies.
It was a difficult task, since none of us really had any experience in programming. Even though it was hard,  Nico managed to handle the programming really nicely […]

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Program: Graphics