Browsing 'GAME': The GAME Department Blog @ http://game.campusgotland.se
Gotland Game Conference 2014
The Gotland Game Conference has a history of deep exploration of niche topics, using games as the lens with which to examine any number of areas, and presenting the results in an open, and accessible way. In 2013 we highlighted issues of representation and inclusivity, and how gaming, and game culture, can, and should, be part of the solution.
This year, the conference went big.
At Gotland Game Conference 2014 we introduced the audience to games as they had […]
Gotland Game Conference 2014
The Gotland Game Conference has a history of deep exploration of niche topics, using games as the lens with which to examine any number of areas, and presenting the results in an open, and accessible way. In 2013 we highlighted issues of representation and inclusivity, and how gaming, and game culture, can, and should, be part of the solution.
This year, the conference went big.
At Gotland Game Conference 2014 we introduced the audience to games as they had […]
Crocodile Chow Down
Crocodile Chow Down is guitar hero for dentists. A a fast paced puzzle game where the player moves the teeth of a crocodile in the right pattern before the time runs out. A game fit for grownups as well as children with its cartoon like art style, where players can challenge each other through a high score board!
The game uses physical teeth made with a 3D printer as input to add extra immersion to the game. The game […]
Crocodile Chow Down
Crocodile Chow Down is guitar hero for dentists. A a fast paced puzzle game where the player moves the teeth of a crocodile in the right pattern before the time runs out. A game fit for grownups as well as children with its cartoon like art style, where players can challenge each other through a high score board!
The game uses physical teeth made with a 3D printer as input to add extra immersion to the game. The game […]
Defunct
Travel through an open world by picking up boosts to accelerate forward. Speed through tunnels, make incredible jumps and explore a fantastic earth abandoned by men and colonised by robots! Find the ideal path through the levels to grant yourself the best score possible on each map. Join your friends in this adventure to explore the world together.
Defunct is a 3rd person adventure game for PC. Played best with an Xbox 360 controller. You travel through the world by picking […]
Defunct
Travel through an open world by picking up boosts to accelerate forward. Speed through tunnels, make incredible jumps and explore a fantastic earth abandoned by men and colonised by robots! Find the ideal path through the levels to grant yourself the best score possible on each map. Join your friends in this adventure to explore the world together.
Defunct is a 3rd person adventure game for PC. Played best with an Xbox 360 controller. You travel through the world by picking […]
Agency
Undercover Agency is a turn based deck-building game that allows the player to play the game while on the go on touchscreen devices. Play as a special agent and choose your way to play. Each time you play, you will have a different experience.
The player takes the role of a special agent, who have be tasked to find the Super Secret Technology that has been stolen. It is now up to you to use all your tricks, […]
Agency
Undercover Agency is a turn based deck-building game that allows the player to play the game while on the go on touchscreen devices. Play as a special agent and choose your way to play. Each time you play, you will have a different experience.
The player takes the role of a special agent, who have be tasked to find the Super Secret Technology that has been stolen. It is now up to you to use all your tricks, […]
Veer
Teleport and change your gravity to walk on walls. Use your wits to veer across the puzzles, and find the optimal path. Simple mechanics. Complex situations.
Veer is a avatar based 2D “reach the goal” platformer entirely focused on puzzles. The player utilizes teleporters and gravity shifts to reach the goal. Simple mechanics. Complex situations.
The levels are short and mostly resolves around a single problem, and you get ranked based on how fast you solve it. The vast majority of levels […]
Veer
Teleport and change your gravity to walk on walls. Use your wits to veer across the puzzles, and find the optimal path. Simple mechanics. Complex situations.
Veer is a avatar based 2D “reach the goal” platformer entirely focused on puzzles. The player utilizes teleporters and gravity shifts to reach the goal. Simple mechanics. Complex situations.
The levels are short and mostly resolves around a single problem, and you get ranked based on how fast you solve it. The vast majority of levels […]
Tower Offensive
Tower Offensive is a match 3, tower defence game with a 2D isometric perspective in a medieval inspired setting.
Gather resources by matching different materials.Use these resources to build towers to help you defeat the oncoming forces. Tower Offensive combines two popular genres, creating a challenging environment for those that enjoy them both.
Tower Offensive was awarded Best Presentation and the Ca-Ching award (for most commercially viable) at the Gotland Game Conference 2014.
Development blog: http://deconstructeddevelopment.wordpress.com/
Platform: PC and Tablet
Developed in Unity. […]
Tower Offensive
Tower Offensive is a match 3, tower defence game with a 2D isometric perspective in a medieval inspired setting.
Gather resources by matching different materials.Use these resources to build towers to help you defeat the oncoming forces. Tower Offensive combines two popular genres, creating a challenging environment for those that enjoy them both.
Tower Offensive was awarded Best Presentation and the Ca-Ching award (for most commercially viable) at the Gotland Game Conference 2014.
Development blog: http://deconstructeddevelopment.wordpress.com/
Platform: PC and Tablet
Developed in Unity. […]
Totemic
Become the Tribal Leader!
Totemic is a competitive multiplayer game set in an Arena. Control two character’s at once while in a Four player FFA all-out-brawl. Control the Totem, accumulate score, destroy your enemies, and collect power-ups to seize the victory!
Tools: C++, SFML Library, Photoshop, Box2D Physics, Microsoft Visual Studios 2013
Oskar Lidh Frykmark – Lead Designer
Camilla Jacobsen – Lead Artist
Anthon Fredriksson – Lead Programmer
Oscar Eriksson – Programmer
Nils Wennergren – Artist
Simon Brundin – Designer/Artist
Totemic
Become the Tribal Leader!
Totemic is a competitive multiplayer game set in an Arena. Control two character’s at once while in a Four player FFA all-out-brawl. Control the Totem, accumulate score, destroy your enemies, and collect power-ups to seize the victory!
Tools: C++, SFML Library, Photoshop, Box2D Physics, Microsoft Visual Studios 2013
Oskar Lidh Frykmark – Lead Designer
Camilla Jacobsen – Lead Artist
Anthon Fredriksson – Lead Programmer
Oscar Eriksson – Programmer
Nils Wennergren – Artist
Simon Brundin – Designer/Artist
Silly Saucers
Set in an alien arena, 4 players compete to beam up the final, biggest, building in a paper city.
Beam up, and absorb, objects to grow in size and power. Ram your opponents to make them lose size, and use power-ups to further balance the game in your favour!
Developed with Unreal Engine 4, Autodesk Maya, Adobe Photoshop and Adobe Illustrator.
Oscar Mohlin – Producer/Technical Artist,
Ida Lahti – Lead Designer/2D-Artist,
Tomas Lindell – Lead Programmer,
Ludwig Lindstål – Lead Artist/2D-Artist,
Theodor Gerhamn – 3D Artist,
Oliver Bolt […]
Silly Saucers
Set in an alien arena, 4 players compete to beam up the final, biggest, building in a paper city.
Beam up, and absorb, objects to grow in size and power. Ram your opponents to make them lose size, and use power-ups to further balance the game in your favour!
Developed with Unreal Engine 4, Autodesk Maya, Adobe Photoshop and Adobe Illustrator.
Oscar Mohlin – Producer/Technical Artist,
Ida Lahti – Lead Designer/2D-Artist,
Tomas Lindell – Lead Programmer,
Ludwig Lindstål – Lead Artist/2D-Artist,
Theodor Gerhamn – 3D Artist,
Oliver Bolt […]
Flash & Crash
A racing game featuring two robots racing each other through a factory while avoiding obstacles in their path. The robots are controlled using giant trackballs.
This game is a 3D obstacle course with two players racing to be the first to get to the finish line.
It’s built with the Unity3D engine and uses two giant trackballs as Input. It is made for the windows platform.
Other tools used in the project: Microsoft Visual Studio 2012/2013, Autodesk Maya, Blender, 3Ds Max, Adobe Photoshop, […]
Flash & Crash
A racing game featuring two robots racing each other through a factory while avoiding obstacles in their path. The robots are controlled using giant trackballs.
This game is a 3D obstacle course with two players racing to be the first to get to the finish line.
It’s built with the Unity3D engine and uses two giant trackballs as Input. It is made for the windows platform.
Other tools used in the project: Microsoft Visual Studio 2012/2013, Autodesk Maya, Blender, 3Ds Max, Adobe Photoshop, […]
Vertigoat
The goat Lennart must save his balloon entangled friend that has taken to the skies. Grab some balloons and start your ascent through enchanting environments. Face the dangerous enemies and blow them away.
In Vertigoat the player is controlling a goat that is traversing the world vertically. The controller for the game will be a android device and the game uses the android device’s tilt function to aim the goat’s head and to accelerate the the Goats velocity the player […]
Vertigoat
The goat Lennart must save his balloon entangled friend that has taken to the skies. Grab some balloons and start your ascent through enchanting environments. Face the dangerous enemies and blow them away.
In Vertigoat the player is controlling a goat that is traversing the world vertically. The controller for the game will be a android device and the game uses the android device’s tilt function to aim the goat’s head and to accelerate the the Goats velocity the player […]
Mechropolis
Mechropolis is a first person action puzzle game set in the ruins of a lost civilization. The only remaining lifesigns are small rusty robots carrying out the orders of their long gone masters. Fuse the robots together and exploit their new abilities and properties to overcome the challenges of Mechropolis.
The game is developed using the Unity engine, along with a number of plugins to enhance productivity.
Mathias Andersson – Producer, Level Design, Programmer
Viva Ivarsson – Designer, Artist
Kenth Ljung – Programmer
Ylva […]
Mechropolis
Mechropolis is a first person action puzzle game set in the ruins of a lost civilization. The only remaining lifesigns are small rusty robots carrying out the orders of their long gone masters. Fuse the robots together and exploit their new abilities and properties to overcome the challenges of Mechropolis.
The game is developed using the Unity engine, along with a number of plugins to enhance productivity.
Mathias Andersson – Producer, Level Design, Programmer
Viva Ivarsson – Designer, Artist
Kenth Ljung – Programmer
Ylva […]
Mechropolis Trailer
Here is the trailer for our new game, Mechropolis!
Explore a long gone civilization and fuse together the only inhabitants left, the robots, to solve puzzles and make your way through the cave!
I think Kenth made a great job with the trailer and it really captures the feeling of our game.
Mechropolis Trailer
Here is the trailer for our new game, Mechropolis!
Explore a long gone civilization and fuse together the only inhabitants left, the robots, to solve puzzles and make your way through the cave!
I think Kenth made a great job with the trailer and it really captures the feeling of our game.