Browsing 'Betwixt':

A Rat Betwixt – Initiative

The turn order of all enemies and players are determined by their initiative. This is pretty much how things have been done in turn-based RPG’s since forever in some form. We could’ve determined a characters initiative with rolling a dice, add a base value and call it a day, but we thought that it wasn’t interesting enough. And we’d like to avoid pure dice rolls if possible.

At the start of the planning phase of each turn, the player is shown […]

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Program: Programming

A Rat Betwixt – Initiative

The turn order of all enemies and players are determined by their initiative. This is pretty much how things have been done in turn-based RPG’s since forever in some form. We could’ve determined a characters initiative with rolling a dice, add a base value and call it a day, but we thought that it wasn’t interesting enough. And we’d like to avoid pure dice rolls if possible.

At the start of the planning phase of each turn, the player is shown […]

/ Comments Off on A Rat Betwixt – Initiative
Program: Programming