Browsing '2013': Students starting in 2013
Catching up again
Okay, time for some catching up since the blog have been dead for over two months.
I got nothing else done during the summer as the rest of the family stayed in Stockholm most of the time, between keeping the house running and worrying i didn’t get any work done sadly. I am glad i had this optional course to drop rather than one i needed to complete as because i was able to drop the course i was able to […]
Catching up again
Okay, time for some catching up since the blog have been dead for over two months.
I got nothing else done during the summer as the rest of the family stayed in Stockholm most of the time, between keeping the house running and worrying i didn’t get any work done sadly. I am glad i had this optional course to drop rather than one i needed to complete as because i was able to drop the course i was able to […]
Goal Statement for Game Design in Practice
My goals for Tamarrion for the course Game Design in Practice are:
– to create 1 new boss – this must fit the theme and feel consistent with, while creating an interesting contrast from the previous boss as they are supposed to belong to the same wing of the game.
– creating and maintaining a community of players interested in playing Tamarrion – this will include blogs, Twitch, Twitter, events and a landing page for Tamarrion.
– releasing a demo consisting of the […]
Goal Statement for Game Design in Practice
My goals for Tamarrion for the course Game Design in Practice are:
– to create 1 new boss – this must fit the theme and feel consistent with, while creating an interesting contrast from the previous boss as they are supposed to belong to the same wing of the game.
– creating and maintaining a community of players interested in playing Tamarrion – this will include blogs, Twitch, Twitter, events and a landing page for Tamarrion.
– releasing a demo consisting of the […]
Ideas and Beginnings
Everything starts somewhere. This would be the start of my first ever attempt at entrepreneurship and trying to market a product with the distinct goal of having gone through the entire process in earnest. This is however easier said than done, as not only must I have the idea of a product ready, but also be able to know to whom it might be attractive be it private consumers or otherwise.
Seeing as I am looking at a 5-month period where […]
Ideas and Beginnings
Everything starts somewhere. This would be the start of my first ever attempt at entrepreneurship and trying to market a product with the distinct goal of having gone through the entire process in earnest. This is however easier said than done, as not only must I have the idea of a product ready, but also be able to know to whom it might be attractive be it private consumers or otherwise.
Seeing as I am looking at a 5-month period where […]
Game Design in Practice – Goals
My goals for the course Game Design in Practice and by extension project Money Tree (name not final) are as follow:
1. I want to be part of creating and releasing a game or a game-like product. By doing this I hope to be able to step into the video game industry, improve my portfolio and earn some money (hey, I can’t live on study help forever).
2. Learn and implement marketing in relation to a game or game-like product.Marketing is […]
Game Design in Practice – Goals
My goals for the course Game Design in Practice and by extension project Money Tree (name not final) are as follow:
1. I want to be part of creating and releasing a game or a game-like product. By doing this I hope to be able to step into the video game industry, improve my portfolio and earn some money (hey, I can’t live on study help forever).
2. Learn and implement marketing in relation to a game or game-like product.Marketing is […]
Goals
Hi,
Here are my goals for the course Game Design in Practice as part of the assignment:
I want to release a game to the public.
Learn more about the work flow when working on a Serious Game
Get better at marketing & producing a game.
I want to improve my programming skills in C# and the Unity Engine.
Here is also a link to the work blog of our new game where we will post updates as the game develops.
https://moneytreegame.wordpress.com/
It will be a Serious […]
Goals
Hi,
Here are my goals for the course Game Design in Practice as part of the assignment:
I want to release a game to the public.
Learn more about the work flow when working on a Serious Game
Get better at marketing & producing a game.
I want to improve my programming skills in C# and the Unity Engine.
Here is also a link to the work blog of our new game where we will post updates as the game develops.
https://moneytreegame.wordpress.com/
It will be a Serious […]
Goals
This has been a long time coming. As with the current design course I am supposed to list a number of goals that I will pursue as I undertake this project.
I have a lot of things that I need to learn and improve upon. Communication being one thing and also how I pitch and present my ideas to both my team and others. While I have done plenty of presentations such as this one in my life I have never […]
Goals
This has been a long time coming. As with the current design course I am supposed to list a number of goals that I will pursue as I undertake this project.
I have a lot of things that I need to learn and improve upon. Communication being one thing and also how I pitch and present my ideas to both my team and others. While I have done plenty of presentations such as this one in my life I have never […]
House Wars – Dev. Post 01
I’ve started working on the serious game House Wars (name not final) a game about banks, loans, house prices and how all of those are connected.
Before I start talking about the work I’ve done I’ll talk about what the game is about. First of all: This is a serious game which means that its primary purpose is to teach and provoke people, not necessarily being fun.
Basic Premise:
Why are houses and apartments so expensive? That’s a question a lot of […]
House Wars – Dev. Post 01
I’ve started working on the serious game House Wars (name not final) a game about banks, loans, house prices and how all of those are connected.
Before I start talking about the work I’ve done I’ll talk about what the game is about. First of all: This is a serious game which means that its primary purpose is to teach and provoke people, not necessarily being fun.
Basic Premise:
Why are houses and apartments so expensive? That’s a question a lot of […]
Game design in practise – MVP
So as I’ve told you I’m going to make this figurine table top board game called Worlds at War. This post is about what the product itself will include when shipped in minimum product development state, but also what I would like it to be, and what we plan for the future.
This is the minimum requirements to have a playable game that we must develop. We will reach further than this, but this is the absolute minimum state of Worlds […]
Game design in practise – MVP
So as I’ve told you I’m going to make this figurine table top board game called Worlds at War. This post is about what the product itself will include when shipped in minimum product development state, but also what I would like it to be, and what we plan for the future.
This is the minimum requirements to have a playable game that we must develop. We will reach further than this, but this is the absolute minimum state of Worlds […]
Another year another project
This post is long overdue and should have been done several weeks ago, but what i’m gonna talk about is the coming projects that i will be working on.
First of me and the guys that have been working on Naar before summer will continue on the project to make a better demo version where we will implement the story into it to give you a taste of what is to come after when we make the whole game. Right now […]
Another year another project
This post is long overdue and should have been done several weeks ago, but what i’m gonna talk about is the coming projects that i will be working on.
First of me and the guys that have been working on Naar before summer will continue on the project to make a better demo version where we will implement the story into it to give you a taste of what is to come after when we make the whole game. Right now […]
Game Design In Practice
This term I’m doing a course in practical game design! for this course we are going to develop a game, or to be more correct in line with the teachings of the course, a product. This product is then for a passing grade supposed to be released to a guaranteed audience. During development the team needs to use their target audience feedback and needs in order to shape a product that fits their needs and market it according to that […]
Game Design In Practice
This term I’m doing a course in practical game design! for this course we are going to develop a game, or to be more correct in line with the teachings of the course, a product. This product is then for a passing grade supposed to be released to a guaranteed audience. During development the team needs to use their target audience feedback and needs in order to shape a product that fits their needs and market it according to that […]
Tamarrion Logo
With the team continuing to work on Tamarrion and a website in the making, I decided to give the logotype a very quick touch-up. I am not sure if the difference is that obvious but I hope that it will make it more visible and eye-catching. In the future I think I will work on it even more, we have even discussed an animated background, but that will have to wait until I have just a little less on my […]
Tamarrion Logo
With the team continuing to work on Tamarrion and a website in the making, I decided to give the logotype a very quick touch-up. I am not sure if the difference is that obvious but I hope that it will make it more visible and eye-catching. In the future I think I will work on it even more, we have even discussed an animated background, but that will have to wait until I have just a little less on my […]
Goals for the rest of 2015
Hi again! This’ll be quite a small update.
I’ve been on a hiatus for all summer, but I’m back in the business now. The goals for the rest of this semester is to create a Minimal Viable Product to release to a guaranteed target audience. This means that we’ll be working on Tamarrion (if you don’t know what that is, just scroll down! There’s plenty of content) continuously, and I’ll be working with design, marketing and PR.
The goal
Right, so my goal […]
Goals for the rest of 2015
Hi again! This’ll be quite a small update.
I’ve been on a hiatus for all summer, but I’m back in the business now. The goals for the rest of this semester is to create a Minimal Viable Product to release to a guaranteed target audience. This means that we’ll be working on Tamarrion (if you don’t know what that is, just scroll down! There’s plenty of content) continuously, and I’ll be working with design, marketing and PR.
The goal
Right, so my goal […]