Browsing '2013': Students starting in 2013

Narrative Assignment

So the last week we did an analysis on the story of Bioshock Infinite. Which was, put in simple terms, tough. Firstly I found the whole thing about “3 Act”, “9 Act” and “Heroes Journey” to be extremely confusing. It was not until I had seen my friends hand in that I thought I understood what it was all about. I then chose to do it with the template of a “Heroes Journey”, which I am not so sure was […]

/ Comments Off on Narrative Assignment
Program: Programming

Narrative Assignment

So the last week we did an analysis on the story of Bioshock Infinite. Which was, put in simple terms, tough. Firstly I found the whole thing about “3 Act”, “9 Act” and “Heroes Journey” to be extremely confusing. It was not until I had seen my friends hand in that I thought I understood what it was all about. I then chose to do it with the template of a “Heroes Journey”, which I am not so sure was […]

/ Comments Off on Narrative Assignment
Program: Programming

Game Night week

This week has been a very busy one. At the start of the week we had a testing session with Marcus where we explained our board game to him and got some valuable feedback. On Wednesday we tried to apply some of them but got stuck very fast. We had a lot of problems getting unstuck so in the end we scrapped most of our ideas and started over with a really good brainstorming session.
With the new system our game […]

/ Comments Off on Game Night week
Program: Programming

Game Night week

This week has been a very busy one. At the start of the week we had a testing session with Marcus where we explained our board game to him and got some valuable feedback. On Wednesday we tried to apply some of them but got stuck very fast. We had a lot of problems getting unstuck so in the end we scrapped most of our ideas and started over with a really good brainstorming session.
With the new system our game […]

/ Comments Off on Game Night week
Program: Programming

Update!

I feel like there is hard to find any time to write here, but today I’ll give you a big update instead.
Well a while ago I participated in game jam which was an awesome experience. I was hard and stressful but fun as well. We didn’t finish our game because we put too much effort in art, while our programmer struggled with gamemaker. Afterwards it was amazing to watch what people had accomplished. My group decided we will finish the […]

/ Comments Off on Update!
Program: Graphics

Update!

I feel like there is hard to find any time to write here, but today I’ll give you a big update instead.
Well a while ago I participated in game jam which was an awesome experience. I was hard and stressful but fun as well. We didn’t finish our game because we put too much effort in art, while our programmer struggled with gamemaker. Afterwards it was amazing to watch what people had accomplished. My group decided we will finish the […]

/ Comments Off on Update!
Program: Graphics

Update!

I feel like there is hard to find any time to write here, but today I’ll give you a big update instead.
Well a while ago I participated in game jam which was an awesome experience. I was hard and stressful but fun as well. We didn’t finish our game because we put too much effort in art, while our programmer struggled with gamemaker. Afterwards it was amazing to watch what people had accomplished. My group decided we will finish the […]

/ Comments Off on Update!
Program: Graphics

Update!

I feel like there is hard to find any time to write here, but today I’ll give you a big update instead.
Well a while ago I participated in game jam which was an awesome experience. I was hard and stressful but fun as well. We didn’t finish our game because we put too much effort in art, while our programmer struggled with gamemaker. Afterwards it was amazing to watch what people had accomplished. My group decided we will finish the […]

/ Comments Off on Update!
Program: Graphics

This week I have continuing working on the Shoot em up assignment.
I have been working on something that sort of resembles a one-page design, but right now it’s a clusterfuck of different mechanics. I need to take each mechanic on a single page and really explain how each mechanic should work.I’m thinking of doing one for everything that the player controls, one for AI and one for levels. I will probably also make on that explains the Paper-prototype.
Now I need […]

/ Comments Off on
Program: Programming

This week I have continuing working on the Shoot em up assignment.
I have been working on something that sort of resembles a one-page design, but right now it’s a clusterfuck of different mechanics. I need to take each mechanic on a single page and really explain how each mechanic should work.I’m thinking of doing one for everything that the player controls, one for AI and one for levels. I will probably also make on that explains the Paper-prototype.
Now I need […]

/ Comments Off on
Program: Programming

Deadlines galore

This past week have been rough. I have had three different deadlines for three different projects. This has meant that I haven’t been putting that much time in the big project we have in game design. I made a mock screenshot to show how the game could look when you play it.  I will upload a picture later when I’ve polished it some more.

/ Comments Off on Deadlines galore
Program: Graphics

Deadlines galore

This past week have been rough. I have had three different deadlines for three different projects. This has meant that I haven’t been putting that much time in the big project we have in game design. I made a mock screenshot to show how the game could look when you play it.  I will upload a picture later when I’ve polished it some more.

/ Comments Off on Deadlines galore
Program: Graphics

Concept and game mechanics morphing into a game

It’s hard creating concept that matches the vision of a game.
You can always create an art style so the graphical people can molest it to no end but to actually make something so beautiful that you implement it directly to a game? impossible some would say, others would call it a developers nightmare. I
I call it an opportunity. Artists are merely there to envision your game usually, a method of artistically showing your mind on a canvas by being their […]

/ Comments Off on Concept and game mechanics morphing into a game
Program: Programming

Concept and game mechanics morphing into a game

It’s hard creating concept that matches the vision of a game.
You can always create an art style so the graphical people can molest it to no end but to actually make something so beautiful that you implement it directly to a game? impossible some would say, others would call it a developers nightmare. I
I call it an opportunity. Artists are merely there to envision your game usually, a method of artistically showing your mind on a canvas by being their […]

/ Comments Off on Concept and game mechanics morphing into a game
Program: Programming

Game Jam 8h

This is a late update, we had a game jam at school 2 weeks ago were we would make a game in 8 hours only using gamemaker free. In total we worked for 6h30min because of a lecture we wanted to go to. The theme of the game jam was everyday doom. The only rules was that we could only use game maker and couldnt offend anyone, except Ulf. Ulf is a guy that work at the school. Sp because […]

/ Comments Off on Game Jam 8h
Program: Graphics

Game Jam 8h

This is a late update, we had a game jam at school 2 weeks ago were we would make a game in 8 hours only using gamemaker free. In total we worked for 6h30min because of a lecture we wanted to go to. The theme of the game jam was everyday doom. The only rules was that we could only use game maker and couldnt offend anyone, except Ulf. Ulf is a guy that work at the school. Sp because […]

/ Comments Off on Game Jam 8h
Program: Graphics

Concept sketch

We had a workshop today, me and my group, where we worked on our shmup-game. I’ve been making some concept art/sketches. The image below is a little less than half the size of the original sketch. And the title may still change.

I’ve made a couple of concepts for the main character and some other sketches as well. I might upload more concepts and sketches later.
I believe that the anatomy and perspective is a bit off in the sketch above. […]

/ Comments Off on Concept sketch
Program: Graphics

Concept sketch

We had a workshop today, me and my group, where we worked on our shmup-game. I’ve been making some concept art/sketches. The image below is a little less than half the size of the original sketch. And the title may still change.

I’ve made a couple of concepts for the main character and some other sketches as well. I might upload more concepts and sketches later.
I believe that the anatomy and perspective is a bit off in the sketch above. […]

/ Comments Off on Concept sketch
Program: Graphics

Game Ideas: Illuminati board game SINGLEPLAYER EXTRAVAGANZA!

Good day every reader out there!
I’ve been working with a small team of 4 people for the last couple of months to create a singleplayer board game. I was a little skeptic to it at first, but after running through some prototypes we are finally getting it to work. The game now actively works to protect itself and it really feels like the odds are stacking up against you the more noticed you get by the game.
The game itself is […]

/ Comments Off on Game Ideas: Illuminati board game SINGLEPLAYER EXTRAVAGANZA!
Program: Graphics

Game Ideas: Illuminati board game SINGLEPLAYER EXTRAVAGANZA!

Good day every reader out there!
I’ve been working with a small team of 4 people for the last couple of months to create a singleplayer board game. I was a little skeptic to it at first, but after running through some prototypes we are finally getting it to work. The game now actively works to protect itself and it really feels like the odds are stacking up against you the more noticed you get by the game.
The game itself is […]

/ Comments Off on Game Ideas: Illuminati board game SINGLEPLAYER EXTRAVAGANZA!
Program: Graphics

Telephone Snake

Today i spent some time working with my group on the game design project where we got the words Telephone and Snake to work with.
The game should also be a space shooter.
And with these words we are supposed to create a game up to the point of production, so paper prototype testing, design documents and so on.
The game idea is that you are trying to find signal for your phone, while you are running around in different landscapes such as […]

/ Comments Off on Telephone Snake
Program: Programming

Telephone Snake

Today i spent some time working with my group on the game design project where we got the words Telephone and Snake to work with.
The game should also be a space shooter.
And with these words we are supposed to create a game up to the point of production, so paper prototype testing, design documents and so on.
The game idea is that you are trying to find signal for your phone, while you are running around in different landscapes such as […]

/ Comments Off on Telephone Snake
Program: Programming

Late report

Oh crud, i almost forgot to make a report of last week’s efforts.
I say almost but considering its Tuesday already i guess i completely forgot. Anyways.
Last Tuesday i got some good work done in the game-room and managed to finish my communications essay and even had the time to get started with Bioshock Infinite. 
Wednesday i was supposed to work together with Leonard to make a prototype for our game to make sure it was a working concept but i ended […]

/ Comments Off on Late report
Program: Programming

Late report

Oh crud, i almost forgot to make a report of last week’s efforts.
I say almost but considering its Tuesday already i guess i completely forgot. Anyways.
Last Tuesday i got some good work done in the game-room and managed to finish my communications essay and even had the time to get started with Bioshock Infinite. 
Wednesday i was supposed to work together with Leonard to make a prototype for our game to make sure it was a working concept but i ended […]

/ Comments Off on Late report
Program: Programming