Browsing '2013': Students starting in 2013

“Terminal”

“Bloodshot eyes”
The last week has been absolutely grueling on my psyche. Not enough sleep and not enough PERCEIVED productivity. But, we’re back working together in larger groups, and that suits me just fine!
We’ve been tasked to do a game from a stack of game design documents that were created by the class this autumn (OUR PROJECT, “WITH LOVE” WAS IN THE TOP THREE!). There were thirteen options, some of them a lot more feasible then others. We chose a project […]

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Program: Programming

“Terminal”

“Bloodshot eyes”
The last week has been absolutely grueling on my psyche. Not enough sleep and not enough PERCEIVED productivity. But, we’re back working together in larger groups, and that suits me just fine!
We’ve been tasked to do a game from a stack of game design documents that were created by the class this autumn (OUR PROJECT, “WITH LOVE” WAS IN THE TOP THREE!). There were thirteen options, some of them a lot more feasible then others. We chose a project […]

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Program: Programming

Wait, what project?

This week has been a complete mess. We started with our development project this week, however, I didn’t know that, and as a reslut I missed pretty much the entire introduction to the course, as well as the first meeting with my group. Apparently, the reason for this lack of information is that I wasn’t properly signed up for this semester, and therefore I’ve been running around, trying to set things right. 
As it appears, everything is now as it’s suposed […]

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Program: Graphics

Wait, what project?

This week has been a complete mess. We started with our development project this week, however, I didn’t know that, and as a reslut I missed pretty much the entire introduction to the course, as well as the first meeting with my group. Apparently, the reason for this lack of information is that I wasn’t properly signed up for this semester, and therefore I’ve been running around, trying to set things right. 
As it appears, everything is now as it’s suposed […]

/ Comments Off on Wait, what project?
Program: Graphics

Wildlife, a work that has been a great big artistic experiment for me.

/ Comments Off on Wildlife, a work that has been a great big artistic experiment for me.
Program: Graphics

Wildlife, a work that has been a great big artistic experiment for me.

/ Comments Off on Wildlife, a work that has been a great big artistic experiment for me.
Program: Graphics

Whoops

 
 

Forgot about the gorram blog. Anyway doodled something that could be considered to be concept art, so that’s something at least.

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Program: Graphics

Whoops

 
 

Forgot about the gorram blog. Anyway doodled something that could be considered to be concept art, so that’s something at least.

/ Comments Off on Whoops
Program: Graphics

2014-01-26

We put one of the attack-animations into the game by creating an object that we called “player 1 attack” and that appears when you press “c”. It does not have any collisions yet but will be the animations that decides whether or not player1 have hit an enemy.

/ Comments Off on 2014-01-26
Program: Programming

2014-01-26

We put one of the attack-animations into the game by creating an object that we called “player 1 attack” and that appears when you press “c”. It does not have any collisions yet but will be the animations that decides whether or not player1 have hit an enemy.

/ Comments Off on 2014-01-26
Program: Programming

2014-01-26

We put one of the attack-animations into the game by creating an object that we called “player 1 attack” and that appears when you press “c”. It does not have any collisions yet but will be the animations that decides whether or not player1 have hit an enemy.

/ Comments Off on 2014-01-26
Program: Programming

2014-01-26

We put one of the attack-animations into the game by creating an object that we called “player 1 attack” and that appears when you press “c”. It does not have any collisions yet but will be the animations that decides whether or not player1 have hit an enemy.

/ Comments Off on 2014-01-26
Program: Programming

Global game jam 2014 – Last Letter

We had a pretty good idea for a “think outside the box” game for the global game jam 2014 so we went for it. The result was the game “Last Letter”. We put about 8 hours into it.
It’s a very unusual survival game. Enjoy!
This is a link to the game jam site (download link for v1.6 on the site): Last Letter GGJ 2014 v1.6
Download v1.7 directly: Download Last Letter v1.7

January 26, 2014 / Comments Off on Global game jam 2014 – Last Letter
Program: Programming

Global game jam 2014 – Last Letter

We had a pretty good idea for a “think outside the box” game for the global game jam 2014 so we went for it. The result was the game “Last Letter”. We put about 8 hours into it.
It’s a very unusual survival game. Enjoy!
This is a link to the game jam site (download link for v1.6 on the site): Last Letter GGJ 2014 v1.6
Download v1.7 directly: Download Last Letter v1.7

January 26, 2014 / Comments Off on Global game jam 2014 – Last Letter
Program: Programming

Completed!

Now im done with my 2D part 1 course. I had to complete an assignment that i had left over, this is the one from before but i put more light to it and adjusted the lighting on the arms, i did not succseed in shading the fabrics so that it would look like… fabrics, ill have to practice on that part and ill try to do that later. But anyway:

Thats the one.
Now on to the next course,
;we have […]

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Program: Programming

Completed!

Now im done with my 2D part 1 course. I had to complete an assignment that i had left over, this is the one from before but i put more light to it and adjusted the lighting on the arms, i did not succseed in shading the fabrics so that it would look like… fabrics, ill have to practice on that part and ill try to do that later. But anyway:

Thats the one.
Now on to the next course,
;we have […]

/ Comments Off on Completed!
Program: Programming

Escape

Escape is the current working name of the game we have chosen to develop, it is going to be stealth game were you are supposed to sneak your way through an airport, although, you will be given the option of killing your way through. Either choice of playing style will offer its own difficulties, for instance killing guards may cause them to increase in number and certain points may be very difficult to sneak through although that will always be […]

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Program: Graphics

Escape

Escape is the current working name of the game we have chosen to develop, it is going to be stealth game were you are supposed to sneak your way through an airport, although, you will be given the option of killing your way through. Either choice of playing style will offer its own difficulties, for instance killing guards may cause them to increase in number and certain points may be very difficult to sneak through although that will always be […]

/ Comments Off on Escape
Program: Graphics

Shoot ’em up Project 14-01-24

The Introduction to Game Development course has begun, we’ve learnt about Scrum and all of the groups have gotten their own “Scrum Master”. We’re the same groups as last semester, which feels great, and we’ve made some progress filling our Scrum document. I’ve been making a couple of placeholders for the first prototype of the game, and begun testing some animation. I’m very happy to have studied animation for three years during upper secondary school. It will come in handy. […]

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Program: Graphics

Shoot ’em up Project 14-01-24

The Introduction to Game Development course has begun, we’ve learnt about Scrum and all of the groups have gotten their own “Scrum Master”. We’re the same groups as last semester, which feels great, and we’ve made some progress filling our Scrum document. I’ve been making a couple of placeholders for the first prototype of the game, and begun testing some animation. I’m very happy to have studied animation for three years during upper secondary school. It will come in handy. […]

/ Comments Off on Shoot ’em up Project 14-01-24
Program: Graphics

Shoot ’em up Project 14-01-24

The Introduction to Game Development course has begun, we’ve learnt about Scrum and all of the groups have gotten their own “Scrum Master”. We’re the same groups as last semester, which feels great, and we’ve made some progress filling our Scrum document. I’ve been making a couple of placeholders for the first prototype of the game, and begun testing some animation. I’m very happy to have studied animation for three years during upper secondary school. It will come in handy. […]

/ Comments Off on Shoot ’em up Project 14-01-24
Program: Graphics

Shoot ’em up Project 14-01-24

The Introduction to Game Development course has begun, we’ve learnt about Scrum and all of the groups have gotten their own “Scrum Master”. We’re the same groups as last semester, which feels great, and we’ve made some progress filling our Scrum document. I’ve been making a couple of placeholders for the first prototype of the game, and begun testing some animation. I’m very happy to have studied animation for three years during upper secondary school. It will come in handy. […]

/ Comments Off on Shoot ’em up Project 14-01-24
Program: Graphics

Project: Bloody badgers 2014-01-24

Today we have made progress in filling our scrum document and we have also met our scrum master Therése. There seem to be a problem with the overlay for the lighting mechanic because it wont place in the desired place, it seems to be a SFML problem and not a written fault. The progress is good and and everyone seems to be working fine. I’m gonna try to get my head into SFML asap.
And we’re also thinking of going with […]

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Program: Programming

Project: Bloody badgers 2014-01-24

Today we have made progress in filling our scrum document and we have also met our scrum master Therése. There seem to be a problem with the overlay for the lighting mechanic because it wont place in the desired place, it seems to be a SFML problem and not a written fault. The progress is good and and everyone seems to be working fine. I’m gonna try to get my head into SFML asap.
And we’re also thinking of going with […]

/ Comments Off on Project: Bloody badgers 2014-01-24
Program: Programming