A new fresh look!

As of December 2018 this page has received a fresh new look.
The layout has been changed to allow for better categorization of pages and a new “Previous Projects” page has been added to allow for better archiving of previous projects and to act as a sort of portfolio.
As of right now it is uncertain whether new posts will be made since I am unsure what to post about, but this may change in the future.

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Program: Programming

A new fresh look!

As of December 2018 this page has received a fresh new look.
The layout has been changed to allow for better categorization of pages and a new “Previous Projects” page has been added to allow for better archiving of previous projects and to act as a sort of portfolio.
As of right now it is uncertain whether new posts will be made since I am unsure what to post about, but this may change in the future.

/ Comments Off on A new fresh look!
Program: Programming

Games for Youth Health (student presentations at Region Gotland)

Today the students in our course “Product Development for Games” had a public presentation of the work they have done in cooperation with Child-and student health at Region Gotland.

Nyttiga spel utvecklas av Campus Gotland – P4 Gotland
Ofta uppmärksammas de negativa effekterna av spelande exempelvis stillasittande och konflikter om skärmtid. Men nu har studenter tagit fram spelförslag …
https://sverigesradio.se/sida/artikel.aspx?programid=94&artikel=7116862

The students have worked with external organisations and individual citizens to develop four game designs that could contribute to the […]

/ Comments Off on Games for Youth Health (student presentations at Region Gotland)

Games for Youth Health (student presentations at Region Gotland)

Today the students in our course “Product Development for Games” had a public presentation of the work they have done in cooperation with Child-and student health at Region Gotland.

Nyttiga spel utvecklas av Campus Gotland – P4 Gotland
Ofta uppmärksammas de negativa effekterna av spelande exempelvis stillasittande och konflikter om skärmtid. Men nu har studenter tagit fram spelförslag …
https://sverigesradio.se/sida/artikel.aspx?programid=94&artikel=7116862

The students have worked with external organisations and individual citizens to develop four game designs that could contribute to the […]

/ Comments Off on Games for Youth Health (student presentations at Region Gotland)

Report from 2018

If you’re wondering what to expect from the Gotland Game Conference 2019, here’s a quick look at last years’ event.
In 2018 more than 800 people turned up to play games, listen to talks and network with game developers. The show floor had more than 35 games available for play – all made by game design students right here on Gotland, and recognized world-wide!

Twined at the 2018 Gotland Game Conference

December 17, 2018 / Comments Off on Report from 2018

Report from 2018

If you’re wondering what to expect from the Gotland Game Conference 2019, here’s a quick look at last years’ event.
In 2018 more than 800 people turned up to play games, listen to talks and network with game developers. The show floor had more than 35 games available for play – all made by game design students right here on Gotland, and recognized world-wide!

Twined at the 2018 Gotland Game Conference

December 17, 2018 / Comments Off on Report from 2018

GDC Vault and Safari Books Online

An early Christmas present to our students:  Uppsala University Library has just helped us extend the GDC Vault subscription throughout 2019, and vastly expand our access to Safari Tech Books Online.

Safari Book previously held only our 100 most used course books and references, and supported a measly 5 simultaneous users – which made it practically useless as a replacement for expensive course literature when an entire class needed it at the same time. From 2019 the database will be […]

/ Comments Off on GDC Vault and Safari Books Online

GDC Vault and Safari Books Online

An early Christmas present to our students:  Uppsala University Library has just helped us extend the GDC Vault subscription throughout 2019, and vastly expand our access to Safari Tech Books Online.

Safari Book previously held only our 100 most used course books and references, and supported a measly 5 simultaneous users – which made it practically useless as a replacement for expensive course literature when an entire class needed it at the same time. From 2019 the database will be […]

/ Comments Off on GDC Vault and Safari Books Online

Date is set: June 5-6th

The dates for next years’ Gotland Game Conference has been set!

5-6th of June for the public
4-6th for jury and students
4-8th for faculty and other educators.

So…

Join the Facebook event for updates!
… and get your tickets from ti.to as always.
Add the program to your calendar
Want to volunteer for the Jury? Read the rules and apply here.

/ Comments Off on Date is set: June 5-6th

Date is set: June 5-6th

The dates for next years’ Gotland Game Conference has been set!

5-6th of June for the public
4-6th for jury and students
4-8th for faculty and other educators.

So…

Join the Facebook event for updates!
… and get your tickets from ti.to as always.
Add the program to your calendar
Want to volunteer for the Jury? Read the rules and apply here.

/ Comments Off on Date is set: June 5-6th

alt.ctrl.GDC 2019

The 2019 Game Developers Conference is just months away, and today the organizers announced the 20 games that were selected to exhibit at alt.ctrl.GDC, the on-site showcase of alternative control schemes and interactions in games.
Like last year we managed to earn three of those coveted spots on the San Francisco show floor – well played and congratulations to Coal Rush, Neon Nemesis and ReLeap!

Coal Rush

Neon Nemesis

ReLeap

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alt.ctrl.GDC 2019

The 2019 Game Developers Conference is just months away, and today the organizers announced the 20 games that were selected to exhibit at alt.ctrl.GDC, the on-site showcase of alternative control schemes and interactions in games.
Like last year we managed to earn three of those coveted spots on the San Francisco show floor – well played and congratulations to Coal Rush, Neon Nemesis and ReLeap!

Coal Rush

Neon Nemesis

ReLeap

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Alumni Days 2018

Update 2018-12-21: the Alumni Day talks have been published. Enjoy!

The Alumni Days are back again! The 14-15th of December we’ll have guest lectures, portfolio reviews, coder job interviews, mentor speed dating and a party!

Speakers:

Daniel Gustafsson (MAG Interactive)

“From school to industry – real world advice from us at MAG”

Eva Sokolova (Valiant Game Studio):

It’s not cheating if you call it a workflow
A game artist’s thoughts and tips after a year in the indie space […]

/ Comments Off on Alumni Days 2018

Alumni Days 2018

Update 2018-12-21: the Alumni Day talks have been published. Enjoy!

The Alumni Days are back again! The 14-15th of December we’ll have guest lectures, portfolio reviews, coder job interviews, mentor speed dating and a party!

Speakers:

Daniel Gustafsson (MAG Interactive)

“From school to industry – real world advice from us at MAG”

Eva Sokolova (Valiant Game Studio):

It’s not cheating if you call it a workflow
A game artist’s thoughts and tips after a year in the indie space […]

/ Comments Off on Alumni Days 2018

Alumni Days 2018 announcement

The Alumni Days are back again! The 14-15th of December we’ll have guest lectures, portfolio reviews, coder job interviews, mentor speed dating and a party!
Speakers:

Daniel Gustafsson (MAG Interactive)

“From school to industry – real world advice from us at MAG”

Eva Sokolova (Valiant Game Studio):

TBA

Martin Greip (Eat Create Sleep):

Studio Startup Survival Kit
The rosy days of the golden indie age are gone. Do you want to start a new studio but feel lost […]

/ Comments Off on Alumni Days 2018 announcement

Alumni Days 2018 announcement

The Alumni Days are back again! The 14-15th of December we’ll have guest lectures, portfolio reviews, coder job interviews, mentor speed dating and a party!
Speakers:

Daniel Gustafsson (MAG Interactive)

“From school to industry – real world advice from us at MAG”

Eva Sokolova (Valiant Game Studio):

TBA

Martin Greip (Eat Create Sleep):

Studio Startup Survival Kit
The rosy days of the golden indie age are gone. Do you want to start a new studio but feel lost […]

/ Comments Off on Alumni Days 2018 announcement

Guest Lecture: Kali Fontecchio, on Character Design

Kali Fontecchio has designed characters and concept art for Emmy award winning Micky Mouse shorts, Lego Movie 2, SpongeBob as well as color designing for Rick and Morty.

She’ll talk about character design, concept art and the importance of color from the perspective of her career to date.
Throughout, she’ll use examples of her work to illustrate these themes, take questions and will end the afternoon with a live demonstration.
When and where: E22, Wednesday 21 Nov, 13:00-16:00
For whom: Open to […]

/ Comments Off on Guest Lecture: Kali Fontecchio, on Character Design

Guest Lecture: Kali Fontecchio, on Character Design

Kali Fontecchio has designed characters and concept art for Emmy award winning Micky Mouse shorts, Lego Movie 2, SpongeBob as well as color designing for Rick and Morty.

She’ll talk about character design, concept art and the importance of color from the perspective of her career to date.
Throughout, she’ll use examples of her work to illustrate these themes, take questions and will end the afternoon with a live demonstration.
When and where: E22, Wednesday 21 Nov, 13:00-16:00
For whom: Open to […]

/ Comments Off on Guest Lecture: Kali Fontecchio, on Character Design

GamezFestival 6.0 – “Post Mortem”

gameZfestival has been a 6 year event looking at the culture of game, play and gamedesign in Zürich, Switzerland. We (well, specifically Adam and Ulf) met Tabea Iseli – one of the event producers – at the Nordic Game Conference earlier this year, and were fortunate enough to bully convince her to extend us an invite to speak at the very last edition!
The event was hosted by the Department of Design at Zurich University of the Arts, […]

/ Comments Off on GamezFestival 6.0 – “Post Mortem”

GamezFestival 6.0 – “Post Mortem”

gameZfestival has been a 6 year event looking at the culture of game, play and gamedesign in Zürich, Switzerland. We (well, specifically Adam and Ulf) met Tabea Iseli – one of the event producers – at the Nordic Game Conference earlier this year, and were fortunate enough to bully convince her to extend us an invite to speak at the very last edition!
The event was hosted by the Department of Design at Zurich University of the Arts, […]

/ Comments Off on GamezFestival 6.0 – “Post Mortem”

Symbio @ Creative Gaming Award 2018


Symbio just returned from Hamburg and the PLAY18 Creative Gaming Award 2018. They brought home both the “Most Innovative Newcomer Award” and “the Audience Award“!



See all the other nominees and winners on the PLAY18 website. If you’re curious to try Symbio you only need to get yourself to Gotland – the game is on exhibition at the Almedalen Library until June!

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Symbio @ Creative Gaming Award 2018


Symbio just returned from Hamburg and the PLAY18 Creative Gaming Award 2018. They brought home both the “Most Innovative Newcomer Award” and “the Audience Award“!



See all the other nominees and winners on the PLAY18 website. If you’re curious to try Symbio you only need to get yourself to Gotland – the game is on exhibition at the Almedalen Library until June!

/ Comments Off on Symbio @ Creative Gaming Award 2018

Master Programme in Game Design

Ever considered advanced studies? We now have an honest-to-god Masters programme in game design on Campus Gotland! It’s 2 years and meets the entry requirements for PhD studies in human-computer interaction and neighboring subjects, both in Sweden and internationally.
The Master Programme in Game Design provides you with the knowledge and skills required for advanced work in the game industry as well preparing you for continuing an academic career in the area of game design.

To be eligible you need […]

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Master Programme in Game Design

Ever considered advanced studies? We now have an honest-to-god Masters programme in game design on Campus Gotland! It’s 2 years and meets the entry requirements for PhD studies in human-computer interaction and neighboring subjects, both in Sweden and internationally.
The Master Programme in Game Design provides you with the knowledge and skills required for advanced work in the game industry as well preparing you for continuing an academic career in the area of game design.

To be eligible you need […]

/ Comments Off on Master Programme in Game Design