Browsing 'Programming': Posts from Game Design and Programming

Jungle Jive

As part of the “Arcade Game” course at Uppsala University, me and my team, Dyonisos Games, made Jungle Jive. The purpose of the course was to create a game using a special input method of our choice. After a bit of iteration, we chose to create a dancing game in which two players would use dolls to control their avatar on screen, instead of dancing themselves.
Here’s the trailer for the game :

We had about ten weeks to create the game, […]

/ Comments Off on Jungle Jive
Program: Programming

Jungle Jive

As part of the “Arcade Game” course at Uppsala University, me and my team, Dyonisos Games, made Jungle Jive. The purpose of the course was to create a game using a special input method of our choice. After a bit of iteration, we chose to create a dancing game in which two players would use dolls to control their avatar on screen, instead of dancing themselves.
Here’s the trailer for the game :

We had about ten weeks to create the game, […]

/ Comments Off on Jungle Jive
Program: Programming

Field Notes: WooCommerce Workshop for Women

Automatticians, the people who build WordPress.com, participate in events and projects around the world every day. Periodically, they report back on the exciting things they do in the community.
Members of Automattic’s Happiness team have traveled to Southeast Asia three times since last September to meet people in communities across the region. Our goal? To encourage people based in South Asia to apply to join us in supporting WordPress.com, WooCommerce, and Jetpack users.
In January 2018, the Happiness […]

/ Comments Off on Field Notes: WooCommerce Workshop for Women
Program: Programming

Field Notes: WooCommerce Workshop for Women

Automatticians, the people who build WordPress.com, participate in events and projects around the world every day. Periodically, they report back on the exciting things they do in the community.
Members of Automattic’s Happiness team have traveled to Southeast Asia three times since last September to meet people in communities across the region. Our goal? To encourage people based in South Asia to apply to join us in supporting WordPress.com, WooCommerce, and Jetpack users.
In January 2018, the Happiness […]

/ Comments Off on Field Notes: WooCommerce Workshop for Women
Program: Programming

Comment #6 Jan Plähn

Link to post:
http://gotlandblogblog.blogspot.se/2018/03/beelonging-postmortem_20.html
Comment:
Hi Jan,
Glad to hear you guys had team spirit! This is a great blog post that takes the reader on a journey through the final results of your game, and I’m glad to read that you had a lot of things working for your group, as well as for your game. I played your game, and I never noticed that the level was generic, nor did I care that much about the music being the same. […]

/ Comments Off on Comment #6 Jan Plähn
Program: Programming

Comment #6 Jan Plähn

Link to post:
http://gotlandblogblog.blogspot.se/2018/03/beelonging-postmortem_20.html
Comment:
Hi Jan,
Glad to hear you guys had team spirit! This is a great blog post that takes the reader on a journey through the final results of your game, and I’m glad to read that you had a lot of things working for your group, as well as for your game. I played your game, and I never noticed that the level was generic, nor did I care that much about the music being the same. […]

/ Comments Off on Comment #6 Jan Plähn
Program: Programming

Comment #5 Fredrik Lövlie

Link to post:
https://lovliegamedesign.wordpress.com/2018/03/08/the-importance-of-playtesting/
 
Comment:
This is a very clear blogpost on the benefits of playtesting. I also very much enjoy that you explain that playtesting is positive if you let your ego down and enter it with an open mind. The post also explains very well the type of criticism that you guys received during your playtest, such as the movement of your main character and using one of your buttons as a spam, both of which are criticism that […]

/ Comments Off on Comment #5 Fredrik Lövlie
Program: Programming

Comment #5 Fredrik Lövlie

Link to post:
https://lovliegamedesign.wordpress.com/2018/03/08/the-importance-of-playtesting/
 
Comment:
This is a very clear blogpost on the benefits of playtesting. I also very much enjoy that you explain that playtesting is positive if you let your ego down and enter it with an open mind. The post also explains very well the type of criticism that you guys received during your playtest, such as the movement of your main character and using one of your buttons as a spam, both of which are criticism that […]

/ Comments Off on Comment #5 Fredrik Lövlie
Program: Programming

Comment #4 Fredrik Lindsten

Link to post:
https://frli0438.wordpress.com/2018/02/27/checkpoints/
Comment:
This is a very detailed and interesting post with good English and even better information for future students.
After reading this, I must say, as a programming student, that it sounds like there was a whole lot of coding going on to achieve this animation sequence in your game. You share very good information that is easy to read and gives a great idea of how to achieve a the programming sequence and features to achieve the […]

/ Comments Off on Comment #4 Fredrik Lindsten
Program: Programming

Comment #4 Fredrik Lindsten

Link to post:
https://frli0438.wordpress.com/2018/02/27/checkpoints/
Comment:
This is a very detailed and interesting post with good English and even better information for future students.
After reading this, I must say, as a programming student, that it sounds like there was a whole lot of coding going on to achieve this animation sequence in your game. You share very good information that is easy to read and gives a great idea of how to achieve a the programming sequence and features to achieve the […]

/ Comments Off on Comment #4 Fredrik Lindsten
Program: Programming

Comment #3 Jad Masri

You can find the link to the blog post down below:
https://jadmasri.wordpress.com/2018/02/22/working-with-scrum/
Comment:
Its fascinating how different your Scrum planning worked for you, compared to my experiences.
This post gives a great, basic idea of what scrum is and how it has helped your group, but for me, the scrum effect did not really kick in until around the beginning of the Alpha week, and now it helps me more than ever. Therefore, it’s quite fascinating to read how you, as an […]

/ Comments Off on Comment #3 Jad Masri
Program: Programming

Comment #3 Jad Masri

You can find the link to the blog post down below:
https://jadmasri.wordpress.com/2018/02/22/working-with-scrum/
Comment:
Its fascinating how different your Scrum planning worked for you, compared to my experiences.
This post gives a great, basic idea of what scrum is and how it has helped your group, but for me, the scrum effect did not really kick in until around the beginning of the Alpha week, and now it helps me more than ever. Therefore, it’s quite fascinating to read how you, as an […]

/ Comments Off on Comment #3 Jad Masri
Program: Programming

Comment #2 Mattias Ramkvist

You can find the blog post below:
https://rasagameengine.wordpress.com/2018/02/08/5sd064-enemy-movement-visualization/comment-page-1/#comment-16
Hi Rasa,
It’s always fun to learn more about different movements that you kan program through Unity, and this seems to be an exciting and unique way to program an enemy that circles around the player. Outside of that, you are giving clear information on what you are working on in Unity. It is great that you know of Gizmo, as that is something that I have recently discovered as well, and it’s […]

/ Comments Off on Comment #2 Mattias Ramkvist
Program: Programming

Comment #2 Mattias Ramkvist

You can find the blog post below:
https://rasagameengine.wordpress.com/2018/02/08/5sd064-enemy-movement-visualization/comment-page-1/#comment-16
Hi Rasa,
It’s always fun to learn more about different movements that you kan program through Unity, and this seems to be an exciting and unique way to program an enemy that circles around the player. Outside of that, you are giving clear information on what you are working on in Unity. It is great that you know of Gizmo, as that is something that I have recently discovered as well, and it’s […]

/ Comments Off on Comment #2 Mattias Ramkvist
Program: Programming

Comment #1 Timothée Engel

The link to the post by Timothée Engel below:
https://thecodingspartan.wordpress.com/2018/02/08/2018-02-08-the-unity-animator-the-good-the-bad-and-the-ugly/
This is a very clear blogpost on the benefits of playtesting. I also very much enjoy that you explain that playtesting is positive if you let your ego down and enter it with an open mind. The post also explains very well the type of criticism that you guys received during your playtest, such as the movement of your main character and using one of your buttons as a spam, […]

/ Comments Off on Comment #1 Timothée Engel
Program: Programming

Comment #1 Timothée Engel

The link to the post by Timothée Engel below:
https://thecodingspartan.wordpress.com/2018/02/08/2018-02-08-the-unity-animator-the-good-the-bad-and-the-ugly/
This is a very clear blogpost on the benefits of playtesting. I also very much enjoy that you explain that playtesting is positive if you let your ego down and enter it with an open mind. The post also explains very well the type of criticism that you guys received during your playtest, such as the movement of your main character and using one of your buttons as a spam, […]

/ Comments Off on Comment #1 Timothée Engel
Program: Programming

Update on site

Hello and welcome to my resurrected blog, which is more of a portfolio then a blog. Once I have something worthy of posting I will try to keep it more updated then previously.

/ Comments Off on Update on site
Program: Programming

Update on site

Hello and welcome to my resurrected blog, which is more of a portfolio then a blog. Once I have something worthy of posting I will try to keep it more updated then previously.

/ Comments Off on Update on site
Program: Programming

End Result And What I’ve Learned From This Project

In this project I worked on both coding and sound design which I found really rewarding because it gave me more experience in both of the fields.
So what was the end result of the game? The end result became a shoot em up game with an art style inspired by the ancient Chinese and Japanese art style. This art style gave the game washed out colors, the saturation is almost completely gone. One of the soundtracks when the boss is […]

/ Comments Off on End Result And What I’ve Learned From This Project
Program: Programming

End Result And What I’ve Learned From This Project

In this project I worked on both coding and sound design which I found really rewarding because it gave me more experience in both of the fields.
So what was the end result of the game? The end result became a shoot em up game with an art style inspired by the ancient Chinese and Japanese art style. This art style gave the game washed out colors, the saturation is almost completely gone. One of the soundtracks when the boss is […]

/ Comments Off on End Result And What I’ve Learned From This Project
Program: Programming

Projects

/ Comments Off on Projects
Program: Programming

Projects

/ Comments Off on Projects
Program: Programming

Contact

/ Comments Off on Contact
Program: Programming

Contact

/ Comments Off on Contact
Program: Programming