Browsing 'Graphics': Posts from Game Design and Graphics

Serious Board Game

Today we sat down and briefly filled in a template we will be using to formulate how we wish ur serious board game to be like. Below is a link to the open document. https://docs.google.com/document/d/1WECInuLHFG7JdKB5i-HdCXV_cvlT22jMqPx7IkVEz78/edit

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Program: Graphics

Serious Board Game

Today we sat down and briefly filled in a template we will be using to formulate how we wish ur serious board game to be like. Below is a link to the open document. https://docs.google.com/document/d/1WECInuLHFG7JdKB5i-HdCXV_cvlT22jMqPx7IkVEz78/edit

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Program: Graphics

Board Game development

We met up as a whole group today. Last week we had a meeting where we discussed the aesthetic goals we wished to have in the board game we are to create.Our initial approach was to focus on a set of aesthetics and then develop mechanics to match those …

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Program: Graphics

Board Game development

We met up as a whole group today. Last week we had a meeting where we discussed the aesthetic goals we wished to have in the board game we are to create.Our initial approach was to focus on a set of aesthetics and then develop mechanics to match those …

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Program: Graphics

Doom’s Date

Last Friday I participated in our university’s game jam.  The theme words were “Everyday” and “Doom”, and we had a mere 7 hours to make a game to submit.
The first I thought of was Doctor Doom (I mean, how could you not), and what is the game that would make most sense with Doctor Doom? A dating simulator of course. So we started working from that point, and after some stressful hours we had created Doom’s Date!

Be still my […]

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Program: Graphics

Doom’s Date

Last Friday I participated in our university’s game jam.  The theme words were “Everyday” and “Doom”, and we had a mere 7 hours to make a game to submit.
The first I thought of was Doctor Doom (I mean, how could you not), and what is the game that would make most sense with Doctor Doom? A dating simulator of course. So we started working from that point, and after some stressful hours we had created Doom’s Date!

Be still my […]

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Program: Graphics

First boardgame meeting

Yester day I met my group to start figuring out idéas for our boardgame,Luckily for us Simon Wulf already had an idé.
He wanted to create a game which would simulate pirates having naval battles.We all liked the sound of this.
The game is played on an hexagonal board and will look something like this but will hopefully be made prettier in the future.

We came upp with a movement system which will simulate sailing, we implimented  a wind system […]

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Program: Graphics

First boardgame meeting

Yester day I met my group to start figuring out idéas for our boardgame,Luckily for us Simon Wulf already had an idé.
He wanted to create a game which would simulate pirates having naval battles.We all liked the sound of this.
The game is played on an hexagonal board and will look something like this but will hopefully be made prettier in the future.

We came upp with a movement system which will simulate sailing, we implimented  a wind system […]

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Program: Graphics

Filthy Flashy Game Design

Right now we’re tasked to design a 2D-shoot ’em up game in groups. We were also given two words that we have to design our game from. Our words were “flash” and “filthy”. When I first heard the words we were given I thought it would be hard to make a game based around them because I first thought of them as opposites that couldn’t really exist at the same time. However when we started brainstorming ideas for the game […]

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Program: Graphics

Filthy Flashy Game Design

Right now we’re tasked to design a 2D-shoot ’em up game in groups. We were also given two words that we have to design our game from. Our words were “flash” and “filthy”. When I first heard the words we were given I thought it would be hard to make a game based around them because I first thought of them as opposites that couldn’t really exist at the same time. However when we started brainstorming ideas for the game […]

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Program: Graphics

Serious Game -Board Game

(This is a short summary of today’s Serious Game-course.)The last step of the course Serious Games is for each group of students to create a board game. A board game with the purpose to highlight or address an issue or problem of some sort. I sat down …

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Program: Graphics

Serious Game -Board Game

(This is a short summary of today’s Serious Game-course.)The last step of the course Serious Games is for each group of students to create a board game. A board game with the purpose to highlight or address an issue or problem of some sort. I sat down …

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Program: Graphics

Everybody is a n00b.. jam

Last week I stood in front  of the whole class for the first time and spoke of my teams analyze of the games we had played together (Gloom, Kingdoms & Conspiracy X). I wasn’t alone on the stage, with me I had Mariam and Sebastian which were great support for me. Probably I wouldn’t had gone up on the stage alone because I’ve always thought that its embarrassing and I get extremely nervous and start to shake like an aspen […]

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Program: Graphics

Everybody is a n00b.. jam

Last week I stood in front  of the whole class for the first time and spoke of my teams analyze of the games we had played together (Gloom, Kingdoms & Conspiracy X). I wasn’t alone on the stage, with me I had Mariam and Sebastian which were great support for me. Probably I wouldn’t had gone up on the stage alone because I’ve always thought that its embarrassing and I get extremely nervous and start to shake like an aspen […]

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Program: Graphics

Been working on the concept for Group 9′s game in photoshop.
Started drawing a concept for an antagonists, but looks like it’s not going to be used. I just about got past the sketching stage.
Esbjörn drew a concept for the protagonist which i really liked, so I want to keep going in that style. Ladbon thought it needed some touching up, so I fixed that. This is what it looks like now:

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Program: Graphics

Been working on the concept for Group 9′s game in photoshop.
Started drawing a concept for an antagonists, but looks like it’s not going to be used. I just about got past the sketching stage.
Esbjörn drew a concept for the protagonist which i really liked, so I want to keep going in that style. Ladbon thought it needed some touching up, so I fixed that. This is what it looks like now:

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Program: Graphics

Narratives and Characters

So this post will be about today’s lecture about narratives and characters. 
First up on stage, give it up for the Narratives.
Everything we have done here since I arrived on this island has been so much fun! And today was no exception, since narratives and strong characters are one of the things that I love with (some) video games. We went through the different approaches to writing a good story, like the 3 and 9 act and also “the Hero’s […]

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Program: Graphics

Narratives and Characters

So this post will be about today’s lecture about narratives and characters. 
First up on stage, give it up for the Narratives.
Everything we have done here since I arrived on this island has been so much fun! And today was no exception, since narratives and strong characters are one of the things that I love with (some) video games. We went through the different approaches to writing a good story, like the 3 and 9 act and also “the Hero’s […]

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Program: Graphics

Second board game meeting

I had another meeting with my board game group today. The earlier idea about a candy store was dumped and instead we tried to come up with a good mechanic to build our game around.
We got stuck at first since we found it quite difficult to come up with a system before the aesthetics. We tried to think of different puzzle games since we wanted to keep it simpel. We decided that we should prioritise to find a core mechanic […]

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Program: Graphics

Second board game meeting

I had another meeting with my board game group today. The earlier idea about a candy store was dumped and instead we tried to come up with a good mechanic to build our game around.
We got stuck at first since we found it quite difficult to come up with a system before the aesthetics. We tried to think of different puzzle games since we wanted to keep it simpel. We decided that we should prioritise to find a core mechanic […]

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Program: Graphics

Game Jam and Traffic lights

Last Friday (11 Oct) there was a Game Jam at the University, for all GAME students (I’ll refer to all who study Game Design and Graphics/Programming as GAME with capital letters).  “Everybody is a Noob Jam” was the fitting title of the jam, and we got to create playable games in about 8 hours. The game had to be made in “Game Maker”, and had to be based upon the two words “Everyday” and “Doom”. Even though me and my […]

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Program: Graphics

Game Jam and Traffic lights

Last Friday (11 Oct) there was a Game Jam at the University, for all GAME students (I’ll refer to all who study Game Design and Graphics/Programming as GAME with capital letters).  “Everybody is a Noob Jam” was the fitting title of the jam, and we got to create playable games in about 8 hours. The game had to be made in “Game Maker”, and had to be based upon the two words “Everyday” and “Doom”. Even though me and my […]

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Program: Graphics

First entry: Getting started with the design project.

Sup dawgs, this is the first entry in my school blog, where I’ll be writing about scchool related stuff.
Last week we started off with our Space Shoot-Em-Up game projects. We’ve got the words “Suburbia” and “Supernatural” to work with. Things have been progressing smoothly, fast enough? Can’t say for sure, but at least we’re making progress. The mood in the group is good, however I must admit we had a few disagreements , nothing we haven’t been able to solve […]

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Program: Graphics

First entry: Getting started with the design project.

Sup dawgs, this is the first entry in my school blog, where I’ll be writing about scchool related stuff.
Last week we started off with our Space Shoot-Em-Up game projects. We’ve got the words “Suburbia” and “Supernatural” to work with. Things have been progressing smoothly, fast enough? Can’t say for sure, but at least we’re making progress. The mood in the group is good, however I must admit we had a few disagreements , nothing we haven’t been able to solve […]

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Program: Graphics