Browsing 'Graphics': Posts from Game Design and Graphics
Board Game Analysis – Carcassonne
This is an analysis of the board game Carcassonne, in this post I will examine some of the good things about this game but also some bad. I will take a look at the games core systems and how they interact with each other. I will also look into the game’s target audience and the reasoning behind it.
The game of Carcassonne is based on an actual French city with heavily fortified walls. Players take the roles of founders of the […]
Board Game Analysis – Carcassonne
This is an analysis of the board game Carcassonne, in this post I will examine some of the good things about this game but also some bad. I will take a look at the games core systems and how they interact with each other. I will also look into the game’s target audience and the reasoning behind it.
The game of Carcassonne is based on an actual French city with heavily fortified walls. Players take the roles of founders of the […]
Board Game Analysis – Carcassonne
This is an analysis of the board game Carcassonne, in this post I will examine some of the good things about this game but also some bad. I will take a look at the games core systems and how they interact with each other. I will also look into the game’s target audience and the reasoning behind it.
The game of Carcassonne is based on an actual French city with heavily fortified walls. Players take the roles of founders of the […]
Board Game Analysis – Carcassonne
This is an analysis of the board game Carcassonne, in this post I will examine some of the good things about this game but also some bad. I will take a look at the games core systems and how they interact with each other. I will also look into the game’s target audience and the reasoning behind it.
The game of Carcassonne is based on an actual French city with heavily fortified walls. Players take the roles of founders of the […]
System Analysis – Game of Thrones: The Board Game
This is an analysis of the board game Game of Thrones Second Edition, no expansions or the like. I will first go through the different systems the game has and summarize how all of them work with each other. And then move on to things I did/did not like about these systems and the full game. And lastly discuss what audience this is targeted towards.
Systems – A “Brief” Explanation
The systems found in Game of Thrones are very dependent on each […]
System Analysis – Game of Thrones: The Board Game
This is an analysis of the board game Game of Thrones Second Edition, no expansions or the like. I will first go through the different systems the game has and summarize how all of them work with each other. And then move on to things I did/did not like about these systems and the full game. And lastly discuss what audience this is targeted towards.
Systems – A “Brief” Explanation
The systems found in Game of Thrones are very dependent on each […]
Week 2. MDA.
The second week on Gotland has been inspiring in a whole new array of ways. With the introduction of the MDA -framework came a whole new way to look at games as both a designer and a consumer. Why do I enjoy this game, what does it offer me as a player that inspire this type of emotion in me? How can I use this emotional response as a designer?
If I want to my players to enjoy fellowship fun in […]
Week 2. MDA.
The second week on Gotland has been inspiring in a whole new array of ways. With the introduction of the MDA -framework came a whole new way to look at games as both a designer and a consumer. Why do I enjoy this game, what does it offer me as a player that inspire this type of emotion in me? How can I use this emotional response as a designer?
If I want to my players to enjoy fellowship fun in […]
Board Game Analysis: Pandemic
Pandemic is a cooperative board game where between two to four players take on the challenge to cure the world from infection before it spreads all across the world.
Win condition: Discover all four cures in time.
Lose states (any of these will on its own end the game)
All cubes of one color are on the game board at the same time
8 outbreaks in total
No more player cards left to draw
Gameplay Basics
In order to win the game, the players have to travel […]
Board Game Analysis: Pandemic
Pandemic is a cooperative board game where between two to four players take on the challenge to cure the world from infection before it spreads all across the world.
Win condition: Discover all four cures in time.
Lose states (any of these will on its own end the game)
All cubes of one color are on the game board at the same time
8 outbreaks in total
No more player cards left to draw
Gameplay Basics
In order to win the game, the players have to travel […]
Game design: Board Game analyze Battle Star Galactica!
Game analyze: Battle Star Galactica.
The Best and the worst sides of the game
The best thing about this game is the build-up. The game has a tense and fun build-up towards the end. The game will always take away recourses but they never really gives them back to you. So the further in the game the closer to total devastation you get. You try everything to hold on to the thin chance of surviving. You also start thinking twice about who […]
Game design: Board Game analyze Battle Star Galactica!
Game analyze: Battle Star Galactica.
The Best and the worst sides of the game
The best thing about this game is the build-up. The game has a tense and fun build-up towards the end. The game will always take away recourses but they never really gives them back to you. So the further in the game the closer to total devastation you get. You try everything to hold on to the thin chance of surviving. You also start thinking twice about who […]
Game design: Board Game analyze Battle Star Galactica!
Game analyze: Battle Star Galactica.
The Best and the worst sides of the game
The best thing about this game is the build-up. The game has a tense and fun build-up towards the end. The game will always take away recourses but they never really gives them back to you. So the further in the game the closer to total devastation you get. You try everything to hold on to the thin chance of surviving. You also start thinking twice about who […]
Game design: Board Game analyze Battle Star Galactica!
Game analyze: Battle Star Galactica.
The Best and the worst sides of the game
The best thing about this game is the build-up. The game has a tense and fun build-up towards the end. The game will always take away recourses but they never really gives them back to you. So the further in the game the closer to total devastation you get. You try everything to hold on to the thin chance of surviving. You also start thinking twice about who […]
Board Game Analysis: Pandemic
Pandemic is a cooperative board game where between two to four players take on the challenge to cure the world from infection before it spreads all across the world.
Win condition: Discover all four cures in time.
Lose states (any of these will on its own end the game)
All cubes of one color are on the game board at the same time
8 outbreaks in total
No more player cards left to draw
Gameplay Basics
In order to win the game, the players have to travel […]
Board Game Analysis: Pandemic
Pandemic is a cooperative board game where between two to four players take on the challenge to cure the world from infection before it spreads all across the world.
Win condition: Discover all four cures in time.
Lose states (any of these will on its own end the game)
All cubes of one color are on the game board at the same time
8 outbreaks in total
No more player cards left to draw
Gameplay Basics
In order to win the game, the players have to travel […]
Board Game Analysis 1# – Small World
Introduction: For the class Advanced Game Design we had an assignment to play a board game at least three times and then write an analysis for it.
This is my analysis for the board game Small World. It’s a rather long, but I felt that there were many things that needed to be explained about the game so that it would be easier for someone who hasn’t played the game to understand the analysis. (Since the rules that came with the […]
Board Game Analysis 1# – Small World
Introduction: For the class Advanced Game Design we had an assignment to play a board game at least three times and then write an analysis for it.
This is my analysis for the board game Small World. It’s a rather long, but I felt that there were many things that needed to be explained about the game so that it would be easier for someone who hasn’t played the game to understand the analysis. (Since the rules that came with the […]
Board Game Analysis 1# – Small World
Introduction: For the class Advanced Game Design we had an assignment to play a board game at least three times and then write an analysis for it.
This is my analysis for the board game Small World. It’s a rather long, but I felt that there were many things that needed to be explained about the game so that it would be easier for someone who hasn’t played the game to understand the analysis. (Since the rules that came with the […]
Board Game Analysis 1# – Small World
Introduction: For the class Advanced Game Design we had an assignment to play a board game at least three times and then write an analysis for it.
This is my analysis for the board game Small World. It’s a rather long, but I felt that there were many things that needed to be explained about the game so that it would be easier for someone who hasn’t played the game to understand the analysis. (Since the rules that came with the […]
Board game analysis; Dust
Introduction
For this assignment the class was divided into ten groups, each group had to select one board game each to play and later analyze. The number of my group is ten, and the game that we chose is called “Dust”.
Game system
Dust is a strategy based war game where two to six players battle against each other for world domination. Domination is reached by controlling the most capitals and power sources, as well as achieving goals such as controlling the most […]
Board game analysis; Dust
Introduction
For this assignment the class was divided into ten groups, each group had to select one board game each to play and later analyze. The number of my group is ten, and the game that we chose is called “Dust”.
Game system
Dust is a strategy based war game where two to six players battle against each other for world domination. Domination is reached by controlling the most capitals and power sources, as well as achieving goals such as controlling the most […]
Board Game Analysis: Battlestar Galactica
For our Advanced Game Design course we have been assigned to groups and given the task of playing and analysing board games. In total we will analyse three board games, for this week’s assignment we have chosen Battlestar Galactica the Board Game.
Battlestar Galactica is a card and board game in which 4-6 players team up to save humanity by winning the game. Some of the […]
Board Game Analysis: Battlestar Galactica
For our Advanced Game Design course we have been assigned to groups and given the task of playing and analysing board games. In total we will analyse three board games, for this week’s assignment we have chosen Battlestar Galactica the Board Game.
Battlestar Galactica is a card and board game in which 4-6 players team up to save humanity by winning the game. Some of the […]