Browsing 'Graphics': Posts from Game Design and Graphics

Board Game Analysis – Portobello Market

Time for another board game analysis, this time of the game Portobello Market.
This is a game where players compete by strategically placing Market Stalls on the game board, a representation of London (sort of), to score points.
The basics is that you spend an Action Token each turn and place either Market Stalls or randomized Market Visitors for the number of actions gained.
The Action Tokens each have a numeral representing the number of actions that the player will […]

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Program: Graphics

Board Game Analysis – Portobello Market

Time for another board game analysis, this time of the game Portobello Market.
This is a game where players compete by strategically placing Market Stalls on the game board, a representation of London (sort of), to score points.
The basics is that you spend an Action Token each turn and place either Market Stalls or randomized Market Visitors for the number of actions gained.
The Action Tokens each have a numeral representing the number of actions that the player will […]

/ Comments Off on Board Game Analysis – Portobello Market
Program: Graphics

Board Game Analysis #2 – Pandemic


Introduction to the game
Pandemic is a cooperative game, for 2-4 players, where you play as different disease-fighting specialists whose quest is to treat different diseased cities all over the world while researching cures for each of the four different diseases plaguing the world. Each of you will assume a unique role within the team, with special abilities that will improve your team’s chances if applied wisely.

The game-board depicts several major cities on Earth, e.g. New York, Washington, Buenos Aires […]

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Program: Graphics

Board Game Analysis #2 – Pandemic


Introduction to the game
Pandemic is a cooperative game, for 2-4 players, where you play as different disease-fighting specialists whose quest is to treat different diseased cities all over the world while researching cures for each of the four different diseases plaguing the world. Each of you will assume a unique role within the team, with special abilities that will improve your team’s chances if applied wisely.

The game-board depicts several major cities on Earth, e.g. New York, Washington, Buenos Aires […]

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Program: Graphics

System Analysis – The Last Night on Earth

This is an analysis of the board game Last Night on Earth. A game where you play either the heroes trying to survive and complete the scenario, or the zombie horde trying to kill and stop them. I will first go through the different systems the game has and summarize how all of them work with each other. Then I will move on to things I did/didn’t like about these systems and the full game. And lastly discuss what audience […]

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Program: Graphics

System Analysis – The Last Night on Earth

This is an analysis of the board game Last Night on Earth. A game where you play either the heroes trying to survive and complete the scenario, or the zombie horde trying to kill and stop them. I will first go through the different systems the game has and summarize how all of them work with each other. Then I will move on to things I did/didn’t like about these systems and the full game. And lastly discuss what audience […]

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Program: Graphics

Board Game Analysis: Portobello Market

This week, we were assigned to play and analyse another board game, we chose ‘Portobello Market’.

‘Portobello Market’ is a two to four player strategy game. The goal of the game is to have your market stalls placed in the most profitable places as possible. This goal is achieved by placing market stalls in alleyways visited by as wealthy people as possible. The game ends at the end of the round the first player places her final stall.
Core Mechanics
The player verbs are; chosing […]

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Program: Graphics

Board Game Analysis: Portobello Market

This week, we were assigned to play and analyse another board game, we chose ‘Portobello Market’.

‘Portobello Market’ is a two to four player strategy game. The goal of the game is to have your market stalls placed in the most profitable places as possible. This goal is achieved by placing market stalls in alleyways visited by as wealthy people as possible. The game ends at the end of the round the first player places her final stall.
Core Mechanics
The player verbs are; chosing […]

/ Comments Off on Board Game Analysis: Portobello Market
Program: Graphics

Board Game Analysis: Portobello Market

This week, we were assigned to play and analyse another board game, we chose ‘Portobello Market’.

‘Portobello Market’ is a two to four player strategy game. The goal of the game is to have your market stalls placed in the most profitable places as possible. This goal is achieved by placing market stalls in alleyways visited by as wealthy people as possible. The game ends at the end of the round the first player places her final stall.
Core Mechanics
The player verbs are; chosing […]

/ Comments Off on Board Game Analysis: Portobello Market
Program: Graphics

Board Game Analysis: Portobello Market

This week, we were assigned to play and analyse another board game, we chose ‘Portobello Market’.

‘Portobello Market’ is a two to four player strategy game. The goal of the game is to have your market stalls placed in the most profitable places as possible. This goal is achieved by placing market stalls in alleyways visited by as wealthy people as possible. The game ends at the end of the round the first player places her final stall.
Core Mechanics
The player verbs are; chosing […]

/ Comments Off on Board Game Analysis: Portobello Market
Program: Graphics

Board Game Analysis #2 – Pandemic


Introduction to the game
Pandemic is a cooperative game, for 2-4 players, where you play as different disease-fighting specialists whose quest is to treat different diseased cities all over the world while researching cures for each of the four different diseases plaguing the world. Each of you will assume a unique role within the team, with special abilities that will improve your team’s chances if applied wisely.

The game-board depicts several major cities on Earth, e.g. New York, Washington, Buenos Aires […]

/ Comments Off on Board Game Analysis #2 – Pandemic
Program: Graphics

Board Game Analysis #2 – Pandemic


Introduction to the game
Pandemic is a cooperative game, for 2-4 players, where you play as different disease-fighting specialists whose quest is to treat different diseased cities all over the world while researching cures for each of the four different diseases plaguing the world. Each of you will assume a unique role within the team, with special abilities that will improve your team’s chances if applied wisely.

The game-board depicts several major cities on Earth, e.g. New York, Washington, Buenos Aires […]

/ Comments Off on Board Game Analysis #2 – Pandemic
Program: Graphics

Board Game Analysis: Super Dungeon Explore!

Hello and welcome to another board game analysis by me. Today we are analyzing the strengths and weaknesses of Super Dungeon Explore!
To get directly to it, here it is!
Best of Super Dungeon Explore

The best thing with Super Dungeon Explore is the Dramatic tension and how it is able to keep the players invested to the very end; even it is going badly for one of the sides. The players are able to get invested quickly, because of the heavy focus […]

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Program: Graphics

Board Game Analysis: Super Dungeon Explore!

Hello and welcome to another board game analysis by me. Today we are analyzing the strengths and weaknesses of Super Dungeon Explore!
To get directly to it, here it is!
Best of Super Dungeon Explore

The best thing with Super Dungeon Explore is the Dramatic tension and how it is able to keep the players invested to the very end; even it is going badly for one of the sides. The players are able to get invested quickly, because of the heavy focus […]

/ Comments Off on Board Game Analysis: Super Dungeon Explore!
Program: Graphics

Board Game Analysis 2 – Portobello Market

We were yet again tasked with playing a board game and then write an analysis of our experience with that game. The main goal is to get an understanding of the core systems and how they affect they game.
We chose to play Portobello Market. To gain as much understanding as possible of the game and its different play styles, we decided to play the game on three times. 
Introduction
Portobello Market was released 2007 by Lautapelit.fi and can be categorized as an […]

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Program: Graphics

Board Game Analysis 2 – Portobello Market

We were yet again tasked with playing a board game and then write an analysis of our experience with that game. The main goal is to get an understanding of the core systems and how they affect they game.
We chose to play Portobello Market. To gain as much understanding as possible of the game and its different play styles, we decided to play the game on three times. 
Introduction
Portobello Market was released 2007 by Lautapelit.fi and can be categorized as an […]

/ Comments Off on Board Game Analysis 2 – Portobello Market
Program: Graphics

Advanced Game Design – Analysing another board game

Hello!!
This is another Analyse of a board game my group and I played during this week. It’s the same assignment as the last one just with a different board game. So for this time we chose a game called Small World Underground which is a simpler strategy based game.

This is what the box looks like.
The game aims for players from eight years and older and can be played by two to five players. It takes from 30 minutes to play […]

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Program: Graphics

Advanced Game Design – Analysing another board game

Hello!!
This is another Analyse of a board game my group and I played during this week. It’s the same assignment as the last one just with a different board game. So for this time we chose a game called Small World Underground which is a simpler strategy based game.

This is what the box looks like.
The game aims for players from eight years and older and can be played by two to five players. It takes from 30 minutes to play […]

/ Comments Off on Advanced Game Design – Analysing another board game
Program: Graphics

Advanced Game Design – Analysing another board game

Hello!!
This is another Analyse of a board game my group and I played during this week. It’s the same assignment as the last one just with a different board game. So for this time we chose a game called Small World Underground which is a simpler strategy based game.

This is what the box looks like.
The game aims for players from eight years and older and can be played by two to five players. It takes from 30 minutes to play […]

/ Comments Off on Advanced Game Design – Analysing another board game
Program: Graphics

Advanced Game Design – Analysing another board game

Hello!!
This is another Analyse of a board game my group and I played during this week. It’s the same assignment as the last one just with a different board game. So for this time we chose a game called Small World Underground which is a simpler strategy based game.

This is what the box looks like.
The game aims for players from eight years and older and can be played by two to five players. It takes from 30 minutes to play […]

/ Comments Off on Advanced Game Design – Analysing another board game
Program: Graphics

Board Game Analysis: Super Dungeon Explore!

Hello and welcome to another board game analysis by me. Today we are analyzing the strengths and weaknesses of Super Dungeon Explore!
To get directly to it, here it is!
Best of Super Dungeon Explore

The best thing with Super Dungeon Explore is the Dramatic tension and how it is able to keep the players invested to the very end; even it is going badly for one of the sides. The players are able to get invested quickly, because of the heavy focus […]

/ Comments Off on Board Game Analysis: Super Dungeon Explore!
Program: Graphics

Board Game Analysis: Super Dungeon Explore!

Hello and welcome to another board game analysis by me. Today we are analyzing the strengths and weaknesses of Super Dungeon Explore!
To get directly to it, here it is!
Best of Super Dungeon Explore

The best thing with Super Dungeon Explore is the Dramatic tension and how it is able to keep the players invested to the very end; even it is going badly for one of the sides. The players are able to get invested quickly, because of the heavy focus […]

/ Comments Off on Board Game Analysis: Super Dungeon Explore!
Program: Graphics

Drawing, drawing and more drawing!

Tonight I was in a real mood for drawing so I sat down with my Bamboo tablet and started to sketch on a dragon and a “goatus” (a horse/goat/deamon cross). This is what turned out after about 9 hours of just drawing and listening to beautiful and dramatic WoW soundtrack.

September 26, 2014 / Comments Off on Drawing, drawing and more drawing!
Program: Graphics

Drawing, drawing and more drawing!

Tonight I was in a real mood for drawing so I sat down with my Bamboo tablet and started to sketch on a dragon and a “goatus” (a horse/goat/deamon cross). This is what turned out after about 9 hours of just drawing and listening to beautiful and dramatic WoW soundtrack.

September 26, 2014 / Comments Off on Drawing, drawing and more drawing!
Program: Graphics