Browsing 'Graphics': Posts from Game Design and Graphics

3D Week 07 – Assignment 3: part 2

Hi!
This is just a really quick visual update post on the assignment 3 showing my work in progress of the base mesh and the edge flow. At this point I have really sticked to the original concept when modelling, but as I have some troubles with the turnaround I received from Seamus I will do some remodelling, mostly on the sillhouette to get a more appealing resoult. I will also redo some of the topology so it will become a […]

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Program: Graphics

3D Week 07 – Assignment 3: part 2

Hi!
This is just a really quick visual update post on the assignment 3 showing my work in progress of the base mesh and the edge flow. At this point I have really sticked to the original concept when modelling, but as I have some troubles with the turnaround I received from Seamus I will do some remodelling, mostly on the sillhouette to get a more appealing resoult. I will also redo some of the topology so it will become a […]

/ Comments Off on 3D Week 07 – Assignment 3: part 2
Program: Graphics

3D Week 07 – Assignment 3: part 2

Hi!
This is just a really quick visual update post on the assignment 3 showing my work in progress of the base mesh and the edge flow. At this point I have really sticked to the original concept when modelling, but as I have some troubles with the turnaround I received from Seamus I will do some remodelling, mostly on the sillhouette to get a more appealing resoult. I will also redo some of the topology so it will become a […]

/ Comments Off on 3D Week 07 – Assignment 3: part 2
Program: Graphics

3D Week 07 – Assignment 3: part 2

Hi!
This is just a really quick visual update post on the assignment 3 showing my work in progress of the base mesh and the edge flow. At this point I have really sticked to the original concept when modelling, but as I have some troubles with the turnaround I received from Seamus I will do some remodelling, mostly on the sillhouette to get a more appealing resoult. I will also redo some of the topology so it will become a […]

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Program: Graphics

Third 3D assignment

We have now started our third assignment for our 3D course. We started by bringing concept art with turnarounds to class. There we made a backstory for it, believing we would make our own concepts. But no, our teacher then told us to trade with a colleague. This will have us not changing the concept when it’s there’s something hard we want to skip or make easier. Also we will both be a client and work for a client. So […]

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Program: Graphics

Third 3D assignment

We have now started our third assignment for our 3D course. We started by bringing concept art with turnarounds to class. There we made a backstory for it, believing we would make our own concepts. But no, our teacher then told us to trade with a colleague. This will have us not changing the concept when it’s there’s something hard we want to skip or make easier. Also we will both be a client and work for a client. So […]

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Program: Graphics

Third 3D assignment

We have now started our third assignment for our 3D course. We started by bringing concept art with turnarounds to class. There we made a backstory for it, believing we would make our own concepts. But no, our teacher then told us to trade with a colleague. This will have us not changing the concept when it’s there’s something hard we want to skip or make easier. Also we will both be a client and work for a client. So […]

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Program: Graphics

Third 3D assignment

We have now started our third assignment for our 3D course. We started by bringing concept art with turnarounds to class. There we made a backstory for it, believing we would make our own concepts. But no, our teacher then told us to trade with a colleague. This will have us not changing the concept when it’s there’s something hard we want to skip or make easier. Also we will both be a client and work for a client. So […]

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Program: Graphics

Anatomy – Analysis of Me


This week we were to bring a few organic sketches and drawings to criticize and give feedback to each others knowledge of anatomy.
I did not receive as much feedback as I had hoped for, however, there were a few things they mentioned that I cold agree, I probably had to work on some more. One thing that was mentioned was that I had a tendency to use straight lines a bit too much. This does not happen all the […]

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Program: Graphics

Anatomy – Analysis of Me


This week we were to bring a few organic sketches and drawings to criticize and give feedback to each others knowledge of anatomy.
I did not receive as much feedback as I had hoped for, however, there were a few things they mentioned that I cold agree, I probably had to work on some more. One thing that was mentioned was that I had a tendency to use straight lines a bit too much. This does not happen all the […]

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Program: Graphics

Anatomy – Analysis of Me


This week we were to bring a few organic sketches and drawings to criticize and give feedback to each others knowledge of anatomy.
I did not receive as much feedback as I had hoped for, however, there were a few things they mentioned that I cold agree, I probably had to work on some more. One thing that was mentioned was that I had a tendency to use straight lines a bit too much. This does not happen all the […]

/ Comments Off on Anatomy – Analysis of Me
Program: Graphics

Anatomy – Analysis of Me


This week we were to bring a few organic sketches and drawings to criticize and give feedback to each others knowledge of anatomy.
I did not receive as much feedback as I had hoped for, however, there were a few things they mentioned that I cold agree, I probably had to work on some more. One thing that was mentioned was that I had a tendency to use straight lines a bit too much. This does not happen all the […]

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Program: Graphics

Prince Bastian


This is something that I have been working on as Concept Art for a fantasy RPG game. This is the piece that I was working on at Dreamhack Stockholm, there are still some minor things I would like to fix but I am pretty much done.

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Program: Graphics

Prince Bastian


This is something that I have been working on as Concept Art for a fantasy RPG game. This is the piece that I was working on at Dreamhack Stockholm, there are still some minor things I would like to fix but I am pretty much done.

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Program: Graphics

Assignment 3 Update

This is the work I’ve done so far on the model along with the edge flow. Being identical to a human body I was largely able to use it as a means of reference. I had to take liberties with certain areas however, the limbs in particular, as this was a shape with completely exposed anatomy rather than with covering skin. The proportions are also considerably deformed, requiring a more loose approach when constructing it. The clarity of the WIP […]

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Program: Graphics

Assignment 3 Update

This is the work I’ve done so far on the model along with the edge flow. Being identical to a human body I was largely able to use it as a means of reference. I had to take liberties with certain areas however, the limbs in particular, as this was a shape with completely exposed anatomy rather than with covering skin. The proportions are also considerably deformed, requiring a more loose approach when constructing it. The clarity of the WIP […]

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Program: Graphics

Assignment 3 Update

This is the work I’ve done so far on the model along with the edge flow. Being identical to a human body I was largely able to use it as a means of reference. I had to take liberties with certain areas however, the limbs in particular, as this was a shape with completely exposed anatomy rather than with covering skin. The proportions are also considerably deformed, requiring a more loose approach when constructing it. The clarity of the WIP […]

/ Comments Off on Assignment 3 Update
Program: Graphics

Assignment 3 Update

This is the work I’ve done so far on the model along with the edge flow. Being identical to a human body I was largely able to use it as a means of reference. I had to take liberties with certain areas however, the limbs in particular, as this was a shape with completely exposed anatomy rather than with covering skin. The proportions are also considerably deformed, requiring a more loose approach when constructing it. The clarity of the WIP […]

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Program: Graphics

3D-I Assignment 3; Part 1

So, like mentioned in the last post, we switched concepts with someone else. Or rather we were employed by someone else to make a model of their concept. As such, so was I too by another student. This is the concept I was given:

All rights reserved by it’s creator Ben Ellebracht

 
According to my “employer”, this character is a shaman, nicknamed Hito. The tribe Hito lives in is a peaceful people that respect nature and lives alongside the giant eagles of the […]

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Program: Graphics

3D-I Assignment 3; Part 1

So, like mentioned in the last post, we switched concepts with someone else. Or rather we were employed by someone else to make a model of their concept. As such, so was I too by another student. This is the concept I was given:

All rights reserved by it’s creator Ben Ellebracht

 
According to my “employer”, this character is a shaman, nicknamed Hito. The tribe Hito lives in is a peaceful people that respect nature and lives alongside the giant eagles of the […]

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Program: Graphics

Assignment 2 presentation and progress report

 

Here is the presentation and the progress report of assignment 2 all baked in to one. I chose to model a 12th century baptismal font. At least I thought it was a baptismal font during the entire process of making it, only to find out after some further research that it is in fact a “Piscina”! the Piscina is a drain used by the church to dispose of holy water and to wash the communion vessels, usually […]

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Program: Graphics

Assignment 2 presentation and progress report

 

Here is the presentation and the progress report of assignment 2 all baked in to one. I chose to model a 12th century baptismal font. At least I thought it was a baptismal font during the entire process of making it, only to find out after some further research that it is in fact a “Piscina”! the Piscina is a drain used by the church to dispose of holy water and to wash the communion vessels, usually […]

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Program: Graphics

Five week game-concept (Paper-prototype)

Yesterday my group tried to make a paper prototype that will represent the gameplay that we want the final pc game to have. In order to make this reality we started of with a basic boardgame as our base. I used a similar approach in my other group when we made a paperprototype of  Left 4 Dead 2.
In this boardgame we used a grid of 7×7 squares and let the outer most squares be the […]

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Program: Graphics

Five week game-concept (Paper-prototype)

Yesterday my group tried to make a paper prototype that will represent the gameplay that we want the final pc game to have. In order to make this reality we started of with a basic boardgame as our base. I used a similar approach in my other group when we made a paperprototype of  Left 4 Dead 2.
In this boardgame we used a grid of 7×7 squares and let the outer most squares be the […]

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Program: Graphics