Browsing 'Graphics': Posts from Game Design and Graphics
Paper prototype
Basicly finished paper prototype, except for the art, witch will be added later.
The yelow thing is the player.
Paper prototype
Basicly finished paper prototype, except for the art, witch will be added later.
The yelow thing is the player.
3D Week 6 – Assignment 2 Final
Here we go; the final version of my collect for the second assignment in the 3D1 course. After crunching for a couple of days to make up for the time I lost whilst attending DreamHack Stockholm -14 a couple of weeks back, I managed to finish on time. I had some trouble remembering how to unwrap my model and create the UV-map, but I got some help from teachers and friends to find my way around the program, though that, […]
3D Week 6 – Assignment 2 Final
Here we go; the final version of my collect for the second assignment in the 3D1 course. After crunching for a couple of days to make up for the time I lost whilst attending DreamHack Stockholm -14 a couple of weeks back, I managed to finish on time. I had some trouble remembering how to unwrap my model and create the UV-map, but I got some help from teachers and friends to find my way around the program, though that, […]
Paper prototype
Basicly finished paper prototype, except for the art, witch will be added later.
The yelow thing is the player.
Paper prototype
Basicly finished paper prototype, except for the art, witch will be added later.
The yelow thing is the player.
3D1 Assignment 2 Complete
The chalice that I have been working on is now handed in,I have done some minor changes to all maps since my last update and here is how it turned out.
Finished Diffuse Map
Finished Normal Map
Finished Specular Map
Screenshots of […]
3D1 Assignment 2 Complete
The chalice that I have been working on is now handed in,I have done some minor changes to all maps since my last update and here is how it turned out.
Finished Diffuse Map
Finished Normal Map
Finished Specular Map
Screenshots of […]
Character Modeling
The time for modeling characters has arrived. I started modeling my gnome in class, unfortunately, I have treatment sessions for my psoriasis during in the afternoon, and have to leave halfway through class, then catch up later with tutorial videos.
I did get some problems, since the tutorial seemed to be from an earlier year, and there seem to be some differences from what we learned in class. I heard from classmates that one of the things I […]
Character Modeling
The time for modeling characters has arrived. I started modeling my gnome in class, unfortunately, I have treatment sessions for my psoriasis during in the afternoon, and have to leave halfway through class, then catch up later with tutorial videos.
I did get some problems, since the tutorial seemed to be from an earlier year, and there seem to be some differences from what we learned in class. I heard from classmates that one of the things I […]
Week 42: 2D Overview and Reflection
This week has taken on a slower pace in comparison with the previous. While we have started working on the 3D modelling for our characters another focus has been to look back on our own work with drawings and painting through the year and reflect on it.
Early on in the 2D course I tried to absorb as much knowledge as I could on method and anatomy along with depth and perspective. It was a frustrating period to overcome, […]
Week 42: 2D Overview and Reflection
This week has taken on a slower pace in comparison with the previous. While we have started working on the 3D modelling for our characters another focus has been to look back on our own work with drawings and painting through the year and reflect on it.
Early on in the 2D course I tried to absorb as much knowledge as I could on method and anatomy along with depth and perspective. It was a frustrating period to overcome, […]
Character Modeling
The time for modeling characters has arrived. I started modeling my gnome in class, unfortunately, I have treatment sessions for my psoriasis during in the afternoon, and have to leave halfway through class, then catch up later with tutorial videos.
I did get some problems, since the tutorial seemed to be from an earlier year, and there seem to be some differences from what we learned in class. I heard from classmates that one of the things I […]
Character Modeling
The time for modeling characters has arrived. I started modeling my gnome in class, unfortunately, I have treatment sessions for my psoriasis during in the afternoon, and have to leave halfway through class, then catch up later with tutorial videos.
I did get some problems, since the tutorial seemed to be from an earlier year, and there seem to be some differences from what we learned in class. I heard from classmates that one of the things I […]
Week 42: 2D Overview and Reflection
This week has taken on a slower pace in comparison with the previous. While we have started working on the 3D modelling for our characters another focus has been to look back on our own work with drawings and painting through the year and reflect on it.
Early on in the 2D course I tried to absorb as much knowledge as I could on method and anatomy along with depth and perspective. It was a frustrating period to overcome, […]
Week 42: 2D Overview and Reflection
This week has taken on a slower pace in comparison with the previous. While we have started working on the 3D modelling for our characters another focus has been to look back on our own work with drawings and painting through the year and reflect on it.
Early on in the 2D course I tried to absorb as much knowledge as I could on method and anatomy along with depth and perspective. It was a frustrating period to overcome, […]
3D week 07 – Anatomy
Hello
This week we have been talking a lot about anatomy and how important it is to know how the body works in movement and muscles and so on to create realistic models and drawings.
This is my basic skill level of drawing “correct” anatomy humans:
Note: the sketch on the left is from today, the right one is a few weeks old and the small one is a few years old, just to see the progress.
I know that I can accomplish […]
3D week 07 – Anatomy
Hello
This week we have been talking a lot about anatomy and how important it is to know how the body works in movement and muscles and so on to create realistic models and drawings.
This is my basic skill level of drawing “correct” anatomy humans:
Note: the sketch on the left is from today, the right one is a few weeks old and the small one is a few years old, just to see the progress.
I know that I can accomplish […]
3D week 07 – Anatomy
Hello
This week we have been talking a lot about anatomy and how important it is to know how the body works in movement and muscles and so on to create realistic models and drawings.
This is my basic skill level of drawing “correct” anatomy humans:
Note: the sketch on the left is from today, the right one is a few weeks old and the small one is a few years old, just to see the progress.
I know that I can accomplish […]
3D week 07 – Anatomy
Hello
This week we have been talking a lot about anatomy and how important it is to know how the body works in movement and muscles and so on to create realistic models and drawings.
This is my basic skill level of drawing “correct” anatomy humans:
Note: the sketch on the left is from today, the right one is a few weeks old and the small one is a few years old, just to see the progress.
I know that I can accomplish […]
3D Week 7 – Anatomically Correct is the Best Type of Correct
Greetings!
This week we went through anatomy and looked at what we knew and what we need to improve when it comes to our own knowledge of anatomy. We brought some drawings of creatures we had and discussed their anatomy in groups of four.
This was a bit hard for me seeing as when I went back looking for images I had made including creatures I realized I have barely made any! And If I have then they either have a bunch […]
3D Week 7 – Anatomically Correct is the Best Type of Correct
Greetings!
This week we went through anatomy and looked at what we knew and what we need to improve when it comes to our own knowledge of anatomy. We brought some drawings of creatures we had and discussed their anatomy in groups of four.
This was a bit hard for me seeing as when I went back looking for images I had made including creatures I realized I have barely made any! And If I have then they either have a bunch […]
