Browsing 'Graphics': Posts from Game Design and Graphics

Assignment 2: Part 2

Hello! This week will just be a quick update on the knife that I have been working on for assignment 2. It is going to mainly be a visual post. There won’t be that much text.
These are the different texture parts which I have created for the knife:

I am pretty happy with the final result of my knife. I think that it turned out much better than I expected. Adding the specular map had a huge impact […]

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Program: Graphics

Assignment 2: Part 2

Hello! This week will just be a quick update on the knife that I have been working on for assignment 2. It is going to mainly be a visual post. There won’t be that much text.
These are the different texture parts which I have created for the knife:

I am pretty happy with the final result of my knife. I think that it turned out much better than I expected. Adding the specular map had a huge impact […]

/ Comments Off on Assignment 2: Part 2
Program: Graphics

Assignment 2: Part 2

Hello! This week will just be a quick update on the knife that I have been working on for assignment 2. It is going to mainly be a visual post. There won’t be that much text.
These are the different texture parts which I have created for the knife:

I am pretty happy with the final result of my knife. I think that it turned out much better than I expected. Adding the specular map had a huge impact […]

/ Comments Off on Assignment 2: Part 2
Program: Graphics

Assignment 2: Part 2

Hello! This week will just be a quick update on the knife that I have been working on for assignment 2. It is going to mainly be a visual post. There won’t be that much text.
These are the different texture parts which I have created for the knife:

I am pretty happy with the final result of my knife. I think that it turned out much better than I expected. Adding the specular map had a huge impact […]

/ Comments Off on Assignment 2: Part 2
Program: Graphics

Motion Capture: Tomb Raider

This week I started the Motion Capture course, the first blog assignment was to choose a game that I admire that uses Motion Capture. I have chosen the latest game from one of my favourite game series of all times – Tomb Raider (2013).

For capturing body movement Tomb Raider uses a Passive Optical Motion Capture where the actors wear suits with lots of reflective markers on them. For the facial expressions they use […]

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Program: Graphics

Motion Capture: Tomb Raider

This week I started the Motion Capture course, the first blog assignment was to choose a game that I admire that uses Motion Capture. I have chosen the latest game from one of my favourite game series of all times – Tomb Raider (2013).

For capturing body movement Tomb Raider uses a Passive Optical Motion Capture where the actors wear suits with lots of reflective markers on them. For the facial expressions they use […]

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Program: Graphics

2D Computer Graphics

My first week on the new course 2D Computer Graphics have kicked off and I have made some nice progress.
Learned a lot of new techniques such as how to hold the pencil right when you sketch.
We started off the week with croquis, which is when you draw quick and sketchy drawing of a live model and after a certain time the model changes pose and another croquis is drawn.
This week assignment we have to sketch twenty thumbnails (see my picture) of a character that will be in […]

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Program: Graphics

2D Computer Graphics

My first week on the new course 2D Computer Graphics have kicked off and I have made some nice progress.
Learned a lot of new techniques such as how to hold the pencil right when you sketch.
We started off the week with croquis, which is when you draw quick and sketchy drawing of a live model and after a certain time the model changes pose and another croquis is drawn.
This week assignment we have to sketch twenty thumbnails (see my picture) of a character that will be in […]

/ Comments Off on 2D Computer Graphics
Program: Graphics

2D Computer Graphics

My first week on the new course 2D Computer Graphics have kicked off and I have made some nice progress.
Learned a lot of new techniques such as how to hold the pencil right when you sketch.
We started off the week with croquis, which is when you draw quick and sketchy drawing of a live model and after a certain time the model changes pose and another croquis is drawn.
This week assignment we have to sketch twenty thumbnails (see my picture) of a character that will be in […]

/ Comments Off on 2D Computer Graphics
Program: Graphics

2D Computer Graphics

My first week on the new course 2D Computer Graphics have kicked off and I have made some nice progress.
Learned a lot of new techniques such as how to hold the pencil right when you sketch.
We started off the week with croquis, which is when you draw quick and sketchy drawing of a live model and after a certain time the model changes pose and another croquis is drawn.
This week assignment we have to sketch twenty thumbnails (see my picture) of a character that will be in […]

/ Comments Off on 2D Computer Graphics
Program: Graphics

Assignment 1 final

So I am as always late with this but I finally finished this one as well and in doing so is at least finished with the blog posts for assignment one, after assignment two no less.
So first we go through the different kind of maps used in most 3d games.
Firstly diffuse map.
I went through this quite well in the last post but anyway quick recap.  Diffuse maps are the base of the texture the colors that it starts off with. […]

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Program: Graphics

Assignment 1 final

So I am as always late with this but I finally finished this one as well and in doing so is at least finished with the blog posts for assignment one, after assignment two no less.
So first we go through the different kind of maps used in most 3d games.
Firstly diffuse map.
I went through this quite well in the last post but anyway quick recap.  Diffuse maps are the base of the texture the colors that it starts off with. […]

/ Comments Off on Assignment 1 final
Program: Graphics

Assignment 1 final

So I am as always late with this but I finally finished this one as well and in doing so is at least finished with the blog posts for assignment one, after assignment two no less.
So first we go through the different kind of maps used in most 3d games.
Firstly diffuse map.
I went through this quite well in the last post but anyway quick recap.  Diffuse maps are the base of the texture the colors that it starts off with. […]

/ Comments Off on Assignment 1 final
Program: Graphics

Assignment 1 final

So I am as always late with this but I finally finished this one as well and in doing so is at least finished with the blog posts for assignment one, after assignment two no less.
So first we go through the different kind of maps used in most 3d games.
Firstly diffuse map.
I went through this quite well in the last post but anyway quick recap.  Diffuse maps are the base of the texture the colors that it starts off with. […]

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Program: Graphics

Paladin – Work in Progress

Just wanted to share something that I am currently working on, I have been experimenting a bit with technique and brushes on this paladin.

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Program: Graphics

Paladin – Work in Progress

Just wanted to share something that I am currently working on, I have been experimenting a bit with technique and brushes on this paladin.

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Program: Graphics

Anatomy studies

One thing that is very important when doing characters or creatures that abide by our natural laws, is that of anatomy. Knowing how and where muscles are in different parts of the body and how these work is vital for creating believable models; at least if you are going for a realistic style. It is however, something that a lot of people overlook, me included; at least partially. On some level I have a general idea and feeling for how […]

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Program: Graphics

Anatomy studies

One thing that is very important when doing characters or creatures that abide by our natural laws, is that of anatomy. Knowing how and where muscles are in different parts of the body and how these work is vital for creating believable models; at least if you are going for a realistic style. It is however, something that a lot of people overlook, me included; at least partially. On some level I have a general idea and feeling for how […]

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Program: Graphics

I decided to texture the medieval crate since I have seen a lot of wooden crates in medieval games but very few that I found memorable. Part of the form with the silhouette with the big planks on the top made it quite unique in my opinion, something people would remember if they see in a game.

As you can see it is mostly brown and wood colored, this is because I was going for a medieval crate and, well […]

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Program: Graphics

I decided to texture the medieval crate since I have seen a lot of wooden crates in medieval games but very few that I found memorable. Part of the form with the silhouette with the big planks on the top made it quite unique in my opinion, something people would remember if they see in a game.

As you can see it is mostly brown and wood colored, this is because I was going for a medieval crate and, well […]

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Program: Graphics

I decided to texture the medieval crate since I have seen a lot of wooden crates in medieval games but very few that I found memorable. Part of the form with the silhouette with the big planks on the top made it quite unique in my opinion, something people would remember if they see in a game.

As you can see it is mostly brown and wood colored, this is because I was going for a medieval crate and, well […]

/ Comments Off on
Program: Graphics

I decided to texture the medieval crate since I have seen a lot of wooden crates in medieval games but very few that I found memorable. Part of the form with the silhouette with the big planks on the top made it quite unique in my opinion, something people would remember if they see in a game.

As you can see it is mostly brown and wood colored, this is because I was going for a medieval crate and, well […]

/ Comments Off on
Program: Graphics

3D Computer Graphics – Blog Post Week 06 – Part 2

Assignment 2 Update:
In his post i will showcase my work on assignment 2 and also provide some information on the character i was asked to model in our 3:rd assignment.
Here is an update on my work on my assignment 2 object.

Above is the final knife with a specular, diffuse and normal map applied to it.
I have also uploaded my finished maps as they are seen in Photoshop.
Assignment 3 – Part 1.
In this part […]

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Program: Graphics

3D Computer Graphics – Blog Post Week 06 – Part 2

Assignment 2 Update:
In his post i will showcase my work on assignment 2 and also provide some information on the character i was asked to model in our 3:rd assignment.
Here is an update on my work on my assignment 2 object.

Above is the final knife with a specular, diffuse and normal map applied to it.
I have also uploaded my finished maps as they are seen in Photoshop.
Assignment 3 – Part 1.
In this part […]

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Program: Graphics