Browsing 'Graphics': Posts from Game Design and Graphics
Keep your hand steady, it is time for Line Art.
Hello people!
Last week, 4 weeks into this course, we were supposed to clean up the character we made during week 3. This time there should be no more unfinished lines left, everything should be clean, and the lines straight and easy to see. No extra lines nor construction lines whatsoever. It was really difficult to keep it all so clean, and at first I tried to make the line perfect from the beginning. My teacher noticed and told me to […]
Keep your hand steady, it is time for Line Art.
Hello people!
Last week, 4 weeks into this course, we were supposed to clean up the character we made during week 3. This time there should be no more unfinished lines left, everything should be clean, and the lines straight and easy to see. No extra lines nor construction lines whatsoever. It was really difficult to keep it all so clean, and at first I tried to make the line perfect from the beginning. My teacher noticed and told me to […]
Constructions and turnarounds
Hello people!
3 weeks into our course we were supposed to make a character out of our thumbnails, either combining a bunch of them or constructing one as it is, with maybe a couple of modifications.
We had 2 drawing assignments for that week. The first one;
Constructing your character from step 1 to 3 in a neutral pose:
Step one: The thumbnail you wanted to go with, if you aren’t combining a bunch of them. In my case I had one of the […]
Constructions and turnarounds
Hello people!
3 weeks into our course we were supposed to make a character out of our thumbnails, either combining a bunch of them or constructing one as it is, with maybe a couple of modifications.
We had 2 drawing assignments for that week. The first one;
Constructing your character from step 1 to 3 in a neutral pose:
Step one: The thumbnail you wanted to go with, if you aren’t combining a bunch of them. In my case I had one of the […]
3D Week 8: 3D scanning
Hello there! During this week we worked with the modeling of human faces. We learned about different methods of creating 3D meshes of faces. We also talked about the topology and edge-flow for facial projects.
The method we used was to convert real life objects into digital 3D meshes. We did this by scanning photographs of the real life object from many different angles. The photos had to cover the entire face, otherwise there would be holes and missing parts in […]
3D Week 8: 3D scanning
Hello there! During this week we worked with the modeling of human faces. We learned about different methods of creating 3D meshes of faces. We also talked about the topology and edge-flow for facial projects.
The method we used was to convert real life objects into digital 3D meshes. We did this by scanning photographs of the real life object from many different angles. The photos had to cover the entire face, otherwise there would be holes and missing parts in […]
3D Week 8: 3D scanning
Hello there! During this week we worked with the modeling of human faces. We learned about different methods of creating 3D meshes of faces. We also talked about the topology and edge-flow for facial projects.
The method we used was to convert real life objects into digital 3D meshes. We did this by scanning photographs of the real life object from many different angles. The photos had to cover the entire face, otherwise there would be holes and missing parts in […]
3D Week 8: 3D scanning
Hello there! During this week we worked with the modeling of human faces. We learned about different methods of creating 3D meshes of faces. We also talked about the topology and edge-flow for facial projects.
The method we used was to convert real life objects into digital 3D meshes. We did this by scanning photographs of the real life object from many different angles. The photos had to cover the entire face, otherwise there would be holes and missing parts in […]
Keep your hand steady, it is time for Line Art.
Hello people!
Last week, 4 weeks into this course, we were supposed to clean up the character we made during week 3. This time there should be no more unfinished lines left, everything should be clean, and the lines straight and easy to see. No extra lines nor construction lines whatsoever. It was really difficult to keep it all so clean, and at first I tried to make the line perfect from the beginning. My teacher noticed and told me to […]
Keep your hand steady, it is time for Line Art.
Hello people!
Last week, 4 weeks into this course, we were supposed to clean up the character we made during week 3. This time there should be no more unfinished lines left, everything should be clean, and the lines straight and easy to see. No extra lines nor construction lines whatsoever. It was really difficult to keep it all so clean, and at first I tried to make the line perfect from the beginning. My teacher noticed and told me to […]
Constructions and turnarounds
Hello people!
3 weeks into our course we were supposed to make a character out of our thumbnails, either combining a bunch of them or constructing one as it is, with maybe a couple of modifications.
We had 2 drawing assignments for that week. The first one;
Constructing your character from step 1 to 3 in a neutral pose:
Step one: The thumbnail you wanted to go with, if you aren’t combining a bunch of them. In my case I had one of the […]
Constructions and turnarounds
Hello people!
3 weeks into our course we were supposed to make a character out of our thumbnails, either combining a bunch of them or constructing one as it is, with maybe a couple of modifications.
We had 2 drawing assignments for that week. The first one;
Constructing your character from step 1 to 3 in a neutral pose:
Step one: The thumbnail you wanted to go with, if you aren’t combining a bunch of them. In my case I had one of the […]
2D-graphics, theory and application I – Week 4
This week we learned the basics of Photoshop and how to do a clean line-art. Our assignment for this week was to draw the best lineart we could of our character and write a reflection about it. To do this we were provided various resources, amongst others a video by Leo Sandberg about cleaning up your lines. Even if the drawing itself isn’t very advanced, it gives useful tips about lines, Link to video.
For my hand-in, I started out with […]
2D-graphics, theory and application I – Week 4
This week we learned the basics of Photoshop and how to do a clean line-art. Our assignment for this week was to draw the best lineart we could of our character and write a reflection about it. To do this we were provided various resources, amongst others a video by Leo Sandberg about cleaning up your lines. Even if the drawing itself isn’t very advanced, it gives useful tips about lines, Link to video.
For my hand-in, I started out with […]
2D-graphics, theory and application I – Week 3
Third week of the course we continued with life drawing and refining our character concept. We did more life drawing, this time with a male model and went through, amongst other things, what the muscles on the leg look like, how the knee is constructed, how to draw feet and how to draw heads and faces.
My legs generally turned out too long this week and the teacher reminded me that there is equal distance between the top of the head […]
2D-graphics, theory and application I – Week 3
Third week of the course we continued with life drawing and refining our character concept. We did more life drawing, this time with a male model and went through, amongst other things, what the muscles on the leg look like, how the knee is constructed, how to draw feet and how to draw heads and faces.
My legs generally turned out too long this week and the teacher reminded me that there is equal distance between the top of the head […]
2D-graphics, theory and application I – Week 2
During our second week we were working with perspective. Reading materials this week were mainly David Chelsea’s “Perspective for Comic Book Artists”. We went through the basics of drawing 1-point, 2-point and 3-point perspective plus drawing ellipses in perspective.
Our assignment this week was to draw an airplane in the sky and a car on the ground in the same scene using two-point perspective and then write a reflection about what difficulties we had with the assignment.
So yeah I drew this:
Not particularly proud of it, […]
2D-graphics, theory and application I – Week 2
During our second week we were working with perspective. Reading materials this week were mainly David Chelsea’s “Perspective for Comic Book Artists”. We went through the basics of drawing 1-point, 2-point and 3-point perspective plus drawing ellipses in perspective.
Our assignment this week was to draw an airplane in the sky and a car on the ground in the same scene using two-point perspective and then write a reflection about what difficulties we had with the assignment.
So yeah I drew this:
Not particularly proud of it, […]
2D-graphics, theory and application I – Week 1
First week with the new course 2D-graphics, theory and application I. This week we started with life drawing first to learn to quickly capture the movement and dynamic of a pose and then constructing it with the basic shapes that make up the human body. I haven’t done life drawing before and the principles we learned this week resolved a lot of issues for me, like creating more interesting poses for my characters and quickly capturing the essence of a […]
2D-graphics, theory and application I – Week 1
First week with the new course 2D-graphics, theory and application I. This week we started with life drawing first to learn to quickly capture the movement and dynamic of a pose and then constructing it with the basic shapes that make up the human body. I haven’t done life drawing before and the principles we learned this week resolved a lot of issues for me, like creating more interesting poses for my characters and quickly capturing the essence of a […]
Cleaning the character
This week I have worked with making the character that i drew last week look clean. That means that you clean up the lines in the character. Right now they look quite sketchy and the lines are thick and not very precise. Here is the character that I drew last week.
As you can see in the character to the right he looks quite clean at a first look but if you look closer you can see that the lines […]
Cleaning the character
This week I have worked with making the character that i drew last week look clean. That means that you clean up the lines in the character. Right now they look quite sketchy and the lines are thick and not very precise. Here is the character that I drew last week.
As you can see in the character to the right he looks quite clean at a first look but if you look closer you can see that the lines […]
Clean line
This week we continue to work with our character and our assignment was to clean up the character and give it clean lines.
I rushed it a bit since I did not plan my work too good.
This is how it turned out.
Clean line
This week we continue to work with our character and our assignment was to clean up the character and give it clean lines.
I rushed it a bit since I did not plan my work too good.
This is how it turned out.