Browsing 'Graphics': Posts from Game Design and Graphics

Boss Sneak Peek
So this is yet another sneak peek, this time it is not of Tamarrion but the new boss character that she will be fighting in a near future.
I have been working on this character while doing other school and Tamarrion related assignments for a few weeks now and she is starting to come to life. I started working on a base mesh in Max over the weekend and today I finished sculpting her upper body in Z-Brush. There is still […]

Boss Sneak Peek
So this is yet another sneak peek, this time it is not of Tamarrion but the new boss character that she will be fighting in a near future.
I have been working on this character while doing other school and Tamarrion related assignments for a few weeks now and she is starting to come to life. I started working on a base mesh in Max over the weekend and today I finished sculpting her upper body in Z-Brush. There is still […]

UV mapping nightmare
Guess what we’ve been doing this week?
So we started with learning how you unwrap a 3D model to make it into a 2D image, so that we can actually draw on it. This is easier said that done, especially with round or very complex shapes. This is what my model looked like after a lot of work.
The colored squares and the numbers are part of the UV checker, which is an image you lay on top of your model to […]

UV mapping nightmare
Guess what we’ve been doing this week?
So we started with learning how you unwrap a 3D model to make it into a 2D image, so that we can actually draw on it. This is easier said that done, especially with round or very complex shapes. This is what my model looked like after a lot of work.
The colored squares and the numbers are part of the UV checker, which is an image you lay on top of your model to […]

3D-I Character turnaround and other things.
For our next 3D Assignment (character creation, yay!) we first have to create a pre-production package (which means concept art! Drawing! 2D!). The character had to be reasonably humanoid, not too detailed and stylized. So I came up with this cool chick:
(Not entirely sure about the colour scheme yet). She’s Mojo and she’s supposed to be the chemistry whiz in a 3D platforming game where you play a kid detective, “Codename: Kids Next Door” style. (It’s a work in progress…) […]

3D-I Character turnaround and other things.
For our next 3D Assignment (character creation, yay!) we first have to create a pre-production package (which means concept art! Drawing! 2D!). The character had to be reasonably humanoid, not too detailed and stylized. So I came up with this cool chick:
(Not entirely sure about the colour scheme yet). She’s Mojo and she’s supposed to be the chemistry whiz in a 3D platforming game where you play a kid detective, “Codename: Kids Next Door” style. (It’s a work in progress…) […]

Sneak Peek Update
A while ago I posted a sneak peek of the new Tamarrion painting that I have been working on. It is starting to come together now and part of it will be found on our websites as a header. I just need to finish it off and perhaps spend just as much time on a background, but with other assignments as well it will have to take its time.
Those of you who have been watching my stream have followed me […]

Sneak Peek Update
A while ago I posted a sneak peek of the new Tamarrion painting that I have been working on. It is starting to come together now and part of it will be found on our websites as a header. I just need to finish it off and perhaps spend just as much time on a background, but with other assignments as well it will have to take its time.
Those of you who have been watching my stream have followed me […]

Flat Colour Assignment
This week’s 2D assignment was to colour the line art we produced last week, only using colour blocks. It has been quite a challenge actually since we were forbidden to use lighting and only allowed to work with colour blocks as my entire scene is covered in snow. I might work some more on it before doing lighting next week, but this is how it turned out.

Flat Colour Assignment
This week’s 2D assignment was to colour the line art we produced last week, only using colour blocks. It has been quite a challenge actually since we were forbidden to use lighting and only allowed to work with colour blocks as my entire scene is covered in snow. I might work some more on it before doing lighting next week, but this is how it turned out.

Scrap Pirates!
I am currently working on a game project called Scrap Pirates together with some fellow students at Campus Gotland!
We will soon be releasing a MVP on scrappirates.com, so why not subscribe to our news letter to make sure you do not miss it 😉

Scrap Pirates!
I am currently working on a game project called Scrap Pirates together with some fellow students at Campus Gotland!
We will soon be releasing a MVP on scrappirates.com, so why not subscribe to our news letter to make sure you do not miss it 😉

School Visit
When left a day early to go to DreamHack Sthlm since we were asked by another team if we wanted to come with when they visited a school in Stockholm to talk a little about what we do at university and what it is like to study at a higher level. We did not know exactly what to do or why exactly we were there but we just went with it.
After one guy from the other team had a presentation […]

School Visit
When left a day early to go to DreamHack Sthlm since we were asked by another team if we wanted to come with when they visited a school in Stockholm to talk a little about what we do at university and what it is like to study at a higher level. We did not know exactly what to do or why exactly we were there but we just went with it.
After one guy from the other team had a presentation […]

Back from DreamHack
The team just got back from DreamHack Sthlm, it has been a long weekend and we were all pretty exhausted. Although we had to share our space with another team, giving us only half of the time to show Tamarrion, and that the expo area was so small, we did have a really good time and we got to see some people really enjoying our game.
Comments that we got were, for instance, that they liked the character design and she […]

Back from DreamHack
The team just got back from DreamHack Sthlm, it has been a long weekend and we were all pretty exhausted. Although we had to share our space with another team, giving us only half of the time to show Tamarrion, and that the expo area was so small, we did have a really good time and we got to see some people really enjoying our game.
Comments that we got were, for instance, that they liked the character design and she […]

A small step for me, a giant leap for damselkind!
Här är mitt första blogginlägg…någonsin. Woop-di-doo!
Kommer antagligen skriva om min första krönika inom en snart framtid, samt ett par rapporter om tidigare workshops (vi har designat sällskapsspel… många sällskapsspel… av varierande kvalité).
Tyvärr har jag en novell som pockar.
Mitt odt-dokument som ser skrämmande blankt ut just nu…
*** Edit *** Det blev inte så mycket skrivet…..

A small step for me, a giant leap for damselkind!
Här är mitt första blogginlägg…någonsin. Woop-di-doo!
Kommer antagligen skriva om min första krönika inom en snart framtid, samt ett par rapporter om tidigare workshops (vi har designat sällskapsspel… många sällskapsspel… av varierande kvalité).
Tyvärr har jag en novell som pockar.
Mitt odt-dokument som ser skrämmande blankt ut just nu…
*** Edit *** Det blev inte så mycket skrivet…..

Tasteful Games
So I’m starting a new blog on behalf of the startup I am involved in – Tasteful Games.
We’re a small company, currently 6 people who are planning to make games, both analogue and digital. All of us who work here are students of game design at Uppsala University and we love games far too much to do just video games or just board games.
There are other reasons too of course. Board gaming is currently where it’s at with a market on the […]

Tasteful Games
So I’m starting a new blog on behalf of the startup I am involved in – Tasteful Games.
We’re a small company, currently 6 people who are planning to make games, both analogue and digital. All of us who work here are students of game design at Uppsala University and we love games far too much to do just video games or just board games.
There are other reasons too of course. Board gaming is currently where it’s at with a market on the […]

Tasteful Games
So I’m starting a new blog on behalf of the startup I am involved in – Tasteful Games.
We’re a small company, currently 6 people who are planning to make games, both analogue and digital. All of us who work here are students of game design at Uppsala University and we love games far too much to do just video games or just board games.
There are other reasons too of course. Board gaming is currently where it’s at with a market on the […]

Tasteful Games
So I’m starting a new blog on behalf of the startup I am involved in – Tasteful Games.
We’re a small company, currently 6 people who are planning to make games, both analogue and digital. All of us who work here are students of game design at Uppsala University and we love games far too much to do just video games or just board games.
There are other reasons too of course. Board gaming is currently where it’s at with a market on the […]
Pen in Flames take 2!
Take 2, ladies and gents! I thought I could upload images of my sketches through my phone the other day, which I know I’ve done before! But no… So a new try today! So why a redesign on Cinderella’s Carriage you ask? Because why not, I say! I am a … – Läs hela inlägget här
Pen in Flames take 2!
Take 2, ladies and gents! I thought I could upload images of my sketches through my phone the other day, which I know I’ve done before! But no… So a new try today! So why a redesign on Cinderella’s Carriage you ask? Because why not, I say! I am a … – Läs hela inlägget här