Browsing 'Graphics': Posts from Game Design and Graphics

3D environment finished!

Hello again, sorry for being so terribly bad at updating lately! To be fair it hasn’t happened so much since I last updated, so you haven’t missed a lot.
But I finished my 3D environment! I quite like how it turned out.

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Program: Graphics

3D environment finished!

Hello again, sorry for being so terribly bad at updating lately! To be fair it hasn’t happened so much since I last updated, so you haven’t missed a lot.
But I finished my 3D environment! I quite like how it turned out.

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Program: Graphics

Första mötet

Vi har haft ett första möte där gruppen diskuterade vilka förbättringar vi kunde göra för spelet, som att etablera hur spelarens highscore mäts och hur vi kan motivera spelaren till att spela vidare. När vi fastslog flera olika designval så begav sig alla hem och jobbade hemifrån samtidigt som vi pratade över Skype om hur vår one-page dokument skulle se ut. Där vi ska korsa storyboard för att dra till sig uppmärksamhet och sedan göra en mind-mapp med relevant information […]

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Program: Graphics

Första mötet

Vi har haft ett första möte där gruppen diskuterade vilka förbättringar vi kunde göra för spelet, som att etablera hur spelarens highscore mäts och hur vi kan motivera spelaren till att spela vidare. När vi fastslog flera olika designval så begav sig alla hem och jobbade hemifrån samtidigt som vi pratade över Skype om hur vår one-page dokument skulle se ut. Där vi ska korsa storyboard för att dra till sig uppmärksamhet och sedan göra en mind-mapp med relevant information […]

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Program: Graphics

Testing testing

1… 2… 3..!

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Program: Graphics

Testing testing

1… 2… 3..!

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Program: Graphics

Välja Koncept

 
Första dagen av vårt nya projekt påbörjades av en föreläsning av vår lärare där han talade om det nya projektet och dess kriterier men testade även oss genom att se om vi klarade av att hålla en “elevator pitch”, om vårt koncept, utan förvarning.
 
I denna kurs så ska vi välja ett av våra klasskamraters koncept och producera ett spel av det. Vi valde ett spel som heter Mermaid River, kort förklarat, som är ett spel där du spelar Captain Skip […]

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Program: Graphics

Välja Koncept

 
Första dagen av vårt nya projekt påbörjades av en föreläsning av vår lärare där han talade om det nya projektet och dess kriterier men testade även oss genom att se om vi klarade av att hålla en “elevator pitch”, om vårt koncept, utan förvarning.
 
I denna kurs så ska vi välja ett av våra klasskamraters koncept och producera ett spel av det. Vi valde ett spel som heter Mermaid River, kort förklarat, som är ett spel där du spelar Captain Skip […]

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Program: Graphics

Nihteana Timelapse

I had a go at rendering a timelapse video of the concept art painting I created for Nihteana. I had not thought of taking screens until I had already started and painted in base colours, but I had not spent much time on it until then.
Anyway here it is!

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Program: Graphics

Nihteana Timelapse

I had a go at rendering a timelapse video of the concept art painting I created for Nihteana. I had not thought of taking screens until I had already started and painted in base colours, but I had not spent much time on it until then.
Anyway here it is!

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Program: Graphics

Last week, The final countdown!

This week was the final week for the course, so this was my final assignment. We got two things we had to do. One already drawn environment that we had to shade and one rough sketch we had to make solid. This assignment was pretty fun to do but took up a lot of time. Mostly because I’ve had a few problems with my tablet, first losing my pen and then the actual tablet deciding not to work. So everything […]

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Program: Graphics

Last week, The final countdown!

This week was the final week for the course, so this was my final assignment. We got two things we had to do. One already drawn environment that we had to shade and one rough sketch we had to make solid. This assignment was pretty fun to do but took up a lot of time. Mostly because I’ve had a few problems with my tablet, first losing my pen and then the actual tablet deciding not to work. So everything […]

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Program: Graphics

Adam Stormstjärna & det förlorade arvet is to be released in 2016!

I am so happy and excited  at the moment, as I just found out that the book Adam Stormstjärna & det förlorade arvet that I made illustrations for in the spring of 2014 has found its way to the internet! The book is to be released sometime during 2016, and it already has a webpage that you can find here, as well as a TEASER TRAILER! I mean, how awesome is that?! 😀
Cheers!

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Program: Graphics

Adam Stormstjärna & det förlorade arvet is to be released in 2016!

I am so happy and excited  at the moment, as I just found out that the book Adam Stormstjärna & det förlorade arvet that I made illustrations for in the spring of 2014 has found its way to the internet! The book is to be released sometime during 2016, and it already has a webpage that you can find here, as well as a TEASER TRAILER! I mean, how awesome is that?! 😀
Cheers!

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Program: Graphics

Release

We have been working hard both before Christmas and over the last few days, but now we are impatiently sitting at school waiting to make the release that is required for the course we are currently taking.
We have a build that is complete and we are just now starting to upload everything and getting ready to send it out! We are super excited and hope that you will like it! 🙂

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Program: Graphics

Release

We have been working hard both before Christmas and over the last few days, but now we are impatiently sitting at school waiting to make the release that is required for the course we are currently taking.
We have a build that is complete and we are just now starting to upload everything and getting ready to send it out! We are super excited and hope that you will like it! 🙂

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Program: Graphics

A whole new wooorld, week 6 shading

This week my assignment were to correctly shade my character and place it in a believable scene. For me, this was an unbelievable hard assignment to do. I had absolutely no experience of shadowing, specially since I pretty much learnt how to draw at all from this course. And me being really indecisive about what environment to place Sam in, made it even more impossibly hard for me. Finally I chose to place Sam in an alleyway, in the moment […]

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Program: Graphics

A whole new wooorld, week 6 shading

This week my assignment were to correctly shade my character and place it in a believable scene. For me, this was an unbelievable hard assignment to do. I had absolutely no experience of shadowing, specially since I pretty much learnt how to draw at all from this course. And me being really indecisive about what environment to place Sam in, made it even more impossibly hard for me. Finally I chose to place Sam in an alleyway, in the moment […]

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Program: Graphics

Oh boy, the blog neglect is off the charts!

Oh hello dear blog!
It turns out this blog have suffered from a severe case of neglect, I think maybe it is about time to change that, at least for a little bit.
So, to summarize what have happened since the last blog post.
We have attended our first year of GGC (Gotland Game Conference)

We created the game Colors of the wind, and we won Almedalen award! Which means that our game is being on display for all to see and play in […]

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Program: Graphics

Oh boy, the blog neglect is off the charts!

Oh hello dear blog!
It turns out this blog have suffered from a severe case of neglect, I think maybe it is about time to change that, at least for a little bit.
So, to summarize what have happened since the last blog post.
We have attended our first year of GGC (Gotland Game Conference)

We created the game Colors of the wind, and we won Almedalen award! Which means that our game is being on display for all to see and play in […]

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Program: Graphics

Texturing

Recently I have been serving as the assistant of our environment artist, helping him out with finishing the environment assets for Lord Valac’s new room. I have done a few sprites that he will use for spell effects, but mostly I have been working on painting textures.
When we felt that we were falling too far behind schedule, due to all the things we have had to redo or had problems with, we decided to write down every single asset that […]

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Program: Graphics

Texturing

Recently I have been serving as the assistant of our environment artist, helping him out with finishing the environment assets for Lord Valac’s new room. I have done a few sprites that he will use for spell effects, but mostly I have been working on painting textures.
When we felt that we were falling too far behind schedule, due to all the things we have had to redo or had problems with, we decided to write down every single asset that […]

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Program: Graphics

Concept Art – Week 6 + 7

So these past weeks we have been working on character design assignments for an Alice in Wonderland-themed car commercial about a woman from the ordinary world who falls/dreams herself into the colourful and festive Wonderland. We had the script and some simple keywords to work with but besides that it was very much up to us to find a style. So first off we assembled a moodboard to establish the overall direction we wanted to go for (go go Pinterest-powers, activate!)

I […]

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Program: Graphics

Concept Art – Week 6 + 7

So these past weeks we have been working on character design assignments for an Alice in Wonderland-themed car commercial about a woman from the ordinary world who falls/dreams herself into the colourful and festive Wonderland. We had the script and some simple keywords to work with but besides that it was very much up to us to find a style. So first off we assembled a moodboard to establish the overall direction we wanted to go for (go go Pinterest-powers, activate!)

I […]

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Program: Graphics