Author Archives: Stella Nyberg Brodda

About Stella Nyberg Brodda

2016 Graphics

Blog 5

 This week I have been reworking the main character in our game. As I previously mentioned, our other artist recently left, and she was the one who made the main concept and sprite for the character. However, now when we are approaching the end of the project we see that we need to rework some of the assets.
The original concept document said that the main character was supposed to be an elderly woman. We decided to stick with this concept.
However, […]

/ Comments Off on Blog 5
Program: Graphics

Blog 5

 This week I have been reworking the main character in our game. As I previously mentioned, our other artist recently left, and she was the one who made the main concept and sprite for the character. However, now when we are approaching the end of the project we see that we need to rework some of the assets.
The original concept document said that the main character was supposed to be an elderly woman. We decided to stick with this concept.
However, […]

/ Comments Off on Blog 5
Program: Graphics

Blog 4

This week I have once more been dealing with the trouble of not having a working tablet. Earlier I thought it was the cable, but it was more complicated than that.

I have been working on a lot this week, but what I have been spending most time on, is once more the fire-bird. This time, I have been working more on the colour, and making it look like it is burning and this is how I did it:
Last time I […]

/ Comments Off on Blog 4
Program: Graphics

Blog 4

This week I have once more been dealing with the trouble of not having a working tablet. Earlier I thought it was the cable, but it was more complicated than that.

I have been working on a lot this week, but what I have been spending most time on, is once more the fire-bird. This time, I have been working more on the colour, and making it look like it is burning and this is how I did it:
Last time I […]

/ Comments Off on Blog 4
Program: Graphics

Blog 3

This week I have been working on yet another enemy, but this time it was a bit different from last time. This time, I did not do the concept myself, and now I am going to talk about how that worked out for me.
At first we were two graphic artists in my group. Unfortunatley our number got a bit shortened when one of us left, and now I am here with the rest of our work. I really do hope […]

/ Comments Off on Blog 3
Program: Graphics

Blog 3

This week I have been working on yet another enemy, but this time it was a bit different from last time. This time, I did not do the concept myself, and now I am going to talk about how that worked out for me.
At first we were two graphic artists in my group. Unfortunatley our number got a bit shortened when one of us left, and now I am here with the rest of our work. I really do hope […]

/ Comments Off on Blog 3
Program: Graphics

Blog 2

 
This week I have worked with making something we in our group chose to call “health visual visual”. To be honest I don’t really remember why it got that name, but it is basically the HP of the player. Even though we have instant death when the player gets hit by a projectile, the player gets reborn (often because they want to use a powerup) and in order to balance it out we decided that you can’t be reborn too […]

/ Comments Off on Blog 2
Program: Graphics

Blog 2

 
This week I have worked with making something we in our group chose to call “health visual visual”. To be honest I don’t really remember why it got that name, but it is basically the HP of the player. Even though we have instant death when the player gets hit by a projectile, the player gets reborn (often because they want to use a powerup) and in order to balance it out we decided that you can’t be reborn too […]

/ Comments Off on Blog 2
Program: Graphics

Blog 1

This week I have been working on a concept and sprite for one of the enemies in our game. There are three kind of enemies, all that shoots differents kinds of bullets (electric, fire and ice). The theme of the game is supposed to be inspired by Hinduism in some sort of way, without stepping on anybody’s toes. That is why we have taken the more relaxed approach of “artstyles in Hinduistic countries”.
 
The enemy I started working on was supposed […]

/ Comments Off on Blog 1
Program: Graphics

Blog 1

This week I have been working on a concept and sprite for one of the enemies in our game. There are three kind of enemies, all that shoots differents kinds of bullets (electric, fire and ice). The theme of the game is supposed to be inspired by Hinduism in some sort of way, without stepping on anybody’s toes. That is why we have taken the more relaxed approach of “artstyles in Hinduistic countries”.
 
The enemy I started working on was supposed […]

/ Comments Off on Blog 1
Program: Graphics

Välkommen till min nya blogg!

Mitt första inlägg.

/ Comments Off on Välkommen till min nya blogg!
Program: Graphics

Välkommen till min nya blogg!

Mitt första inlägg.

/ Comments Off on Välkommen till min nya blogg!
Program: Graphics