Author Archives: Mimoun Arnaud

About Mimoun Arnaud

2016 Project Management

Game Design 2 – Sound design of the Music of the game : The logic behing it (Team Leviathan)

Author : Arnaud Mimoun
 For this week’s blog I’ll talk about the struggles I had to work on the music of our game.
For this major asset I made a total of 3 loops, each one’s preceded with a segment off music to create transition between each loops that compose the music of our game :
 

Here is the original music from which comes the loops and segment of music.

   I as Producer, Project Manager and Sound Designer of our game […]

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Game Design 2 – Sound design of the Music of the game : The logic behing it (Team Leviathan)

Author : Arnaud Mimoun
 For this week’s blog I’ll talk about the struggles I had to work on the music of our game.
For this major asset I made a total of 3 loops, each one’s preceded with a segment off music to create transition between each loops that compose the music of our game :
 

Here is the original music from which comes the loops and segment of music.

   I as Producer, Project Manager and Sound Designer of our game […]

/ Comments Off on Game Design 2 – Sound design of the Music of the game : The logic behing it (Team Leviathan)

Game Design 2 – Sound design of the player’s shield bouncing projectiles (Team Leviathan)

 Author : Arnaud Mimoun
  For this week’s blog I’ll talk about the sound design I worked on concerning the sound that the player’s avatar make when they get hit by a projectile and take damage.
For this asset I made a total of 3 sounds :
 

Here is the first sound

Here is the second sound

Here is the third sound

Here is the fourth sound

Here is the fifth sound

Here is the sixth sound

Here is the seventh […]

/ Comments Off on Game Design 2 – Sound design of the player’s shield bouncing projectiles (Team Leviathan)

Game Design 2 – Sound design of the player’s shield bouncing projectiles (Team Leviathan)

 Author : Arnaud Mimoun
  For this week’s blog I’ll talk about the sound design I worked on concerning the sound that the player’s avatar make when they get hit by a projectile and take damage.
For this asset I made a total of 3 sounds :
 

Here is the first sound

Here is the second sound

Here is the third sound

Here is the fourth sound

Here is the fifth sound

Here is the sixth sound

Here is the seventh […]

/ Comments Off on Game Design 2 – Sound design of the player’s shield bouncing projectiles (Team Leviathan)

Game Design 2 – Sound design of the player taking damage (Team Leviathan)

Author : Arnaud Mimoun
   For this week’s blog I’ll talk about the sound design I worked on concerning the sound that the player’s avatar make when they get hit by a projectile and take damage.
For this asset I made a total of 3 sounds :

Here is the first sound

Here is the second sound

Here is the third sound

 I as Producer, Project Manager and Sound Designer of our game was charged to build the sounds of our game. Just like […]

/ Comments Off on Game Design 2 – Sound design of the player taking damage (Team Leviathan)

Game Design 2 – Sound design of the player taking damage (Team Leviathan)

Author : Arnaud Mimoun
   For this week’s blog I’ll talk about the sound design I worked on concerning the sound that the player’s avatar make when they get hit by a projectile and take damage.
For this asset I made a total of 3 sounds :

Here is the first sound

Here is the second sound

Here is the third sound

 I as Producer, Project Manager and Sound Designer of our game was charged to build the sounds of our game. Just like […]

/ Comments Off on Game Design 2 – Sound design of the player taking damage (Team Leviathan)

Game Design 2 – Sound design of the Net-bouncing (Team Leviathan)

Author : Arnaud Mimoun
   For this week’s blog I’ll talk about the sound design I worked on concerning the sound that the projectiles of the game make when they bounce on the net/border of the screen.
For this asset I made a total of 4 sounds :
 

Here is the first sound

Here is the second sound

Here is the third sound

Here is the last sound

 
 I as Producer, Project Manager and Sound Designer of our game was charged […]

/ Comments Off on Game Design 2 – Sound design of the Net-bouncing (Team Leviathan)

Game Design 2 – Sound design of the Net-bouncing (Team Leviathan)

Author : Arnaud Mimoun
   For this week’s blog I’ll talk about the sound design I worked on concerning the sound that the projectiles of the game make when they bounce on the net/border of the screen.
For this asset I made a total of 4 sounds :
 

Here is the first sound

Here is the second sound

Here is the third sound

Here is the last sound

 
 I as Producer, Project Manager and Sound Designer of our game was charged […]

/ Comments Off on Game Design 2 – Sound design of the Net-bouncing (Team Leviathan)

Game Design 2 – Sound design of the GUI (Team Leviathan)

Author : Arnaud Mimoun
  The assets that I am going to review this week are the 3 sounds of our Menu.

There a sound for when you are pressing a button of the menu 
One for when you are going back on the menu 
And finally one for when you launch the game 

   I as Producer, Project Manager and Sound Designer of our game was charged to build the sounds of our game. Just like all the sounds in our […]

/ Comments Off on Game Design 2 – Sound design of the GUI (Team Leviathan)

Game Design 2 – Sound design of the GUI (Team Leviathan)

Author : Arnaud Mimoun
  The assets that I am going to review this week are the 3 sounds of our Menu.

There a sound for when you are pressing a button of the menu 
One for when you are going back on the menu 
And finally one for when you launch the game 

   I as Producer, Project Manager and Sound Designer of our game was charged to build the sounds of our game. Just like all the sounds in our […]

/ Comments Off on Game Design 2 – Sound design of the GUI (Team Leviathan)