Author Archives: Andreas Rodin
University Projects: Escape Environmental Design
Hey everybody!
This week I’ve been working on the environmental design for a game called Escape. This means that I’ve been working on created game spaces, where the character is supposed to interact with the dangers and objectives of our game.
We are in need of these rooms for our level editor to quickly be able to create our levels, these levels are supposed to be creating the difficulty of the game and as the player progresses the room design need to […]
University Projects: Escape Environmental Design
Hey everybody!
This week I’ve been working on the environmental design for a game called Escape. This means that I’ve been working on created game spaces, where the character is supposed to interact with the dangers and objectives of our game.
We are in need of these rooms for our level editor to quickly be able to create our levels, these levels are supposed to be creating the difficulty of the game and as the player progresses the room design need to […]
University Projects: Escape 2.0
Hey everyone!
Started on a new university project and we are supposed to be keeping a weekly blog up so I guess I will start here. In this project my role is that of a Designer and Artist. I fill in niches and help getting bigger parts done most of the time right now though.
So this week my work has been separated into 2 different artifacts if we could say that. My job is to finish both the elevator pitch and […]
University Projects: Escape 2.0
Hey everyone!
Started on a new university project and we are supposed to be keeping a weekly blog up so I guess I will start here. In this project my role is that of a Designer and Artist. I fill in niches and help getting bigger parts done most of the time right now though.
So this week my work has been separated into 2 different artifacts if we could say that. My job is to finish both the elevator pitch and […]
University Projects: Escape 2.0
Hey everyone!
Started on a new university project (Surpriiiiiise!) and we are supposed to be keeping a weekly blog up so I guess I will start here. In this project my role is that of a Designer and Artist. I fill in niches and help getting bigger parts done most of the time right now though.
So this week my work has been separated into 2 different artifacts if we could say that. My job is to finish both the elevator pitch […]
University Projects: Escape 2.0
Hey everyone!
Started on a new university project (Surpriiiiiise!) and we are supposed to be keeping a weekly blog up so I guess I will start here. In this project my role is that of a Designer and Artist. I fill in niches and help getting bigger parts done most of the time right now though.
So this week my work has been separated into 2 different artifacts if we could say that. My job is to finish both the elevator pitch […]
Sketches & Art: Shaman almost done
Have had lots of university stuff on my hand, but I got time to finsih this and use it as a hand in. So that was really nice 🙂
Background could have more time spend into it, especially the back wall. Problem is I’m working in way to many pixels on this picture (It’s about 3000×3000) meaning it takes alot of time to use smudge tool on it.
Anyway going to just drop it here and I hope you all have […]
Sketches & Art: Shaman almost done
Have had lots of university stuff on my hand, but I got time to finsih this and use it as a hand in. So that was really nice 🙂
Background could have more time spend into it, especially the back wall. Problem is I’m working in way to many pixels on this picture (It’s about 3000×3000) meaning it takes alot of time to use smudge tool on it.
Anyway going to just drop it here and I hope you all have […]
Sketches & Art: Shaman almost done
Have had lots of university stuff on my hand, but I got time to finsih this and use it as a hand in. So that was really nice
Background could have more time spend into it, especially the back wall. Problem is I’m working in way to many pixels on this picture (It’s about 3000×3000) meaning it takes alot of time to use smudge tool on it.
Anyway going to just drop it here and I hope you all […]
Sketches & Art: Shaman almost done
Have had lots of university stuff on my hand, but I got time to finsih this and use it as a hand in. So that was really nice
Background could have more time spend into it, especially the back wall. Problem is I’m working in way to many pixels on this picture (It’s about 3000×3000) meaning it takes alot of time to use smudge tool on it.
Anyway going to just drop it here and I hope you all […]
Uni projects: cowboy construction
Hello Everyone.
This month we had a final assignment for a course. It’s a combination of 2 different assignments and this is one of the halfs.
The work we had to do was take this sketch and make a clear construction for it.
So this is what I winded up with:
Without Background:
Uni projects: cowboy construction
Hello Everyone.
This month we had a final assignment for a course. It’s a combination of 2 different assignments and this is one of the halfs.
The work we had to do was take this sketch and make a clear construction for it.
So this is what I winded up with:
Without Background:
Uni projects: cowboy construction
Hello Everyone.
This month we had a final assignment for a course. It’s a combination of 2 different assignments and this is one of the halfs.
The work we had to do was take this sketch and make a clear construction for it.
So this is what I winded up with:
Without Background:
Uni projects: cowboy construction
Hello Everyone.
This month we had a final assignment for a course. It’s a combination of 2 different assignments and this is one of the halfs.
The work we had to do was take this sketch and make a clear construction for it.
So this is what I winded up with:
Without Background:
Sketches & Art: japaneese background WIP
Todays work, I’m currently very content with it.but there is atm very little detail.
Feedback appreciated
Sketches & Art: japaneese background WIP
Todays work, I’m currently very content with it.but there is atm very little detail.
Feedback appreciated
Sketches & Art: Shaman WIP
More painting ^^
this time I’ve been working with pretty much everything. gonna add a lot of pictures here to depict my workflow
First I made dynamic lines, to catch the movement of the character (My head got all scribbled over and erased during a later stage so it looks really weird.
Then I started constructing it, What i did was i first fleshed out the body, made the torso and the hip section and combining them. After that I […]
Sketches & Art: Shaman WIP
More painting ^^
this time I’ve been working with pretty much everything. gonna add a lot of pictures here to depict my workflow
First I made dynamic lines, to catch the movement of the character (My head got all scribbled over and erased during a later stage so it looks really weird.
Then I started constructing it, What i did was i first fleshed out the body, made the torso and the hip section and combining them. After that I […]
Sketches & Art
Hello everyone!
Been Doing some painting lately And just Wanted to share Some of it
.
it is just a training pic for doing shadows but Ithink ir’s a step in the right direction compared to my other picture :p
have a good one from a Van and a game designer.
Sketches & Art
Hello everyone!
Been Doing some painting lately And just Wanted to share Some of it
.
it is just a training pic for doing shadows but Ithink ir’s a step in the right direction compared to my other picture :p
have a good one from a Van and a game designer.
University Projects: Lighting and Shadows
Hello, This week I’ve been working on shadows and lighting to create a refined verision of the picture i posted last week. At the moment I’m not done with the bbackground, but that will come soon, just wanted to post out an update :p
There are still some points i could refine (like the hair for example) But I like the rest of it.
University Projects: Lighting and Shadows
Hello, This week I’ve been working on shadows and lighting to create a refined verision of the picture i posted last week. At the moment I’m not done with the bbackground, but that will come soon, just wanted to post out an update :p
There are still some points i could refine (like the hair for example) But I like the rest of it.