Author Archives: Adam Lundgren
Beta Presentation, Week 5
So this week has been interesting in several ways.
To start with we have had both good and bad news. The good news is that we are almost done with the project. We think we have done what we originally thought we would do but, here comes the bad news, we are still missing out on some of the art.
This might have been because of lacing communication but also because our artist is the only artist and he has been […]
Beta Presentation, Week 5
So this week has been interesting in several ways.
To start with we have had both good and bad news. The good news is that we are almost done with the project. We think we have done what we originally thought we would do but, here comes the bad news, we are still missing out on some of the art.
This might have been because of lacing communication but also because our artist is the only artist and he has been […]
Sounds, Week 4
So this week has been long, A long week means we have had a lot of things to do, which is good.
We started the week of by having a playtesting with the class again. This time it was really good compared to last time. We got a lot of good feedback and we had fixed a lot from the last time we got feedback. However we had not added sound!
What?
So this week my assignment, except from calling to meetings […]
Sounds, Week 4
So this week has been long, A long week means we have had a lot of things to do, which is good.
We started the week of by having a playtesting with the class again. This time it was really good compared to last time. We got a lot of good feedback and we had fixed a lot from the last time we got feedback. However we had not added sound!
What?
So this week my assignment, except from calling to meetings […]
Alpha, Play testing. Week 3.
What?
So last week i talked about how important taking notes and documenting are. I would like to continue a little bit on that road. This week we did have an open playtesing of all the games that was beeing created in class. Our game, Brun witch burn, got played by approximately twenty people. With this came a lot of feedback, good and bad. My job was to take notes try to see what people likes and disliked. We only had […]
Alpha, Play testing. Week 3.
What?
So last week i talked about how important taking notes and documenting are. I would like to continue a little bit on that road. This week we did have an open playtesing of all the games that was beeing created in class. Our game, Brun witch burn, got played by approximately twenty people. With this came a lot of feedback, good and bad. My job was to take notes try to see what people likes and disliked. We only had […]
Structuring the Documents, Week 2
What?
So last week i described how everyone we’re going to use SCRUM. I also told you that some people did not read up on what it is and that kind of leads us to this week’s topics, Structuring the documents. In a project like this, and especially for a project manager, it is not only about the SCRUM chart. Its also about planning meeting, taking notes and with that documenting ideas. All of this is done in different documents to […]
Structuring the Documents, Week 2
What?
So last week i described how everyone we’re going to use SCRUM. I also told you that some people did not read up on what it is and that kind of leads us to this week’s topics, Structuring the documents. In a project like this, and especially for a project manager, it is not only about the SCRUM chart. Its also about planning meeting, taking notes and with that documenting ideas. All of this is done in different documents to […]
Managing a Game Project, week 1
SCRUM
The first week i started out to explain to the group what SCRUM is in more detail. I also explained how we were going to use it togheter with the game concept document we choosed. With this i also got help from Joel.P who has been though some SCRUM in design class with Adam Mayes.
What?
I explained for the group what SCRUM is. I started with the basics like were SCRUM came from and how it got invented. This didnt really matter […]
Managing a Game Project, week 1
SCRUM
The first week i started out to explain to the group what SCRUM is in more detail. I also explained how we were going to use it togheter with the game concept document we choosed. With this i also got help from Joel.P who has been though some SCRUM in design class with Adam Mayes.
What?
I explained for the group what SCRUM is. I started with the basics like were SCRUM came from and how it got invented. This didnt really matter […]