Monthly Archives: January 2018
Speaking at TEDxUppsalaUniversity
… well, spoke rather, as TEDx Uppsala University took place a few months back. But the recordings were just made available so here goes!
Our own Patrick Prax ventured off island back in November to give a talk about co-creation in gaming – how players literally help build the games they play. In it he situates play and modding as important and deeply social forms of cultural participation. The talk highlights often-neglected parts of gaming (such as; community-driven […]
Speaking at TEDxUppsalaUniversity
… well, spoke rather, as TEDx Uppsala University took place a few months back. But the recordings were just made available so here goes!
Our own Patrick Prax ventured off island back in November to give a talk about co-creation in gaming – how players literally help build the games they play. In it he situates play and modding as important and deeply social forms of cultural participation. The talk highlights often-neglected parts of gaming (such as; community-driven […]
Through the Fire and the Flames – Jam game
Click here to download a .zip of the game
This game was made in collaboration with Cai Songqiao, Clara Cox, Hangning Zhang, Matthias Jannidis and Shifat ul Kabir Siam, as part of the “Winter Game Jam”, an event organized by the student union of Uppsala University, Campus Gotland.
The theme of the jam was “Liar liar, pants on fire”, and we had 24 hours, starting at 3pm, to create a game with any IDE (we chose Unity since we wanted to learn […]
Through the Fire and the Flames – Jam game
Click here to download a .zip of the game
This game was made in collaboration with Cai Songqiao, Clara Cox, Hangning Zhang, Matthias Jannidis and Shifat ul Kabir Siam, as part of the “Winter Game Jam”, an event organized by the student union of Uppsala University, Campus Gotland.
The theme of the jam was “Liar liar, pants on fire”, and we had 24 hours, starting at 3pm, to create a game with any IDE (we chose Unity since we wanted to learn […]
Panick at Restaurant! – Jam game
Click here to download a .zip for the game
This game was made in collaboration with Adam Olsson, Alexander Sinn, Cai Songqiao, Karl Poll, Lina Femling and Patrik Lindkvist, as part of “My first game jam”, an event organized by the student union of Uppsala University, Campus Gotland.
The theme of the jam was “You had one job”, and we had about eight hours to create a game in GameMaker : Studio. The quality of the code was therefore mediocre and, […]
Panick at Restaurant! – Jam game
Click here to download a .zip for the game
This game was made in collaboration with Adam Olsson, Alexander Sinn, Cai Songqiao, Karl Poll, Lina Femling and Patrik Lindkvist, as part of “My first game jam”, an event organized by the student union of Uppsala University, Campus Gotland.
The theme of the jam was “You had one job”, and we had about eight hours to create a game in GameMaker : Studio. The quality of the code was therefore mediocre and, […]
Simple fighting game
This game was made on my free time to experiment and get better at using GameMaker : Studio. During its conception, I learned about creating animations (since I made all the assets myself), coding simple shaders, designing AI and state machines, as well as getting information from .ini files.
The game was more about the technical side of things and didn’t focus as much on the creative part of game development, however, I still had a clear goal in […]
Simple fighting game
This game was made on my free time to experiment and get better at using GameMaker : Studio. During its conception, I learned about creating animations (since I made all the assets myself), coding simple shaders, designing AI and state machines, as well as getting information from .ini files.
The game was more about the technical side of things and didn’t focus as much on the creative part of game development, however, I still had a clear goal in […]