Daily Archives: January 1, 2018

Through the Fire and the Flames – Jam game

Click here to download a .zip of the game
This game was made in collaboration with Cai Songqiao, Clara Cox, Hangning Zhang, Matthias Jannidis and Shifat ul Kabir Siam, as part of the “Winter Game Jam”, an event organized by the student union of Uppsala University, Campus Gotland.
The theme of the jam was “Liar liar, pants on fire”, and we had 24 hours, starting at 3pm, to create a game with any IDE (we chose Unity since we wanted to learn […]

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Program: Programming

Through the Fire and the Flames – Jam game

Click here to download a .zip of the game
This game was made in collaboration with Cai Songqiao, Clara Cox, Hangning Zhang, Matthias Jannidis and Shifat ul Kabir Siam, as part of the “Winter Game Jam”, an event organized by the student union of Uppsala University, Campus Gotland.
The theme of the jam was “Liar liar, pants on fire”, and we had 24 hours, starting at 3pm, to create a game with any IDE (we chose Unity since we wanted to learn […]

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Program: Programming

Panick at Restaurant! – Jam game

Click here to download a .zip for the game
This game was made in collaboration with Adam Olsson, Alexander Sinn, Cai Songqiao, Karl Poll, Lina Femling and Patrik Lindkvist, as part of “My first game jam”, an event organized by the student union of Uppsala University, Campus Gotland.
The theme of the jam was “You had one job”, and we had about eight hours to create a game in GameMaker : Studio. The quality of the code was therefore mediocre and, […]

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Program: Programming

Panick at Restaurant! – Jam game

Click here to download a .zip for the game
This game was made in collaboration with Adam Olsson, Alexander Sinn, Cai Songqiao, Karl Poll, Lina Femling and Patrik Lindkvist, as part of “My first game jam”, an event organized by the student union of Uppsala University, Campus Gotland.
The theme of the jam was “You had one job”, and we had about eight hours to create a game in GameMaker : Studio. The quality of the code was therefore mediocre and, […]

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Program: Programming

Simple fighting game

This game was made on my free time to experiment and get better at using GameMaker : Studio. During its conception, I learned about creating animations (since I made all the assets myself), coding simple shaders, designing AI and state machines, as well as getting information from .ini files.

The game was more about the technical side of things and didn’t focus as much on the creative part of game development, however, I still had a clear goal in […]

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Program: Programming

Simple fighting game

This game was made on my free time to experiment and get better at using GameMaker : Studio. During its conception, I learned about creating animations (since I made all the assets myself), coding simple shaders, designing AI and state machines, as well as getting information from .ini files.

The game was more about the technical side of things and didn’t focus as much on the creative part of game development, however, I still had a clear goal in […]

/ Comments Off on Simple fighting game
Program: Programming