Daily Archives: February 26, 2015
Boxes, computers and aliens – oh my!
A lot of nothing happened this last week in terms of work for the space shooter. I was supposed to create props for the game that would serve as guidelines for the visual style the other graphic artists in the group should be going for and looking back to whenever they would create props of their own. Embarassingly enough I only produced two props, basically. Firstly I began To design the basic design of a box to but in the […]
Boxes, computers and aliens – oh my!
A lot of nothing happened this last week in terms of work for the space shooter. I was supposed to create props for the game that would serve as guidelines for the visual style the other graphic artists in the group should be going for and looking back to whenever they would create props of their own. Embarassingly enough I only produced two props, basically. Firstly I began To design the basic design of a box to but in the […]
Player Avatar Design
Another week has passed, and it’s time to write down the current process of building up a game, piece by piece. And what is the game my team and I are working on? For starters, it’s called “The Fancy Mansion Heist” (working title) and it’s about a burglar breaking into the luxurious home of Mr. Otto von Fancy. There’s an accomplice waiting for the burglar outside the mansion as well, but they are never seen within the actual game, only […]
Player Avatar Design
Another week has passed, and it’s time to write down the current process of building up a game, piece by piece. And what is the game my team and I are working on? For starters, it’s called “The Fancy Mansion Heist” (working title) and it’s about a burglar breaking into the luxurious home of Mr. Otto von Fancy. There’s an accomplice waiting for the burglar outside the mansion as well, but they are never seen within the actual game, only […]