Daily Archives: December 17, 2013
Spelprogrammering 1, Assignment 1 – Arkanoid remake
Me and Oskar Lidh Frykmark are doing a remake of Arkanoid. We looked at a version of the game and decided what we needed to do.
Gameobjects:
Paddle,
Blocks,
Score (GUI)
Lives (GUI)
Ball,
Optional:
Particle Effects,
Power-Ups/Downs
Things that needs to be done:
Collision,
Score Counter,
Victory/Loose Condition.
Spelprogrammering 1, Assignment 1 – Arkanoid remake
Me and Oskar Lidh Frykmark are doing a remake of Arkanoid. We looked at a version of the game and decided what we needed to do.
Gameobjects:
Paddle,
Blocks,
Score (GUI)
Lives (GUI)
Ball,
Optional:
Particle Effects,
Power-Ups/Downs
Things that needs to be done:
Collision,
Score Counter,
Victory/Loose Condition.
Spelprogrammering 1, Assignment 1 – Arkanoid remake
Me and Oskar Lidh Frykmark are doing a remake of Arkanoid. We looked at a version of the game and decided what we needed to do.
Gameobjects:
Paddle,
Blocks,
Score (GUI)
Lives (GUI)
Ball,
Optional:
Particle Effects,
Power-Ups/Downs
Things that needs to be done:
Collision,
Score Counter,
Victory/Loose Condition.
Spelprogrammering 1, Assignment 1 – Arkanoid remake
Me and Oskar Lidh Frykmark are doing a remake of Arkanoid. We looked at a version of the game and decided what we needed to do.
Gameobjects:
Paddle,
Blocks,
Score (GUI)
Lives (GUI)
Ball,
Optional:
Particle Effects,
Power-Ups/Downs
Things that needs to be done:
Collision,
Score Counter,
Victory/Loose Condition.
Yo-ho
Greetings, I suppose this’ll be my schoolwork blog seeing as I don’t want to make another email.
Over ‘n’ out!
Yo-ho
Greetings, I suppose this’ll be my schoolwork blog seeing as I don’t want to make another email.
Over ‘n’ out!
Spelprogrammering I – Assignment – 1
We’ve decided to make Arkanoid, a simple game where a paddle bounces a ball back and forth in order to destroy bricks at the top of the screen.
Gameobjects:
Paddle,
Blocks,
Score (GUI)
Lives (GUI)
Ball,
Optional:
Particle Effects,
Power-Ups/Downs
Things that needs to be done:
Collision,
Score Counter,
Victory/Loose Cond.
Rules:
We’ve come up with a couple of simple rules:
* Spend AT LEAST 3-4 hours a day during the holidays working on the project.
* All code added has to be commented with the following format: //COMMENT – NAMEOFPERSON
* Always inform the other person when […]
Spelprogrammering I – Assignment – 1
We’ve decided to make Arkanoid, a simple game where a paddle bounces a ball back and forth in order to destroy bricks at the top of the screen.
Gameobjects:
Paddle,
Blocks,
Score (GUI)
Lives (GUI)
Ball,
Optional:
Particle Effects,
Power-Ups/Downs
Things that needs to be done:
Collision,
Score Counter,
Victory/Loose Cond.
Rules:
We’ve come up with a couple of simple rules:
* Spend AT LEAST 3-4 hours a day during the holidays working on the project.
* All code added has to be commented with the following format: //COMMENT – NAMEOFPERSON
* Always inform the other person when […]
Post Alpha
Efter mycket om och men har man nu en blogg. Jag visste in att Google tillhandahöll bloggar så det var ju perfekt för en Google-älskare som jag.
Jag blev just färdig med min map generator i Javascript. Nu ska jag bara optimisera terräng generation.
Sedan fick vi en uppgift i C++ att skapa ett spel, 2 och 2 i grupper. Hand in någonstans i början av Januari.
Hoppas du som läser har en riktigt god jul!
Post Alpha
Efter mycket om och men har man nu en blogg. Jag visste in att Google tillhandahöll bloggar så det var ju perfekt för en Google-älskare som jag.
Jag blev just färdig med min map generator i Javascript. Nu ska jag bara optimisera terräng generation.
Sedan fick vi en uppgift i C++ att skapa ett spel, 2 och 2 i grupper. Hand in någonstans i början av Januari.
Hoppas du som läser har en riktigt god jul!