Browsing 'Swedish Game Awards':
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Awarded! Finally
So the Swedish Game Awards ceremony went down at the 18th of June so here is the update!
After presenting our game, the station was crowded due to the exterior design of the game and a lot of noises coming from the gathered crowd, we were finally ready for the ceremony that would be held the day after. I was getting everything ready for the evening, chosen my outfit and checking with my brother if he was ready to be picked […]
![](http://babel.campusgotland.se/wp-content/uploads/2014/06/img-20140618-wa0023-210x280.jpg)
Awarded! Finally
So the Swedish Game Awards ceremony went down at the 18th of June so here is the update!
After presenting our game, the station was crowded due to the exterior design of the game and a lot of noises coming from the gathered crowd, we were finally ready for the ceremony that would be held the day after. I was getting everything ready for the evening, chosen my outfit and checking with my brother if he was ready to be picked […]
![](http://babel.campusgotland.se/wp-content/uploads/2014/06/SGA_winners_2014-500x373-210x156.jpg)
Swedish Game Awards 2014
The winners of the Swedish Game Awards 2014 has been announced; Defunct and Flash & Crash joins the proud lineup of awarded student projects from Campus Gotland GAME!
1st year project Flash & Crash won the audience hearts and received the Gamer’s Choice award, with the motivation:
The counting of the votes yesterday revealed a close race between two of the contestants. The winning game was instantly pleasing, fun to watch and inspired people to battle it out. […]
![](http://babel.campusgotland.se/wp-content/uploads/2014/06/SGA_winners_2014-500x373-210x156.jpg)
Swedish Game Awards 2014
The winners of the Swedish Game Awards 2014 has been announced; Defunct and Flash & Crash joins the proud lineup of awarded student projects from Campus Gotland GAME!
1st year project Flash & Crash won the audience hearts and received the Gamer’s Choice award, with the motivation:
The counting of the votes yesterday revealed a close race between two of the contestants. The winning game was instantly pleasing, fun to watch and inspired people to battle it out. […]
![](http://stats.wordpress.com/b.gif?host=ashvaganza.wordpress.com&blog=58707323&post=432&subd=ashvaganza&ref=&feed=1)
Swedish Game Awards is up next!
The days are closing in for the Swedish game awards (SGA) event that will be held on the 17th of June. We were nominated for Best Execution in Design and we got the chance to present our game at the event.
We made a few changes to the level after watching people play the game at the GGC, the possibility to fall back into the previous challenge should now have been fixed, and the title screen would hopefully be more clear to […]
![](http://stats.wordpress.com/b.gif?host=ashvaganza.wordpress.com&blog=58707323&post=432&subd=ashvaganza&ref=&feed=1)
Swedish Game Awards is up next!
The days are closing in for the Swedish game awards (SGA) event that will be held on the 17th of June. We were nominated for Best Execution in Design and we got the chance to present our game at the event.
We made a few changes to the level after watching people play the game at the GGC, the possibility to fall back into the previous challenge should now have been fixed, and the title screen would hopefully be more clear to […]
![](http://babel.campusgotland.se/wp-content/uploads/2014/03/sga_gruppbild-210x150.jpg)
(Part 2) Swedish Game Awards Conference 2014 Report – Talks
Another thing that also happens during SGA Conferences is talks from various people in the game industry. Below is a short summary of the talks that I could attend.
Romi Gråhed from DICE had a talk about development of games in general, what pitfalls a developer might run into and some general tips and tricks for better development of games.
Linnea Harrison from DICE has a talk about something that DICE calles Levolution. In short, it’s how you can change a level in […]
![](http://babel.campusgotland.se/wp-content/uploads/2014/03/sga_gruppbild-210x150.jpg)
(Part 2) Swedish Game Awards Conference 2014 Report – Talks
Another thing that also happens during SGA Conferences is talks from various people in the game industry. Below is a short summary of the talks that I could attend.
Romi Gråhed from DICE had a talk about development of games in general, what pitfalls a developer might run into and some general tips and tricks for better development of games.
Linnea Harrison from DICE has a talk about something that DICE calles Levolution. In short, it’s how you can change a level in […]
(Part 1) Swedish Game Awards Conference 2014 Report
Last weekend, Swedish Game Awards Conference 2014 took place in Södertörns Högskola, Stockholm. Me and a couple of other students from Campus Gotland was attending the conference. In the next coming posts, I will give my impressions on the Conference.
I will talk about the talks that was given in the upcoming posts, because there is a lot that can be said about those. The reason to why there aren’t many images in these posts is because my phone decided to […]
(Part 1) Swedish Game Awards Conference 2014 Report
Last weekend, Swedish Game Awards Conference 2014 took place in Södertörns Högskola, Stockholm. Me and a couple of other students from Campus Gotland was attending the conference. In the next coming posts, I will give my impressions on the Conference.
I will talk about the talks that was given in the upcoming posts, because there is a lot that can be said about those. The reason to why there aren’t many images in these posts is because my phone decided to […]