3D Week 6 – Assignment 2 Final
Here we go; the final version of my collect for the second assignment in the 3D1 course. After crunching for a couple of days to make up for the time I lost whilst attending DreamHack Stockholm -14 a couple of weeks back, I managed to finish on time. I had some trouble remembering how to unwrap my model and create the UV-map, but I got some help from teachers and friends to find my way around the program, though that, […]
3D Week 6 – Assignment 2 Final
Here we go; the final version of my collect for the second assignment in the 3D1 course. After crunching for a couple of days to make up for the time I lost whilst attending DreamHack Stockholm -14 a couple of weeks back, I managed to finish on time. I had some trouble remembering how to unwrap my model and create the UV-map, but I got some help from teachers and friends to find my way around the program, though that, […]
Paper prototype
Basicly finished paper prototype, except for the art, witch will be added later.
The yelow thing is the player.
Paper prototype
Basicly finished paper prototype, except for the art, witch will be added later.
The yelow thing is the player.
MY FIRST JAM – GAMEJAM
A couple of days ago I attended my first gamejam, it’s quite of a tradition here at UU, Campus Gotland. Both first, second and third year students get together in teams to make a fully playable game during a couple of hours. The time you get depends on the rules of the jam. This time we had from 10.00 A.M. until 6 P.M. My team consisted of 5 other first year students, me and two other programmers, and three guys […]
MY FIRST JAM – GAMEJAM
A couple of days ago I attended my first gamejam, it’s quite of a tradition here at UU, Campus Gotland. Both first, second and third year students get together in teams to make a fully playable game during a couple of hours. The time you get depends on the rules of the jam. This time we had from 10.00 A.M. until 6 P.M. My team consisted of 5 other first year students, me and two other programmers, and three guys […]
Quickly summing-up
So, I have soon been here at UU, Campus Gotland, for about two months. There has been some stressful times but i’ve truly enjoyed my stay so far.
Our first assignment was to break the game Space invaders down and analyze different objects. We were told to take the objects on the screen and break it down in to 3 different subcategories, objects, properties and behaviors. For an example, the player craft in the game is an object. The speed which the […]
Quickly summing-up
So, I have soon been here at UU, Campus Gotland, for about two months. There has been some stressful times but i’ve truly enjoyed my stay so far.
Our first assignment was to break the game Space invaders down and analyze different objects. We were told to take the objects on the screen and break it down in to 3 different subcategories, objects, properties and behaviors. For an example, the player craft in the game is an object. The speed which the […]
MY FIRST JAM – GAMEJAM
A couple of days ago I attended my first gamejam, it’s quite of a tradition here at UU, Campus Gotland. Both first, second and third year students get together in teams to make a fully playable game during a couple of hours. The time you get depends on the rules of the jam. This time we had from 10.00 A.M. until 6 P.M. My team consisted of 5 other first year students, me and two other programmers, and three guys […]
MY FIRST JAM – GAMEJAM
A couple of days ago I attended my first gamejam, it’s quite of a tradition here at UU, Campus Gotland. Both first, second and third year students get together in teams to make a fully playable game during a couple of hours. The time you get depends on the rules of the jam. This time we had from 10.00 A.M. until 6 P.M. My team consisted of 5 other first year students, me and two other programmers, and three guys […]
My First Jam & Concept-project
Hello you all!
So, long time no see. As always.
The last couple of weeks we have done many minor things and two major things.
The major things:
My First Jam
Concept-project
So, My First Jam is basically an optional assignment all in our program can do. As a First year student this was my first time participating in a game jam. First year students, second year students and third years students make teams and in under 8 hours we are supposed to create a fully […]
My First Jam & Concept-project
Hello you all!
So, long time no see. As always.
The last couple of weeks we have done many minor things and two major things.
The major things:
My First Jam
Concept-project
So, My First Jam is basically an optional assignment all in our program can do. As a First year student this was my first time participating in a game jam. First year students, second year students and third years students make teams and in under 8 hours we are supposed to create a fully […]
Quickly summing-up
So, I have soon been here at UU, Campus Gotland, for about two months. There has been some stressful times but i’ve truly enjoyed my stay so far.
Our first assignment was to break the game Space invaders down and analyze different objects. We were told to take the objects on the screen and break it down in to 3 different subcategories, objects, properties and behaviors. For an example, the player craft in the game is an object. The speed which the […]
Quickly summing-up
So, I have soon been here at UU, Campus Gotland, for about two months. There has been some stressful times but i’ve truly enjoyed my stay so far.
Our first assignment was to break the game Space invaders down and analyze different objects. We were told to take the objects on the screen and break it down in to 3 different subcategories, objects, properties and behaviors. For an example, the player craft in the game is an object. The speed which the […]
3D1 Assignment 2 Complete
The chalice that I have been working on is now handed in,I have done some minor changes to all maps since my last update and here is how it turned out.
Finished Diffuse Map
Finished Normal Map
Finished Specular Map
Screenshots of […]
3D1 Assignment 2 Complete
The chalice that I have been working on is now handed in,I have done some minor changes to all maps since my last update and here is how it turned out.
Finished Diffuse Map
Finished Normal Map
Finished Specular Map
Screenshots of […]
Character Modeling
The time for modeling characters has arrived. I started modeling my gnome in class, unfortunately, I have treatment sessions for my psoriasis during in the afternoon, and have to leave halfway through class, then catch up later with tutorial videos.
I did get some problems, since the tutorial seemed to be from an earlier year, and there seem to be some differences from what we learned in class. I heard from classmates that one of the things I […]
Character Modeling
The time for modeling characters has arrived. I started modeling my gnome in class, unfortunately, I have treatment sessions for my psoriasis during in the afternoon, and have to leave halfway through class, then catch up later with tutorial videos.
I did get some problems, since the tutorial seemed to be from an earlier year, and there seem to be some differences from what we learned in class. I heard from classmates that one of the things I […]
Week 42: 2D Overview and Reflection
This week has taken on a slower pace in comparison with the previous. While we have started working on the 3D modelling for our characters another focus has been to look back on our own work with drawings and painting through the year and reflect on it.
Early on in the 2D course I tried to absorb as much knowledge as I could on method and anatomy along with depth and perspective. It was a frustrating period to overcome, […]
Week 42: 2D Overview and Reflection
This week has taken on a slower pace in comparison with the previous. While we have started working on the 3D modelling for our characters another focus has been to look back on our own work with drawings and painting through the year and reflect on it.
Early on in the 2D course I tried to absorb as much knowledge as I could on method and anatomy along with depth and perspective. It was a frustrating period to overcome, […]
Week 42: 2D Overview and Reflection
This week has taken on a slower pace in comparison with the previous. While we have started working on the 3D modelling for our characters another focus has been to look back on our own work with drawings and painting through the year and reflect on it.
Early on in the 2D course I tried to absorb as much knowledge as I could on method and anatomy along with depth and perspective. It was a frustrating period to overcome, […]
Week 42: 2D Overview and Reflection
This week has taken on a slower pace in comparison with the previous. While we have started working on the 3D modelling for our characters another focus has been to look back on our own work with drawings and painting through the year and reflect on it.
Early on in the 2D course I tried to absorb as much knowledge as I could on method and anatomy along with depth and perspective. It was a frustrating period to overcome, […]
Character Modeling
The time for modeling characters has arrived. I started modeling my gnome in class, unfortunately, I have treatment sessions for my psoriasis during in the afternoon, and have to leave halfway through class, then catch up later with tutorial videos.
I did get some problems, since the tutorial seemed to be from an earlier year, and there seem to be some differences from what we learned in class. I heard from classmates that one of the things I […]
Character Modeling
The time for modeling characters has arrived. I started modeling my gnome in class, unfortunately, I have treatment sessions for my psoriasis during in the afternoon, and have to leave halfway through class, then catch up later with tutorial videos.
I did get some problems, since the tutorial seemed to be from an earlier year, and there seem to be some differences from what we learned in class. I heard from classmates that one of the things I […]