Browsing 'Programming': Posts from Game Design and Programming

A Serious Problem for Serious Games

It’s been a while since I wrote in this blog but it has been a couple of busy weeks. So I’ll give you an update on what I have done and what’s coming.
The problem for serious games that I decided to do was Global Warming. It was a big problem but I felt that the focus on global warming has decreased in late years. That is because I remember it when it was all over the news and everywhere and […]

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Program: Programming

A Serious Problem for Serious Games

It’s been a while since I wrote in this blog but it has been a couple of busy weeks. So I’ll give you an update on what I have done and what’s coming.
The problem for serious games that I decided to do was Global Warming. It was a big problem but I felt that the focus on global warming has decreased in late years. That is because I remember it when it was all over the news and everywhere and […]

/ Comments Off on A Serious Problem for Serious Games
Program: Programming

A Serious Problem for Serious Games

It’s been a while since I wrote in this blog but it has been a couple of busy weeks. So I’ll give you an update on what I have done and what’s coming.
The problem for serious games that I decided to do was Global Warming. It was a big problem but I felt that the focus on global warming has decreased in late years. That is because I remember it when it was all over the news and everywhere and […]

/ Comments Off on A Serious Problem for Serious Games
Program: Programming

A Serious Problem for Serious Games

It’s been a while since I wrote in this blog but it has been a couple of busy weeks. So I’ll give you an update on what I have done and what’s coming.
The problem for serious games that I decided to do was Global Warming. It was a big problem but I felt that the focus on global warming has decreased in late years. That is because I remember it when it was all over the news and everywhere and […]

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Program: Programming

Space Shooter

In preparations for the  next assignment of making a space shooter I’ve been looking in on how to use unity in a space shooter.

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Program: Programming

Space Shooter

In preparations for the  next assignment of making a space shooter I’ve been looking in on how to use unity in a space shooter.

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Program: Programming

Space Shooter

In preparations for the  next assignment of making a space shooter I’ve been looking in on how to use unity in a space shooter.

/ Comments Off on Space Shooter
Program: Programming

Space Shooter

In preparations for the  next assignment of making a space shooter I’ve been looking in on how to use unity in a space shooter.

/ Comments Off on Space Shooter
Program: Programming

Well, it’s a start.

I have just started to try and program something for the first time in a while.
The only programming I’ve ever done before was an extremely basic C++ course in High-school.
I tried to create a standard, but really simplified version of a turn-based RPG combat system.
I got the basic attacks to work like I wanted them too. Then I started to work on the defend-action. Here is where everything went to shit. I couldn’t figure out how to fix so the […]

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Program: Programming

Well, it’s a start.

I have just started to try and program something for the first time in a while.
The only programming I’ve ever done before was an extremely basic C++ course in High-school.
I tried to create a standard, but really simplified version of a turn-based RPG combat system.
I got the basic attacks to work like I wanted them too. Then I started to work on the defend-action. Here is where everything went to shit. I couldn’t figure out how to fix so the […]

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Program: Programming

No i’m not making a “hello world”-joke!

Alright.
After being distracted by the internet cutting out(repeatedly) yesterday i finally got around to make a blog post. 
This blog will either follow me slowly learning to be responsible with my own time, or me complaining about my failure to do so. Only time will tell.
If i feel like it i might write about the video games i play on my spare but i’ll make sure to tag post properly to keep study posts from video game posts unless both a […]

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Program: Programming

No i’m not making a “hello world”-joke!

Alright.
After being distracted by the internet cutting out(repeatedly) yesterday i finally got around to make a blog post. 
This blog will either follow me slowly learning to be responsible with my own time, or me complaining about my failure to do so. Only time will tell.
If i feel like it i might write about the video games i play on my spare but i’ll make sure to tag post properly to keep study posts from video game posts unless both a […]

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Program: Programming

Grey 2.0

Pardon my cursing but jesus fucking christ. I played the Battlefield 4 beta and damn the guys over at Dice must hate colors. I would love to give you some examples but for some reason it doesn’t let me screenshot. The frequent use of the same scale of grey in the game is outraging, I couldn’t tell if it was a lamppost on the road or just a piece of rubble. what happened to the bright colors of Mirrors Edge […]

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Program: Programming

Grey 2.0

Pardon my cursing but jesus fucking christ. I played the Battlefield 4 beta and damn the guys over at Dice must hate colors. I would love to give you some examples but for some reason it doesn’t let me screenshot. The frequent use of the same scale of grey in the game is outraging, I couldn’t tell if it was a lamppost on the road or just a piece of rubble. what happened to the bright colors of Mirrors Edge […]

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Program: Programming

Analysing Board Games During Nightmare Week.

So this week has been tough, mainly because of the three analyses of board games that was due for today in my Advanced Game Design class, but also because Serious Games, the other class I’m reading is unexpectedly ramping up with assignments.
On top of this I got to know earlier this week that Almedalsbiblioteket wanted to exhibit our game Alienation through an arcade machine they are putting up. The installation will be this Saturday, tomorrow at 18:00. This is great […]

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Program: Programming

Analysing Board Games During Nightmare Week.

So this week has been tough, mainly because of the three analyses of board games that was due for today in my Advanced Game Design class, but also because Serious Games, the other class I’m reading is unexpectedly ramping up with assignments.
On top of this I got to know earlier this week that Almedalsbiblioteket wanted to exhibit our game Alienation through an arcade machine they are putting up. The installation will be this Saturday, tomorrow at 18:00. This is great […]

/ Comments Off on Analysing Board Games During Nightmare Week.
Program: Programming

Board Game Analysis

I recently finished a assignment in which we had to work in groups and play three different board games that we then had to analyse and write a report on. We were doing this to better understand how systems work as well as training how to better analyze board games.
I really liked this assignment. Not only because we got to play board games as well as a role playing game but that it gave me the opportunity to train on […]

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Program: Programming

Board Game Analysis

I recently finished a assignment in which we had to work in groups and play three different board games that we then had to analyse and write a report on. We were doing this to better understand how systems work as well as training how to better analyze board games.
I really liked this assignment. Not only because we got to play board games as well as a role playing game but that it gave me the opportunity to train on […]

/ Comments Off on Board Game Analysis
Program: Programming

Board Game Analysis

I recently finished a assignment in which we had to work in groups and play three different board games that we then had to analyse and write a report on. We were doing this to better understand how systems work as well as training how to better analyze board games.
I really liked this assignment. Not only because we got to play board games as well as a role playing game but that it gave me the opportunity to train on […]

/ Comments Off on Board Game Analysis
Program: Programming

Board Game Analysis

I recently finished a assignment in which we had to work in groups and play three different board games that we then had to analyse and write a report on. We were doing this to better understand how systems work as well as training how to better analyze board games.
I really liked this assignment. Not only because we got to play board games as well as a role playing game but that it gave me the opportunity to train on […]

/ Comments Off on Board Game Analysis
Program: Programming

New game project

When they first announced that we would get our first real game project to work on I got pretty excited. What could the genre be? Yeah, none other than a wonderful shoot ‘em up! Boy did my ears get tickled! Before I applied for this education I felt that shoot ‘em ups and RPGs where my types of games to design. Even though shoot ‘em ups may be pretty easy to code and animate and this coming from a rookie […]

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Program: Programming

New game project

When they first announced that we would get our first real game project to work on I got pretty excited. What could the genre be? Yeah, none other than a wonderful shoot ‘em up! Boy did my ears get tickled! Before I applied for this education I felt that shoot ‘em ups and RPGs where my types of games to design. Even though shoot ‘em ups may be pretty easy to code and animate and this coming from a rookie […]

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Program: Programming

Classes, objects and the loop of life

As soon as I stood up this morning, and also the reason for why I got up that early, I immediately wrote down ideas for my current programming project. I woke up with so many great ideas for the program, thanks “sleep”! The program/game I am working on is as of today playable! It is a type of Sissy Fight (social game), so far it’s only playable by hotseat (players take turns on the same computer).
Also, today I have learned alot about […]

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Program: Programming

Classes, objects and the loop of life

As soon as I stood up this morning, and also the reason for why I got up that early, I immediately wrote down ideas for my current programming project. I woke up with so many great ideas for the program, thanks “sleep”! The program/game I am working on is as of today playable! It is a type of Sissy Fight (social game), so far it’s only playable by hotseat (players take turns on the same computer).
Also, today I have learned alot about […]

/ Comments Off on Classes, objects and the loop of life
Program: Programming