Browsing 'Programming': Posts from Game Design and Programming

Professional game designers hard at work


 

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Program: Programming

Professional game designers hard at work


 

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Program: Programming

Professional game designers hard at work


 

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Program: Programming

Professional game designers hard at work


 

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Program: Programming

Game Jam with Mayesrunner

Game Jam with the GAME crew. What an amazing experience. I’m happy with my amazing teammates and the 6 hours we put into our game. And we even won a reward, how wonderful isn’t that?

We had a game jam last Friday. It was called “My first jam” and was centered towards building relationship between new students and older students as well as creating the opportunity to be making games.

The team was really nice. The seniors helped us when we needed […]

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Program: Programming

Game Jam with Mayesrunner

Game Jam with the GAME crew. What an amazing experience. I’m happy with my amazing teammates and the 6 hours we put into our game. And we even won a reward, how wonderful isn’t that?

We had a game jam last Friday. It was called “My first jam” and was centered towards building relationship between new students and older students as well as creating the opportunity to be making games.

The team was really nice. The seniors helped us when we needed […]

/ Comments Off on Game Jam with Mayesrunner
Program: Programming

Backlog on the previous weeks

So somewhere along the lines I forgot about blogging about school stuff and went on the do my own analyses of games. Here are some snippets and thoughts behind the recent weeks.In the recent 3 weeks we’ve actually had quite a lot work done. Assignments to be presented the day after receiving them, writing of essays. So I’m just gonna write about the recent happenings and my thoughts/reflection on them.
SissyfightWe played Sissyfight and then we added a new mechanics to […]

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Program: Programming

Backlog on the previous weeks

So somewhere along the lines I forgot about blogging about school stuff and went on the do my own analyses of games. Here are some snippets and thoughts behind the recent weeks.In the recent 3 weeks we’ve actually had quite a lot work done. Assignments to be presented the day after receiving them, writing of essays. So I’m just gonna write about the recent happenings and my thoughts/reflection on them.
SissyfightWe played Sissyfight and then we added a new mechanics to […]

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Program: Programming

Preparations for My First Game Jam

Quite unexpectedly, I got an email about an upcoming planned Game Jam event (as part of studies). After some investigation I learned:

a Game Jam is an event when game developers (designers, artists, programmers et al.) come together to create a playable game over a short span of time;
we will be divided into smaller groups of 5-6 people;
we will use Game Maker and have approx 6 hours to build the game;
the topic for the games will be announced at the start […]

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Program: Programming

Preparations for My First Game Jam

Quite unexpectedly, I got an email about an upcoming planned Game Jam event (as part of studies). After some investigation I learned:

a Game Jam is an event when game developers (designers, artists, programmers et al.) come together to create a playable game over a short span of time;
we will be divided into smaller groups of 5-6 people;
we will use Game Maker and have approx 6 hours to build the game;
the topic for the games will be announced at the start […]

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Program: Programming

Tetris – the board game

Click to view slideshow.
In an assignment to redesign a real time digital game into a board game in a day, our group decided on Tetris.
Some changes needed to made to fully adapt the experience of Tetris into a board game. It is for example not possible to in a good way remove full lines and move down the above blocks, therefor we decided that they would stack and the score was determined by the amount of filled lines they […]

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Program: Programming

Tetris – the board game

Click to view slideshow.
In an assignment to redesign a real time digital game into a board game in a day, our group decided on Tetris.
Some changes needed to made to fully adapt the experience of Tetris into a board game. It is for example not possible to in a good way remove full lines and move down the above blocks, therefor we decided that they would stack and the score was determined by the amount of filled lines they […]

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Program: Programming

Tetris – the board game

Click to view slideshow.
In an assignment to redesign a real time digital game into a board game in a day, our group decided on Tetris.
Some changes needed to made to fully adapt the experience of Tetris into a board game. It is for example not possible to in a good way remove full lines and move down the above blocks, therefor we decided that they would stack and the score was determined by the amount of filled lines they […]

/ Comments Off on Tetris – the board game
Program: Programming

Tetris – the board game

Click to view slideshow.
In an assignment to redesign a real time digital game into a board game in a day, our group decided on Tetris.
Some changes needed to made to fully adapt the experience of Tetris into a board game. It is for example not possible to in a good way remove full lines and move down the above blocks, therefor we decided that they would stack and the score was determined by the amount of filled lines they […]

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Program: Programming

My First Jam! 03 October

My First Jam is an event at my University and it works by getting a theme and making a game in a group in about 6-8 hours, this time everybody worked in GameMaker. Me a second year student and some friends from my class was working together in a group of six. The theme everybody got was ”Addiction X”. We started with brainstorming some ideas for a game with addiction. We came up with some different stuff but decided on […]

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Program: Programming

My First Jam! 03 October

My First Jam is an event at my University and it works by getting a theme and making a game in a group in about 6-8 hours, this time everybody worked in GameMaker. Me a second year student and some friends from my class was working together in a group of six. The theme everybody got was ”Addiction X”. We started with brainstorming some ideas for a game with addiction. We came up with some different stuff but decided on […]

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Program: Programming

My First Game Jam ”Primal Need – A space odyssey”

My first game jam is a contest where first, second and third years students competes in groups of six to create a game in less than eight hours.
All games are based on the same theme, this years theme was Addiction X.
I managed to get into an awesome group of people. We were three first years students and three third year students. For the first hour we basically just talked about different game ideas and talking about different addictions. In the end […]

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Program: Programming

My First Game Jam ”Primal Need – A space odyssey”

My first game jam is a contest where first, second and third years students competes in groups of six to create a game in less than eight hours.
All games are based on the same theme, this years theme was Addiction X.
I managed to get into an awesome group of people. We were three first years students and three third year students. For the first hour we basically just talked about different game ideas and talking about different addictions. In the end […]

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Program: Programming

Impending Doom

Impending Doom Essay
Buried alive
For this assignment we are to create a game concept with the topic ”Impending Doom”. Impending Doom suggests that the player will be in a situation where it’s impossible to get their desired outcome; the player will instead be given a sense of false hope. I chose to create a game where the player is going to be buried alive.

Setting
At the start of the game there is a short cinematic where the player is shown to […]

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Program: Programming

Impending Doom

Impending Doom Essay
Buried alive
For this assignment we are to create a game concept with the topic ”Impending Doom”. Impending Doom suggests that the player will be in a situation where it’s impossible to get their desired outcome; the player will instead be given a sense of false hope. I chose to create a game where the player is going to be buried alive.

Setting
At the start of the game there is a short cinematic where the player is shown to […]

/ Comments Off on Impending Doom
Program: Programming

My First Game Jam ”Primal Need – A space odyssey”

My first game jam is a contest where first, second and third years students competes in groups of six to create a game in less than eight hours.
All games are based on the same theme, this years theme was Addiction X.
I managed to get into an awesome group of people. We were three first years students and three third year students. For the first hour we basically just talked about different game ideas and talking about different addictions. In the end […]

/ Comments Off on My First Game Jam ”Primal Need – A space odyssey”
Program: Programming

My First Game Jam ”Primal Need – A space odyssey”

My first game jam is a contest where first, second and third years students competes in groups of six to create a game in less than eight hours.
All games are based on the same theme, this years theme was Addiction X.
I managed to get into an awesome group of people. We were three first years students and three third year students. For the first hour we basically just talked about different game ideas and talking about different addictions. In the end […]

/ Comments Off on My First Game Jam ”Primal Need – A space odyssey”
Program: Programming

Impending Doom

Impending Doom Essay
Buried alive
For this assignment we are to create a game concept with the topic ”Impending Doom”. Impending Doom suggests that the player will be in a situation where it’s impossible to get their desired outcome; the player will instead be given a sense of false hope. I chose to create a game where the player is going to be buried alive.

Setting
At the start of the game there is a short cinematic where the player is shown to […]

/ Comments Off on Impending Doom
Program: Programming

Impending Doom

Impending Doom Essay
Buried alive
For this assignment we are to create a game concept with the topic ”Impending Doom”. Impending Doom suggests that the player will be in a situation where it’s impossible to get their desired outcome; the player will instead be given a sense of false hope. I chose to create a game where the player is going to be buried alive.

Setting
At the start of the game there is a short cinematic where the player is shown to […]

/ Comments Off on Impending Doom
Program: Programming