Browsing 'Programming': Posts from Game Design and Programming
3D1 Assignment 2 final
This is how far I have come with the modeling and texturing of the knife.
The knife imported into UDK.
This was the toughest one so far to texture, the modeling part was not that hard to do. But the thing that was hard was to unwrap the UV. The only hard part was the middle one where i wanted to cut it open into one piece, I sat down and tried it for two hole days […]
3D1 Assignment 2 final
This is how far I have come with the modeling and texturing of the knife.
The knife imported into UDK.
This was the toughest one so far to texture, the modeling part was not that hard to do. But the thing that was hard was to unwrap the UV. The only hard part was the middle one where i wanted to cut it open into one piece, I sat down and tried it for two hole days […]
3D1 Assignment 2 final
This is how far I have come with the modeling and texturing of the knife.
The knife imported into UDK.
This was the toughest one so far to texture, the modeling part was not that hard to do. But the thing that was hard was to unwrap the UV. The only hard part was the middle one where i wanted to cut it open into one piece, I sat down and tried it for two hole days […]
3D1 Assignment 2 final
This is how far I have come with the modeling and texturing of the knife.
The knife imported into UDK.
This was the toughest one so far to texture, the modeling part was not that hard to do. But the thing that was hard was to unwrap the UV. The only hard part was the middle one where i wanted to cut it open into one piece, I sat down and tried it for two hole days […]
Paper prototype of Desert Noir, space shooter extraordinare
Now we’ve begun on our final assignment for the game design introduction course. The group seems good, we’ve got a nice concept, what more could you ask for?
The goal is to make a game concept document based on two words and some restrictions. The restrictions of no gravity, a projectile present and powerups basically makes it a space shooter.
The game is shaping up good. Today we made our first paper prototype, and it’s… special. Our game’s combat is focused around […]
Paper prototype of Desert Noir, space shooter extraordinare
Now we’ve begun on our final assignment for the game design introduction course. The group seems good, we’ve got a nice concept, what more could you ask for?
The goal is to make a game concept document based on two words and some restrictions. The restrictions of no gravity, a projectile present and powerups basically makes it a space shooter.
The game is shaping up good. Today we made our first paper prototype, and it’s… special. Our game’s combat is focused around […]
3D1 week 7, Anatomy lecture
For today we started the lecture about anatomy where we at the end of the class gather in groups of three to give feedback on each other’s work ..
I had Camilla and Simon gave me feedback on my character construction. For the first character they mentioned the length of the legs in comparison to the length of the upper body, the legs where to short and I could not see it before due to my blindness of drawing too much […]
3D1 week 7, Anatomy lecture
For today we started the lecture about anatomy where we at the end of the class gather in groups of three to give feedback on each other’s work ..
I had Camilla and Simon gave me feedback on my character construction. For the first character they mentioned the length of the legs in comparison to the length of the upper body, the legs where to short and I could not see it before due to my blindness of drawing too much […]
3D1 week 7, Anatomy lecture
For today we started the lecture about anatomy where we at the end of the class gather in groups of three to give feedback on each other’s work ..
I had Camilla and Simon gave me feedback on my character construction. For the first character they mentioned the length of the legs in comparison to the length of the upper body, the legs where to short and I could not see it before due to my blindness of drawing too much […]
3D1 week 7, Anatomy lecture
For today we started the lecture about anatomy where we at the end of the class gather in groups of three to give feedback on each other’s work ..
I had Camilla and Simon gave me feedback on my character construction. For the first character they mentioned the length of the legs in comparison to the length of the upper body, the legs where to short and I could not see it before due to my blindness of drawing too much […]
Start of Concept Design Project!
We have revieved a task where we were divided up in groups of 6 and tasked with making a game concept from two key words given out at random. Our group recieved the words Jungle and Sponge.
Today was our first official meeting with the group. We had previously decided that for this meeting we were supposed to have thought out ideas for this game concept. I had the concept From Sponge thought out. It took initial inspiration from From Dust but ended […]
Start of Concept Design Project!
We have revieved a task where we were divided up in groups of 6 and tasked with making a game concept from two key words given out at random. Our group recieved the words Jungle and Sponge.
Today was our first official meeting with the group. We had previously decided that for this meeting we were supposed to have thought out ideas for this game concept. I had the concept From Sponge thought out. It took initial inspiration from From Dust but ended […]
Start of Concept Design Project!
We have revieved a task where we were divided up in groups of 6 and tasked with making a game concept from two key words given out at random. Our group recieved the words Jungle and Sponge.
Today was our first official meeting with the group. We had previously decided that for this meeting we were supposed to have thought out ideas for this game concept. I had the concept From Sponge thought out. It took initial inspiration from From Dust but ended […]
Start of Concept Design Project!
We have revieved a task where we were divided up in groups of 6 and tasked with making a game concept from two key words given out at random. Our group recieved the words Jungle and Sponge.
Today was our first official meeting with the group. We had previously decided that for this meeting we were supposed to have thought out ideas for this game concept. I had the concept From Sponge thought out. It took initial inspiration from From Dust but ended […]
Concept Challenge – Lady Lovelace and the mystery at sea
A chance to test out our skills and prepare ourselves for future assignment, the random narrative concept challenge had us pick a narrative randomly and then make a concept pitch about it.
Your main character is a fun-loving 50 year-old woman. The story begins in a boxing club. Someone is haunted by a traumatic experience at sea. It’s a story about prejudice. Your character approaches the situation extremely carefully.
We really liked the potential of this character. Our first focus was on […]
Concept Challenge – Lady Lovelace and the mystery at sea
A chance to test out our skills and prepare ourselves for future assignment, the random narrative concept challenge had us pick a narrative randomly and then make a concept pitch about it.
Your main character is a fun-loving 50 year-old woman. The story begins in a boxing club. Someone is haunted by a traumatic experience at sea. It’s a story about prejudice. Your character approaches the situation extremely carefully.
We really liked the potential of this character. Our first focus was on […]
3D1 Assignment 3, Preperations
For assignment 3 on our 3D course I will have to model and texture a character that my college Nils drew. Before that I had to know everything there is to know about his character. So I was handed this character background sheet, concept art and turn around:
Artist: Nils Wennergren Check out his blog here
Name: It has no name that can be pronounced by humans, through folklore since the dawn of time this one has been […]
3D1 Assignment 3, Preperations
For assignment 3 on our 3D course I will have to model and texture a character that my college Nils drew. Before that I had to know everything there is to know about his character. So I was handed this character background sheet, concept art and turn around:
Artist: Nils Wennergren Check out his blog here
Name: It has no name that can be pronounced by humans, through folklore since the dawn of time this one has been […]
3D1 Assignment 3, Preperations
For assignment 3 on our 3D course I will have to model and texture a character that my college Nils drew. Before that I had to know everything there is to know about his character. So I was handed this character background sheet, concept art and turn around:
Artist: Nils Wennergren Check out his blog here
Name: It has no name that can be pronounced by humans, through folklore since the dawn of time this one has been […]
3D1 Assignment 3, Preperations
For assignment 3 on our 3D course I will have to model and texture a character that my college Nils drew. Before that I had to know everything there is to know about his character. So I was handed this character background sheet, concept art and turn around:
Artist: Nils Wennergren Check out his blog here
Name: It has no name that can be pronounced by humans, through folklore since the dawn of time this one has been […]
First look at basic GDI graphics programming
One of the courses that I’m currently studying is called Advanced C++ for Games II, where we are currently working with GDI for rendering of simple programs that will eventually develop into a racing game. GDI is a core component of the Windows operating system, where it handles simple rendering onto devices such as monitors.
So far we have only worked with various things related to the very basics of 3D-rendering, drawing triangles. And why is that? The reason is because a […]
First look at basic GDI graphics programming
One of the courses that I’m currently studying is called Advanced C++ for Games II, where we are currently working with GDI for rendering of simple programs that will eventually develop into a racing game. GDI is a core component of the Windows operating system, where it handles simple rendering onto devices such as monitors.
So far we have only worked with various things related to the very basics of 3D-rendering, drawing triangles. And why is that? The reason is because a […]
Dragons and oscilloscopes
Hello again..
I have realized something during the past four weeks, I forgot to blog. While it’s not my favorite thing, I will try my best to post as frequently as possible.
For the next five weeks I’ll be working on a project with five people on designing a space shooter. In my opinion, it should be the best part of the course. Two words were given to us to determine the theme and we got dragons and oscilloscopes. Yes, this is […]
Dragons and oscilloscopes
Hello again..
I have realized something during the past four weeks, I forgot to blog. While it’s not my favorite thing, I will try my best to post as frequently as possible.
For the next five weeks I’ll be working on a project with five people on designing a space shooter. In my opinion, it should be the best part of the course. Two words were given to us to determine the theme and we got dragons and oscilloscopes. Yes, this is […]