Browsing 'Graphics': Posts from Game Design and Graphics

It has now been six weeks since I started on my second year of Game design and graphics program. Right now I have two courses Advanced game design and project management, and leadership. In Advanced game design, we have in recent weeks been playing and analyzing two board games and one roleplaying game in order to identify the systems that make the game work and the components are affected by them.
The games we played were:
–        Settlers of catan a board […]

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Program: Graphics

It has now been six weeks since I started on my second year of Game design and graphics program. Right now I have two courses Advanced game design and project management, and leadership. In Advanced game design, we have in recent weeks been playing and analyzing two board games and one roleplaying game in order to identify the systems that make the game work and the components are affected by them.
The games we played were:
–        Settlers of catan a board […]

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Program: Graphics

Hi I am a student at Uppsala university campus Gotland. This is my second year in Game design at grafics. As part of Game design we were asked to blogg about our studies. To reflect on our studies and other things that may interest us within this area. Game design is what interests me the most. I hope to work with design in the future, on my own projects or at a company. I believe that this program can give […]

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Program: Graphics

Hi I am a student at Uppsala university campus Gotland. This is my second year in Game design at grafics. As part of Game design we were asked to blogg about our studies. To reflect on our studies and other things that may interest us within this area. Game design is what interests me the most. I hope to work with design in the future, on my own projects or at a company. I believe that this program can give […]

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Program: Graphics

The Lecture and the Post-Mortem.

So, it’s finally time to reflect on a lecture! Which I promissed to do in my previous post. This will be kind of a Post-Mortem of today’s work. So here we go!
This lecture (2013-10-07) with Adam Mayes wasn’t a regular just “sit, listen and take in” lecture. We were instead surprised with a small workshop! We could choose what ever game we liked, break it down to it’s core and analys the “Core Experience” to find out what makes that […]

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Program: Graphics

The Lecture and the Post-Mortem.

So, it’s finally time to reflect on a lecture! Which I promissed to do in my previous post. This will be kind of a Post-Mortem of today’s work. So here we go!
This lecture (2013-10-07) with Adam Mayes wasn’t a regular just “sit, listen and take in” lecture. We were instead surprised with a small workshop! We could choose what ever game we liked, break it down to it’s core and analys the “Core Experience” to find out what makes that […]

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Program: Graphics

Advanced Game Design

During the latest five weeks I’ve been making systems for games and analyzed them. The most interesting and funnies exercise which thought me the most was when my group and I borrowed three different games to play and analyze. The three different games we chose were Gloom, Kingdoms and Conspiracy X, three very different games which were fun and interesting in their own ways. My favorite game among those three is Gloom, which is a card game where you as […]

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Program: Graphics

Advanced Game Design

During the latest five weeks I’ve been making systems for games and analyzed them. The most interesting and funnies exercise which thought me the most was when my group and I borrowed three different games to play and analyze. The three different games we chose were Gloom, Kingdoms and Conspiracy X, three very different games which were fun and interesting in their own ways. My favorite game among those three is Gloom, which is a card game where you as […]

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Program: Graphics

Currently in a skype-call with my group. We’re discussing tomorrow’s presentation of the…

Currently in a skype-call with my group. We’re discussing tomorrow’s presentation of the…

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Program: Graphics

Currently in a skype-call with my group. We’re discussing tomorrow’s presentation of the…

Currently in a skype-call with my group. We’re discussing tomorrow’s presentation of the…

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Program: Graphics

Board game group meeting

Today our group had a group meeting, talking about what everyone concluded in their analysis of the boardgames we played.
We’ve played The Settlers of Catan, Anima: Shadow of Omega and Fiasco. All games are very different and have been interesting to play and analyse back to back, really showing their different sides.
This makes me excited about what board game our group will finally come up with.

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Program: Graphics

Board game group meeting

Today our group had a group meeting, talking about what everyone concluded in their analysis of the boardgames we played.
We’ve played The Settlers of Catan, Anima: Shadow of Omega and Fiasco. All games are very different and have been interesting to play and analyse back to back, really showing their different sides.
This makes me excited about what board game our group will finally come up with.

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Program: Graphics

Game Ideas: Misery Continued?

I’m very sorry for my… absence to write this more detailed plan of the game, but I haven’t been able to focus on it for the last couple of days. I’ve been busy building a game about corporate take-overs and plot twists, all in a spectacular 1 man board game. It’s a very interesting game and I hope for it to go well, progression is key and the prototype turned out great though.
Back to Mistreated Misery, Where I am stuck atm […]

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Program: Graphics

Game Ideas: Misery Continued?

I’m very sorry for my… absence to write this more detailed plan of the game, but I haven’t been able to focus on it for the last couple of days. I’ve been busy building a game about corporate take-overs and plot twists, all in a spectacular 1 man board game. It’s a very interesting game and I hope for it to go well, progression is key and the prototype turned out great though.
Back to Mistreated Misery, Where I am stuck atm […]

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Program: Graphics

Assorted thoughts on pink

I love girly things.
I love it when someone takes a hypermasculine genre and throws a can of pink paint on it and covers it in sparkles and ribbons and dresses and frills.
Oddly enough I don’t think I’ve ever seen anyone do that to gritty war FPS games?
I think the only explicitly girly action movie I’ve seen was The Powerpuff Girls movie.
Lately comic and cartoon producers have started to realize that, “woah, maybe girls like these things too” so they’ve been […]

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Program: Graphics

Assorted thoughts on pink

I love girly things.
I love it when someone takes a hypermasculine genre and throws a can of pink paint on it and covers it in sparkles and ribbons and dresses and frills.
Oddly enough I don’t think I’ve ever seen anyone do that to gritty war FPS games?
I think the only explicitly girly action movie I’ve seen was The Powerpuff Girls movie.
Lately comic and cartoon producers have started to realize that, “woah, maybe girls like these things too” so they’ve been […]

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Program: Graphics

We had an assignment on understanding board games with a deadline last Friday that I almost…

We had an assignment on understanding board games with a deadline last Friday that I almost…

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Program: Graphics

We had an assignment on understanding board games with a deadline last Friday that I almost…

We had an assignment on understanding board games with a deadline last Friday that I almost…

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Program: Graphics

Welcome!

This is a blog about school and stuff that comes with it.

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Program: Graphics

Welcome!

This is a blog about school and stuff that comes with it.

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Program: Graphics

Welcome!

This is a blog about school and stuff that comes with it.

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Program: Graphics

Welcome!

This is a blog about school and stuff that comes with it.

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Program: Graphics

Game systems, group assignment

We received a group assignment to create a game system and write a report on it. This system was then to be handed on to another group for analysis.
In our group we went with the idea that each of us should come up with one or more ideas for systems each. I went for one.

So, I don’t have the slightest idea what to have in mind when designing a system, where the idea is that you could apply any kind […]

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Program: Graphics

Game systems, group assignment

We received a group assignment to create a game system and write a report on it. This system was then to be handed on to another group for analysis.
In our group we went with the idea that each of us should come up with one or more ideas for systems each. I went for one.

So, I don’t have the slightest idea what to have in mind when designing a system, where the idea is that you could apply any kind […]

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Program: Graphics