Browsing 'Graphics': Posts from Game Design and Graphics
Hello world
Welcome to my blog. My name is Esbjörn Holmerin Nord and I’m a game design student at Uppsala University campus Gotland. This blog will follow me on my journey to become a professional in the field of game development. Here I will share my work and thoughts that are related to the education. Expect drawings, 3D-models, thoughts about projects and assignments as well as game design theory.
Hello world
Welcome to my blog. My name is Esbjörn Holmerin Nord and I’m a game design student at Uppsala University campus Gotland. This blog will follow me on my journey to become a professional in the field of game development. Here I will share my work and thoughts that are related to the education. Expect drawings, 3D-models, thoughts about projects and assignments as well as game design theory.
Sunday 13/09/2013
Thoughtless Badger
Today our intentions was to take a look at the basic ideas for our paper prototype that one of us was supposed to look at. We also took a look at some of the drawings I had made of some of the main characters: badgers, protagonist (both male and female) and some basic surroundings. I’m not that comfortable with hand drawings, even though you can clearly see what I was going for I feel that I’m better […]
Sunday 13/09/2013
Thoughtless Badger
Today our intentions was to take a look at the basic ideas for our paper prototype that one of us was supposed to look at. We also took a look at some of the drawings I had made of some of the main characters: badgers, protagonist (both male and female) and some basic surroundings. I’m not that comfortable with hand drawings, even though you can clearly see what I was going for I feel that I’m better […]
Thoughtless Badger – Development diary
Sunday 13/09/2013
Thoughtless Badger
Today our intentions was to take a look at the basic ideas for our paper prototype that one of us was supposed to look at. We also took a look at some of the drawings I had made of some of the main characters: badgers, protagonist (both male and female) and some basic surroundings.
I’m not that comfortable with hand drawings, even though you can clearly see what I was going for I feel that I’m better suited with […]
Thoughtless Badger – Development diary
Sunday 13/09/2013
Thoughtless Badger
Today our intentions was to take a look at the basic ideas for our paper prototype that one of us was supposed to look at. We also took a look at some of the drawings I had made of some of the main characters: badgers, protagonist (both male and female) and some basic surroundings.
I’m not that comfortable with hand drawings, even though you can clearly see what I was going for I feel that I’m better suited with […]
Wednesday 09/09/2013
Thoughtless Badger
Today we each pitched our individual high concept ideas, trying to brainstorm a core concept. We each had some good ideas all ranging from distant planets populated all by badgers and other settings were humans ruled the world. Without going into detail, we decided upon one setting where badgers and humans populate the same world, but it is as if they live in separate times and perhaps whole different world. After deciding upon some basic core ideas […]
Wednesday 09/09/2013
Thoughtless Badger
Today we each pitched our individual high concept ideas, trying to brainstorm a core concept. We each had some good ideas all ranging from distant planets populated all by badgers and other settings were humans ruled the world. Without going into detail, we decided upon one setting where badgers and humans populate the same world, but it is as if they live in separate times and perhaps whole different world. After deciding upon some basic core ideas […]
Thoughtless Badger – Development Diary 2
Wednesday 09/09/2013
Thoughtless Badger
Today we each pitched our individual high concept ideas, trying to brainstorm a core concept.
We each had some good ideas all ranging from distant planets populated all by badgers and other settings were humans ruled the world. Without going into detail, we decided upon one setting where badgers and humans populate the same world, but it is as if they live in separate times and perhaps whole different world. After deciding upon some basic core ideas and concepts […]
Thoughtless Badger – Development Diary 2
Wednesday 09/09/2013
Thoughtless Badger
Today we each pitched our individual high concept ideas, trying to brainstorm a core concept.
We each had some good ideas all ranging from distant planets populated all by badgers and other settings were humans ruled the world. Without going into detail, we decided upon one setting where badgers and humans populate the same world, but it is as if they live in separate times and perhaps whole different world. After deciding upon some basic core ideas and concepts […]
Thoughtless Badger – First Meeting
Monday 07/09/2013
Thoughtless Badger
Today we took some time to get to know each other and also got assigned a role based on what we were good at and what we felt we wanted to do. I became lead artist. We started brainstorming a high concept but everyone was tired and after about 2 hours we called it a day. Everyone had some good ideas but the those ideas were things we needed to take care of further on in the […]
Thoughtless Badger – First Meeting
Monday 07/09/2013
Thoughtless Badger
Today we took some time to get to know each other and also got assigned a role based on what we were good at and what we felt we wanted to do. I became lead artist. We started brainstorming a high concept but everyone was tired and after about 2 hours we called it a day. Everyone had some good ideas but the those ideas were things we needed to take care of further on in the […]
Getting started
Hey world, as a part of my education at uppsala university, campus gotland i am to keep a blog running where i reflect over things i learn during the coming two years. I’m a second year student at the gamedesign and graphics program and so far i really enjoy it.
When i first applied to this program i thought graphics and design were.. linked together more than they actually are. Ofcourse graphical art and gamedesign are linked together since both are […]
Getting started
Hey world, as a part of my education at uppsala university, campus gotland i am to keep a blog running where i reflect over things i learn during the coming two years. I’m a second year student at the gamedesign and graphics program and so far i really enjoy it.
When i first applied to this program i thought graphics and design were.. linked together more than they actually are. Ofcourse graphical art and gamedesign are linked together since both are […]
Getting started
Hey world, as a part of my education at uppsala university, campus gotland i am to keep a blog running where i reflect over things i learn during the coming two years. I’m a second year student at the gamedesign and graphics program and so far i really enjoy it.
When i first applied to this program i thought graphics and design were.. linked together more than they actually are. Ofcourse graphical art and gamedesign are linked together since both are […]
Getting started
Hey world, as a part of my education at uppsala university, campus gotland i am to keep a blog running where i reflect over things i learn during the coming two years. I’m a second year student at the gamedesign and graphics program and so far i really enjoy it.
When i first applied to this program i thought graphics and design were.. linked together more than they actually are. Ofcourse graphical art and gamedesign are linked together since both are […]
The release of jinxed. A Genius market move.
Let me tell you about League of legends. A game you’ve surely heard about, either you play it or you have a friend that plays it.
The game was released during the end of October 2009 and have been growing rapidly sens its release. The fine thing about the game is that the Company behind the game is learning and watching how to market. You see the game is free to play but you can buy cosmetic things in the […]
The release of jinxed. A Genius market move.
Let me tell you about League of legends. A game you’ve surely heard about, either you play it or you have a friend that plays it.
The game was released during the end of October 2009 and have been growing rapidly sens its release. The fine thing about the game is that the Company behind the game is learning and watching how to market. You see the game is free to play but you can buy cosmetic things in the […]
Board game meeting #1-2
So now that all groups have analyzed game systems, board games and table top RPGs, we are all supposed to make a board game.
During our first meeting the group with the group we came with a some what aesthetic goal of paranoia vs trust and fear in a fight for survival in a cave.
Board game meeting #1-2
So now that all groups have analyzed game systems, board games and table top RPGs, we are all supposed to make a board game.
During our first meeting the group with the group we came with a some what aesthetic goal of paranoia vs trust and fear in a fight for survival in a cave.
Reflections of Alumni Day 2
Day 2 in the trenches.
Yesterday was the second and final day of the Alumni days which was dedicated to a Game Jam with the theme of Everyday Doom and it had to be made in Game Maker.
Not having a group and starting to get desperate, Alex, Wilhelm, Björn, a 2nd year student namned Axel and I joined forces and began working!
First, we needed a base of operation. Since Alex, Wilhelm and I had a class in Written […]
Reflections of Alumni Day 2
Day 2 in the trenches.
Yesterday was the second and final day of the Alumni days which was dedicated to a Game Jam with the theme of Everyday Doom and it had to be made in Game Maker.
Not having a group and starting to get desperate, Alex, Wilhelm, Björn, a 2nd year student namned Axel and I joined forces and began working!
First, we needed a base of operation. Since Alex, Wilhelm and I had a class in Written […]
GameJam 2013 ”Everybody is a noob”
An activity becoming more and more common in the game developer industry are so called Game Jams. For those who don’t know what such are, the concept of Game Jams is to, over a varying (but generally rather short) time, create a game and compete with others over which is best in certain categories. This can be done either in teams or individually. During this years alumni days, we had such an event. The theme of it was ”Everybody is […]
GameJam 2013 ”Everybody is a noob”
An activity becoming more and more common in the game developer industry are so called Game Jams. For those who don’t know what such are, the concept of Game Jams is to, over a varying (but generally rather short) time, create a game and compete with others over which is best in certain categories. This can be done either in teams or individually. During this years alumni days, we had such an event. The theme of it was ”Everybody is […]