Browsing 'Graphics': Posts from Game Design and Graphics
Character Design
The third week of the 2D-course was spent on developing a character from one of the thumbnails we created during the first week, we were supposed to hand in the original thumbnail, a construction drawing and one complete drawing that is the last step before clean up. (The close up of the face was one of the VG criterias).
For a real game project I am not sure if the character i chose is the most interesting one to develop, […]
Character Design
The third week of the 2D-course was spent on developing a character from one of the thumbnails we created during the first week, we were supposed to hand in the original thumbnail, a construction drawing and one complete drawing that is the last step before clean up. (The close up of the face was one of the VG criterias).
For a real game project I am not sure if the character i chose is the most interesting one to develop, […]
2D Week 2 Perspective
The second week of the 2D-course we studied perspective, once you know how to do it is rather straight forwards but it is tedious work and I did not find photoshop the best tool for this week’s assignment which was to draw an airplane and a car in the same picture. Here is what I did along with the reflective assignment of the week.After having drawn on paper during this week I have realised how messy it can be […]
2D Week 2 Perspective
The second week of the 2D-course we studied perspective, once you know how to do it is rather straight forwards but it is tedious work and I did not find photoshop the best tool for this week’s assignment which was to draw an airplane and a car in the same picture. Here is what I did along with the reflective assignment of the week.After having drawn on paper during this week I have realised how messy it can be […]
Weekly Report – 2013-12-17
This came a bit late. Sorry about that! Not that there is much to tell frankly. The previous week was mainly about line drawing and making a clean image.
Put simply, I now understand why the teachers insisted on us practicing circles and lines. I regret not spending more time on it now. Though I’m fairly confident in my coordination, the problem I faced was more of a technical one. Being a complete newcomer to the workings of Photoshop, I had […]
Weekly Report – 2013-12-17
This came a bit late. Sorry about that! Not that there is much to tell frankly. The previous week was mainly about line drawing and making a clean image.
Put simply, I now understand why the teachers insisted on us practicing circles and lines. I regret not spending more time on it now. Though I’m fairly confident in my coordination, the problem I faced was more of a technical one. Being a complete newcomer to the workings of Photoshop, I had […]
Game-jam
This weekend me and some classmates entered the Game-jam. We made an extremely story-driven game. In the end, the only gameplay we had was walking through a maze. But even though ´the gameplay could have been more interesting, I am very happy with the results!
(Students in my group: Theodor Gerhamn, Per Johansson, Henrik Forsman and André Åström)
Game-jam
This weekend me and some classmates entered the Game-jam. We made an extremely story-driven game. In the end, the only gameplay we had was walking through a maze. But even though ´the gameplay could have been more interesting, I am very happy with the results!
(Students in my group: Theodor Gerhamn, Per Johansson, Henrik Forsman and André Åström)
Character Action Pose – Lineart
Drawn in a slightly exaggerated action pose, as I did not want it to feel ”realistic”, but more cartoon-y.
Character Action Pose – Lineart
Drawn in a slightly exaggerated action pose, as I did not want it to feel ”realistic”, but more cartoon-y.
I need more practice
Again, it has been far too long since my last post. I’m not sure if anyone actually reads this, but it doesn’t hurt to try and update once in a while.
I’ve haven’t been drawing as much as I’d like too. Most of my time has been spent on the drawings for the 2D-course, naturally, so my personal work has been lacking a little. I do draw each and every day, if only a few strokes on a bigger project or […]
I need more practice
Again, it has been far too long since my last post. I’m not sure if anyone actually reads this, but it doesn’t hurt to try and update once in a while.
I’ve haven’t been drawing as much as I’d like too. Most of my time has been spent on the drawings for the 2D-course, naturally, so my personal work has been lacking a little. I do draw each and every day, if only a few strokes on a bigger project or […]
I need more practice
Again, it has been far too long since my last post. I’m not sure if anyone actually reads this, but it doesn’t hurt to try and update once in a while.
I’ve haven’t been drawing as much as I’d like too. Most of my time has been spent on the drawings for the 2D-course, naturally, so my personal work has been lacking a little. I do draw each and every day, if only a few strokes on a bigger project or […]
I need more practice
Again, it has been far too long since my last post. I’m not sure if anyone actually reads this, but it doesn’t hurt to try and update once in a while.
I’ve haven’t been drawing as much as I’d like too. Most of my time has been spent on the drawings for the 2D-course, naturally, so my personal work has been lacking a little. I do draw each and every day, if only a few strokes on a bigger project or […]
Character Action Pose – Lineart
Drawn in a slightly exaggerated action pose, as I did not want it to feel ”realistic”, but more cartoon-y.
Character Action Pose – Lineart
Drawn in a slightly exaggerated action pose, as I did not want it to feel ”realistic”, but more cartoon-y.
Character turnaround – ”Lt.Michael ‘Lynch’ Casey
A turnaround of the character.

