Browsing 'Graphics': Posts from Game Design and Graphics

Colour

Today we have studied light and colour theory, going through how light behaves and determines the colours. To study this we got to look at a lot of photographs of different environments, lighting and surfaces. This as well as getting to see an amazing artist create beautiful scenes and landscapes super fast was really interesting and I was inspired to try it for myself. After waiting all day we finally got to the practical part where we were asked to […]

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Program: Graphics

Colour

Today we have studied light and colour theory, going through how light behaves and determines the colours. To study this we got to look at a lot of photographs of different environments, lighting and surfaces. This as well as getting to see an amazing artist create beautiful scenes and landscapes super fast was really interesting and I was inspired to try it for myself. After waiting all day we finally got to the practical part where we were asked to […]

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Program: Graphics

Project Report 2014-02-26

Without a plan you won’t get anywhere, no matter how eager you are to get started. Chances are you’ll just misaim and be forced to revise in an unproductive manner. As you already spent many thoughtless hours on something that turns out didn’t work the way you thought it would. That has been my work these past few days: coming up with a plan of attack.
The coding department is almost done with the various components required to construct a level […]

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Program: Graphics

Project Report 2014-02-26

Without a plan you won’t get anywhere, no matter how eager you are to get started. Chances are you’ll just misaim and be forced to revise in an unproductive manner. As you already spent many thoughtless hours on something that turns out didn’t work the way you thought it would. That has been my work these past few days: coming up with a plan of attack.
The coding department is almost done with the various components required to construct a level […]

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Program: Graphics

På liv och död

Oavsett om du spelar ett spel där du ska rädda en prinsessa, fly ur en hemsökt stad eller besegra aliens, så finns det alltid en gemensam faktor i spelen; Håll dig vid liv. Om du ska ha möjlighet att rädda världen måste du hålla dig vid liv och kunna fortsätta på ditt äventyr. Du måste se upp för fällor och fiender som kan sinka dig eller sätta stop för dig helt. I vanliga livet, om ett monster skulle komma och […]

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Program: Graphics

På liv och död

Oavsett om du spelar ett spel där du ska rädda en prinsessa, fly ur en hemsökt stad eller besegra aliens, så finns det alltid en gemensam faktor i spelen; Håll dig vid liv. Om du ska ha möjlighet att rädda världen måste du hålla dig vid liv och kunna fortsätta på ditt äventyr. Du måste se upp för fällor och fiender som kan sinka dig eller sätta stop för dig helt. I vanliga livet, om ett monster skulle komma och […]

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Program: Graphics

Speed Painting

Today we had a lecture with Felicia about values and a little bit about Photoshop. We looked a little bit at different brushes and brush settings and experimented with using brushes in color dodge and linear dodge mode. We also looked at some short films showing the difference in hue, saturation and value and how you can create environments really fast in gray scale using foreground, middle ground and background.After lunch we got to do some exercises using what we […]

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Program: Graphics

Speed Painting

Today we had a lecture with Felicia about values and a little bit about Photoshop. We looked a little bit at different brushes and brush settings and experimented with using brushes in color dodge and linear dodge mode. We also looked at some short films showing the difference in hue, saturation and value and how you can create environments really fast in gray scale using foreground, middle ground and background.After lunch we got to do some exercises using what we […]

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Program: Graphics

Working with faces (not the 3d way ^^)

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Program: Graphics

Working with faces (not the 3d way ^^)

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Program: Graphics

Working with faces (not the 3d way ^^)

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Program: Graphics

Working with faces (not the 3d way ^^)

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Program: Graphics

Linear Color and Speedpaintings

We played around a little with different blending options on our brushes in Photoshop today. After that, we sat and did 4 speedpaintings on environments. 15 minutes each. My brain is all tired and gooey from all the concentration.


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Program: Graphics

Linear Color and Speedpaintings

We played around a little with different blending options on our brushes in Photoshop today. After that, we sat and did 4 speedpaintings on environments. 15 minutes each. My brain is all tired and gooey from all the concentration.


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Program: Graphics

Doodling inbetween.


Just wanted to created something this weekend.
What feeling is this picture envoke for you? i wanted to create a feeling that keeps you going.
Back to the game developing
Over and Out.
Adam

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Program: Graphics

Doodling inbetween.


Just wanted to created something this weekend.
What feeling is this picture envoke for you? i wanted to create a feeling that keeps you going.
Back to the game developing
Over and Out.
Adam

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Program: Graphics

Doodling inbetween.


Just wanted to created something this weekend.
What feeling is this picture envoke for you? i wanted to create a feeling that keeps you going.
Back to the game developing
Over and Out.
Adam

/ Comments Off on Doodling inbetween.
Program: Graphics

Doodling inbetween.


Just wanted to created something this weekend.
What feeling is this picture envoke for you? i wanted to create a feeling that keeps you going.
Back to the game developing
Over and Out.
Adam

/ Comments Off on Doodling inbetween.
Program: Graphics

Alpha

Today was our first milestone of our project – the Alpha presentation. All groups got to go up on stage in front of the class, some second year students and some teachers to present our game. It started with a short presentation of our group, why we chose the concept we did, what went well/could have gone better and our goals for the beta. This was followed by a demonstration of what our game currently looks like and how it […]

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Program: Graphics

Alpha

Today was our first milestone of our project – the Alpha presentation. All groups got to go up on stage in front of the class, some second year students and some teachers to present our game. It started with a short presentation of our group, why we chose the concept we did, what went well/could have gone better and our goals for the beta. This was followed by a demonstration of what our game currently looks like and how it […]

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Program: Graphics

EXTRA POST!

I’ve changed the theme on my blog and there is some problem with pictures… If you see a low resolution picture with loads of pixels… please click on it and look at it in its actual size, it will look much better!

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Program: Graphics

EXTRA POST!

I’ve changed the theme on my blog and there is some problem with pictures… If you see a low resolution picture with loads of pixels… please click on it and look at it in its actual size, it will look much better!

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Program: Graphics

EXTRA POST!

I’ve changed the theme on my blog and there is some problem with pictures… If you see a low resolution picture with loads of pixels… please click on it and look at it in its actual size, it will look much better!

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Program: Graphics

EXTRA POST!

I’ve changed the theme on my blog and there is some problem with pictures… If you see a low resolution picture with loads of pixels… please click on it and look at it in its actual size, it will look much better!

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Program: Graphics