Browsing 'Graphics': Posts from Game Design and Graphics
First post
Hi,
My name is Kim and I’m 26 years old, I’m from Stockholm but I recently moved to Gotland Visby as I start my three year education at Uppsala University Campus Gotland, gamedesigner-graphic.
This blogg will contain some school projects that I will recive and you will be able to see my progress with all kinds of work, such as art, gamedesign and more!
First post
Hi,
My name is Kim and I’m 26 years old, I’m from Stockholm but I recently moved to Gotland Visby as I start my three year education at Uppsala University Campus Gotland, gamedesigner-graphic.
This blogg will contain some school projects that I will recive and you will be able to see my progress with all kinds of work, such as art, gamedesign and more!
3D Computer Graphics: Theory and Application I, Post 1
Hello world (or specifically; classmates and peers), this is my first post and first time using a weblog.
This post outlines the results of theoretical discussion and practical assignments during the course of 5SD045 (2014, w.36-45), lectures covered here were held on 2014-09-02 and 2014-09-03 or in less robotic terms, during the first week.
During this first week, our two lectures covered the following; the fundamental elements of art, image composition and some introductory material regarding polygon primitives and the basic controls […]
3D Computer Graphics: Theory and Application I, Post 1
Hello world (or specifically; classmates and peers), this is my first post and first time using a weblog.
This post outlines the results of theoretical discussion and practical assignments during the course of 5SD045 (2014, w.36-45), lectures covered here were held on 2014-09-02 and 2014-09-03 or in less robotic terms, during the first week.
During this first week, our two lectures covered the following; the fundamental elements of art, image composition and some introductory material regarding polygon primitives and the basic controls […]
First post!
So, because I’m a lazy sucker, this is my first post on the blog. We were meant to start writing our blogs right away, but since I suffer from the condition mentioned this is where I’ll start.
So Hi!
My name is Tom and I’ll be writing about my studies in Game Design & Graphics and stuff revolving around that. I’m currently one month into the program, and we’ve had a number of assignments and essays and an even higher number of lectures.
This […]
First post!
So, because I’m a lazy sucker, this is my first post on the blog. We were meant to start writing our blogs right away, but since I suffer from the condition mentioned this is where I’ll start.
So Hi!
My name is Tom and I’ll be writing about my studies in Game Design & Graphics and stuff revolving around that. I’m currently one month into the program, and we’ve had a number of assignments and essays and an even higher number of lectures.
This […]
First week at the University
Space Invaders – Objects, Behaviours, Properties, Relationships
In my first week at Upsala University Campus Gotland we got introduced to our teacher Adam Mayes. He is going to be our Analysing and Game Design teacher these first five weeks.The first subject we talked about were Objects in games. We got an excercise to take out the objects, behaviours and properties from the classic game Space Invader and then also describe these object’s relations to each other.With this knowledge I realized there is […]
First week at the University
Space Invaders – Objects, Behaviours, Properties, Relationships
In my first week at Upsala University Campus Gotland we got introduced to our teacher Adam Mayes. He is going to be our Analysing and Game Design teacher these first five weeks.The first subject we talked about were Objects in games. We got an excercise to take out the objects, behaviours and properties from the classic game Space Invader and then also describe these object’s relations to each other.With this knowledge I realized there is […]
3D Computer Graphics I: Week 1
Theory
Screenshot 1: The Evil Within
There are a lot of diagonal lines in this picture that don’t relate to each other to create an organic, cluttered look. It’s applied both to the foliage as well as the human structures. There is little negative space in the picture as the trees cover up a majority of the sky, reaching over the path like an arch. The high contrast in value on the sky and the silhouette from the trees puts the hanging […]
3D Computer Graphics I: Week 1
Theory
Screenshot 1: The Evil Within
There are a lot of diagonal lines in this picture that don’t relate to each other to create an organic, cluttered look. It’s applied both to the foliage as well as the human structures. There is little negative space in the picture as the trees cover up a majority of the sky, reaching over the path like an arch. The high contrast in value on the sky and the silhouette from the trees puts the hanging […]
3D Computer Graphics – Theory and Application I: Week 1
The first week of the 3D course was focused mainly around the elements of art and how these are applied in context of digital games. We started with analyzing promotional images and screenshots from other games. Below is a brief analysis of the screenshots my group was given (Group A).
Screenshot 1: The Evil Within
There are a lot of diagonal lines in this picture that don’t relate to each other to create an organic, cluttered look. It’s applied both to the […]
3D Computer Graphics – Theory and Application I: Week 1
The first week of the 3D course was focused mainly around the elements of art and how these are applied in context of digital games. We started with analyzing promotional images and screenshots from other games. Below is a brief analysis of the screenshots my group was given (Group A).
Screenshot 1: The Evil Within
There are a lot of diagonal lines in this picture that don’t relate to each other to create an organic, cluttered look. It’s applied both to the […]
Analysis of Screenshots & 3D Level
The first Screenshot to analyze was this one, a picture of batman in a cave with (presumably) the batplane behind him. The first things to take note of in this picture is the tilt and perspective of the picture. The tilt and the diagonal lines in the picture are there to emphasize movement or mobility in the picture making it a ”action” shot. The vertical lines and the perspective are there to emphasize the power of batman, standing on […]
Analysis of Screenshots & 3D Level
The first Screenshot to analyze was this one, a picture of batman in a cave with (presumably) the batplane behind him. The first things to take note of in this picture is the tilt and perspective of the picture. The tilt and the diagonal lines in the picture are there to emphasize movement or mobility in the picture making it a ”action” shot. The vertical lines and the perspective are there to emphasize the power of batman, standing on […]
Analysis of Screenshots & 3D Level
The first Screenshot to analyze was this one, a picture of batman in a cave with (presumably) the batplane behind him. The first things to take note of in this picture is the tilt and perspective of the picture. The tilt and the diagonal lines in the picture are there to emphasize movement or mobility in the picture making it a ”action” shot. The vertical lines and the perspective are there to emphasize the power of batman, standing on […]
Analysis of Screenshots & 3D Level
The first Screenshot to analyze was this one, a picture of batman in a cave with (presumably) the batplane behind him. The first things to take note of in this picture is the tilt and perspective of the picture. The tilt and the diagonal lines in the picture are there to emphasize movement or mobility in the picture making it a ”action” shot. The vertical lines and the perspective are there to emphasize the power of batman, standing on […]
Hello all, I recently begun studying Game design and graphics at Uppsala University, Campus Gotland. This will be my blog documenting the work I’ll be doing during the next two or three years time, hopefully it will be interesting!
During this week we’ve mostly had introductory lectures. The two courses we’re reading right now are Written and spoken communication and Game design and analysis. In the latter we were tasked to play Space Invaders and to analyse what objects the game […]
Hello all, I recently begun studying Game design and graphics at Uppsala University, Campus Gotland. This will be my blog documenting the work I’ll be doing during the next two or three years time, hopefully it will be interesting!
During this week we’ve mostly had introductory lectures. The two courses we’re reading right now are Written and spoken communication and Game design and analysis. In the latter we were tasked to play Space Invaders and to analyse what objects the game […]
The Third Dimension
After a summer lost in the uncharted wilds of Nyköping, I have finally returned to school to start studying again. This time, I will venture into the third dimension, learning to work in 3ds Max.
Our first assignment using the software was to make a mock-up environment that could fit into a game of our choice (we picked ‘Journey’). We would then chose a key word (in our case ‘solitude’) from a list, and try to somehow use that word to […]
The Third Dimension
After a summer lost in the uncharted wilds of Nyköping, I have finally returned to school to start studying again. This time, I will venture into the third dimension, learning to work in 3ds Max.
Our first assignment using the software was to make a mock-up environment that could fit into a game of our choice (we picked ‘Journey’). We would then chose a key word (in our case ‘solitude’) from a list, and try to somehow use that word to […]
The Third Dimension
After a summer lost in the uncharted wilds of Nyköping, I have finally returned to school to start studying again. This time, I will venture into the third dimension, learning to work in 3ds Max.
Our first assignment using the software was to make a mock-up environment that could fit into a game of our choice (we picked ‘Journey’). We would then chose a key word (in our case ‘solitude’) from a list, and try to somehow use that word to […]
The Third Dimension
After a summer lost in the uncharted wilds of Nyköping, I have finally returned to school to start studying again. This time, I will venture into the third dimension, learning to work in 3ds Max.
Our first assignment using the software was to make a mock-up environment that could fit into a game of our choice (we picked ‘Journey’). We would then chose a key word (in our case ‘solitude’) from a list, and try to somehow use that word to […]
New semester = 3D-modeling and other cool stuff
The summer is over and the second year has just started. This semester I will start learning 3D and I’m so freaking excited!
This first week we’ve been analysing screenshots with focus on the elements of art, such as Line, Shapes, Space, Value, Colour and Texture. I must tell I haven’t played any of these games, which gives me a fresh look at these pictures.
The first screenshot is from Batman.
Line: the camera is tilted and the lines are diagonally, which […]
New semester = 3D-modeling and other cool stuff
The summer is over and the second year has just started. This semester I will start learning 3D and I’m so freaking excited!
This first week we’ve been analysing screenshots with focus on the elements of art, such as Line, Shapes, Space, Value, Colour and Texture. I must tell I haven’t played any of these games, which gives me a fresh look at these pictures.
The first screenshot is from Batman.
Line: the camera is tilted and the lines are diagonally, which […]