Browsing 'Graphics': Posts from Game Design and Graphics
Week 13/14: Cleaning Up the Drawing
So this week we were introduced to the wonders of Photoshop and how it can help us in drawing and creating artwork, and it was by far what I looked forward to the most. Being a novice at most when it comes to Photoshop, I was excited to learn about the different ways of drawing, shading, coloring and polishing. Well, for this weeks assignment we were going to clean up out previous sketch and use lines cleverly to hint at […]
Week 13/14: Cleaning Up the Drawing
So this week we were introduced to the wonders of Photoshop and how it can help us in drawing and creating artwork, and it was by far what I looked forward to the most. Being a novice at most when it comes to Photoshop, I was excited to learn about the different ways of drawing, shading, coloring and polishing. Well, for this weeks assignment we were going to clean up out previous sketch and use lines cleverly to hint at […]
Gamejam time; Super mash buttons!
Hi!
I have forgotten to make blog posts during the past weeks. It is mostly due to me feeling I have nothing of value to say, or teach, or whatever (Please see the comic in the 11 weeks later post for an illustration of what happened.)
I have some things to think about now though, so huzzah! I will do a quick overview what I have been up to first, though.
1. I created a character, gave her backstory, and made fancy lineart of […]
Gamejam time; Super mash buttons!
Hi!
I have forgotten to make blog posts during the past weeks. It is mostly due to me feeling I have nothing of value to say, or teach, or whatever (Please see the comic in the 11 weeks later post for an illustration of what happened.)
I have some things to think about now though, so huzzah! I will do a quick overview what I have been up to first, though.
1. I created a character, gave her backstory, and made fancy lineart of […]
Gamejam time; Super mash buttons!
Hi!
I have forgotten to make blog posts during the past weeks. It is mostly due to me feeling I have nothing of value to say, or teach, or whatever (Please see the comic in the 11 weeks later post for an illustration of what happened.)
I have some things to think about now though, so huzzah! I will do a quick overview what I have been up to first, though.
1. I created a character, gave her backstory, and made fancy lineart of […]
Gamejam time; Super mash buttons!
Hi!
I have forgotten to make blog posts during the past weeks. It is mostly due to me feeling I have nothing of value to say, or teach, or whatever (Please see the comic in the 11 weeks later post for an illustration of what happened.)
I have some things to think about now though, so huzzah! I will do a quick overview what I have been up to first, though.
1. I created a character, gave her backstory, and made fancy lineart of […]
Animation Analysis
This is one blog assignment that I actually found very difficult to write, we were asked to choose three games which I admire the animations of. This is something that I have never really considered, I think that bad animations is something that makes you feel that something is just not right while good animations go unnoticed as everything is as it is supposed to be. The games I chose in the end were Tomb Raider, Skyrim and Assassin’s […]
Animation Analysis
This is one blog assignment that I actually found very difficult to write, we were asked to choose three games which I admire the animations of. This is something that I have never really considered, I think that bad animations is something that makes you feel that something is just not right while good animations go unnoticed as everything is as it is supposed to be. The games I chose in the end were Tomb Raider, Skyrim and Assassin’s […]
Persona 3 and Disney composition in After Effects – Motion Graphics
A couple of weeks has gone by since I wrote my latest blog post regarding the Motion Graphics course I’m taking alongside 3D2 and I thought I’d share some of the things I’ve done during time. The pace of this course has been extremely high with two comps a week and something entirely different to learn each time. I will share with you one comp from both week 3 and week 4 I’ve done for the hand-in assignment.
Week 3
The focus for […]
Persona 3 and Disney composition in After Effects – Motion Graphics
A couple of weeks has gone by since I wrote my latest blog post regarding the Motion Graphics course I’m taking alongside 3D2 and I thought I’d share some of the things I’ve done during time. The pace of this course has been extremely high with two comps a week and something entirely different to learn each time. I will share with you one comp from both week 3 and week 4 I’ve done for the hand-in assignment.
Week 3
The focus for […]
Persona 3 and Disney composition in After Effects – Motion Graphics
A couple of weeks has gone by since I wrote my latest blog post regarding the Motion Graphics course I’m taking alongside 3D2 and I thought I’d share some of the things I’ve done during time. The pace of this course has been extremely high with two comps a week and something entirely different to learn each time. I will share with you one comp from both week 3 and week 4 I’ve done for the hand-in assignment.
Week 3
The focus for […]
Persona 3 and Disney composition in After Effects – Motion Graphics
A couple of weeks has gone by since I wrote my latest blog post regarding the Motion Graphics course I’m taking alongside 3D2 and I thought I’d share some of the things I’ve done during time. The pace of this course has been extremely high with two comps a week and something entirely different to learn each time. I will share with you one comp from both week 3 and week 4 I’ve done for the hand-in assignment.
Week 3
The focus for […]
ChristmasCrush
I attended to a game jam this weekend and it was both hard and super fun! I ended up being in a group of three first year students with no programmers, so I took the task of being our ”programmer” as far as making a game in game maker goes. The artwork naturally became the highlight of our game. Even tho it is not a game with cool mechanics I´m proud of the fact that we got it to work […]
ChristmasCrush
I attended to a game jam this weekend and it was both hard and super fun! I ended up being in a group of three first year students with no programmers, so I took the task of being our ”programmer” as far as making a game in game maker goes. The artwork naturally became the highlight of our game. Even tho it is not a game with cool mechanics I´m proud of the fact that we got it to work […]
ChristmasCrush
I attended to a game jam this weekend and it was both hard and super fun! I ended up being in a group of three first year students with no programmers, so I took the task of being our ”programmer” as far as making a game in game maker goes. The artwork naturally became the highlight of our game. Even tho it is not a game with cool mechanics I´m proud of the fact that we got it to work […]
ChristmasCrush
I attended to a game jam this weekend and it was both hard and super fun! I ended up being in a group of three first year students with no programmers, so I took the task of being our ”programmer” as far as making a game in game maker goes. The artwork naturally became the highlight of our game. Even tho it is not a game with cool mechanics I´m proud of the fact that we got it to work […]
3D2 Assignment: Update 2
Here is how far I have come with the modeling today, some minor adjustments and cleaning up and I will be ready for high-poly.
3D2 Assignment: Update 2
Here is how far I have come with the modeling today, some minor adjustments and cleaning up and I will be ready for high-poly.
3D2 Assignment 2 Update
I have spent some time finding good reference pictures and drawing my own blueprints on top of and with the help of them so that I can model it properly. The trailer was the most difficult part to make blueprints of as there were no good references for it and I had to guess a lot both when it comes to how it looks and proportions. I also had to guess and estimate when modeling parts of it due to […]
3D2 Assignment 2 Update
I have spent some time finding good reference pictures and drawing my own blueprints on top of and with the help of them so that I can model it properly. The trailer was the most difficult part to make blueprints of as there were no good references for it and I had to guess a lot both when it comes to how it looks and proportions. I also had to guess and estimate when modeling parts of it due to […]
3D week 7: Anatomy!
This week we learned about anatomy. We were supposed to bring in some of our 3D drawings. We did this to see how well we knew the human anatomy. In 2D-I we had also been working with the human anatomy. I planned to bring in some drawings with me from my sketchbook which I had used to draw in during the 2D-I course. The drawings I had done, well more like sketches really, I had drawn were from when we […]
3D week 7: Anatomy!
This week we learned about anatomy. We were supposed to bring in some of our 3D drawings. We did this to see how well we knew the human anatomy. In 2D-I we had also been working with the human anatomy. I planned to bring in some drawings with me from my sketchbook which I had used to draw in during the 2D-I course. The drawings I had done, well more like sketches really, I had drawn were from when we […]
3D week 7: Anatomy!
This week we learned about anatomy. We were supposed to bring in some of our 3D drawings. We did this to see how well we knew the human anatomy. In 2D-I we had also been working with the human anatomy. I planned to bring in some drawings with me from my sketchbook which I had used to draw in during the 2D-I course. The drawings I had done, well more like sketches really, I had drawn were from when we […]
3D week 7: Anatomy!
This week we learned about anatomy. We were supposed to bring in some of our 3D drawings. We did this to see how well we knew the human anatomy. In 2D-I we had also been working with the human anatomy. I planned to bring in some drawings with me from my sketchbook which I had used to draw in during the 2D-I course. The drawings I had done, well more like sketches really, I had drawn were from when we […]