Author Archives: Simon Strandh

Time to Polish!

Hello again! It’s time for another blog post!
We got done with all the art that was needed in the game last week so this week has been focused on polishing art that we already have, and add things that we put off because we were unsure if we would be able to make it due to the time we had on the project.
We wanted to fine tune our animations that we had, so I started with going through the melee […]

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Program: Graphics

Time to Polish!

Hello again! It’s time for another blog post!
We got done with all the art that was needed in the game last week so this week has been focused on polishing art that we already have, and add things that we put off because we were unsure if we would be able to make it due to the time we had on the project.
We wanted to fine tune our animations that we had, so I started with going through the melee […]

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Program: Graphics

Menus and fonts!

Hello again and welcome back to my blog!
This week I took a break from animations, mostly because we are done with all the animations for the game. We also noticed that we could get done with all the art and graphics for the game if we just did a bit more work then what  we usually during a during a week. So I and Nils decided that we were going to finish all the art this week so we can […]

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Program: Graphics

Menus and fonts!

Hello again and welcome back to my blog!
This week I took a break from animations, mostly because we are done with all the animations for the game. We also noticed that we could get done with all the art and graphics for the game if we just did a bit more work then what  we usually during a during a week. So I and Nils decided that we were going to finish all the art this week so we can […]

/ Comments Off on Menus and fonts!
Program: Graphics

Menus and fonts!

Hello again and welcome back to my blog!
This week I took a break from animations, mostly because we are done with all the animations for the game. We also noticed that we could get done with all the art and graphics for the game if we just did a bit more work then what  we usually during a during a week. So I and Nils decided that we were going to finish all the art this week so we can […]

/ Comments Off on Menus and fonts!
Program: Graphics

Menus and fonts!

Hello again and welcome back to my blog!
This week I took a break from animations, mostly because we are done with all the animations for the game. We also noticed that we could get done with all the art and graphics for the game if we just did a bit more work then what  we usually during a during a week. So I and Nils decided that we were going to finish all the art this week so we can […]

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Program: Graphics

More animations and this time DEATH!

Hello again!
It’s Thursday and this means it’s time for a new blog post!
I have kept working with animations this week and this time I have focused on death animations. I went in knowing I would probably have great trouble with making this animation work because I needed to take the character from standing up to lying on the ground. So I decided that making two animations would be enough. I ended up making the death animations for our melee enemy […]

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Program: Graphics

More animations and this time DEATH!

Hello again!
It’s Thursday and this means it’s time for a new blog post!
I have kept working with animations this week and this time I have focused on death animations. I went in knowing I would probably have great trouble with making this animation work because I needed to take the character from standing up to lying on the ground. So I decided that making two animations would be enough. I ended up making the death animations for our melee enemy […]

/ Comments Off on More animations and this time DEATH!
Program: Graphics

More animations and this time DEATH!

Hello again!
It’s Thursday and this means it’s time for a new blog post!
I have kept working with animations this week and this time I have focused on death animations. I went in knowing I would probably have great trouble with making this animation work because I needed to take the character from standing up to lying on the ground. So I decided that making two animations would be enough. I ended up making the death animations for our melee enemy […]

/ Comments Off on More animations and this time DEATH!
Program: Graphics

More animations and this time DEATH!

Hello again!
It’s Thursday and this means it’s time for a new blog post!
I have kept working with animations this week and this time I have focused on death animations. I went in knowing I would probably have great trouble with making this animation work because I needed to take the character from standing up to lying on the ground. So I decided that making two animations would be enough. I ended up making the death animations for our melee enemy […]

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Program: Graphics

Enemy Animations. Week 3

Hello again! It is time to revive this blog again!
For the past few weeks I have been working with a lot of animation. I have been working mostly with our enemies. When working with the melee enemy animation I used the animation for our main character as a base for the animation, then changed it so it looked like a police officer by changing the should for a more square from and changing the colors to different blues

 
The […]

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Program: Graphics

Enemy Animations. Week 3

Hello again! It is time to revive this blog again!
For the past few weeks I have been working with a lot of animation. I have been working mostly with our enemies. When working with the melee enemy animation I used the animation for our main character as a base for the animation, then changed it so it looked like a police officer by changing the should for a more square from and changing the colors to different blues

 
The […]

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Program: Graphics

Enemy Animations. Week 3

Hello again! It is time to revive this blog again!
For the past few weeks I have been working with a lot of animation. I have been working mostly with our enemies. When working with the melee enemy animation I used the animation for our main character as a base for the animation, then changed it so it looked like a police officer by changing the should for a more square from and changing the colors to different blues

 
The […]

/ Comments Off on Enemy Animations. Week 3
Program: Graphics

Enemy Animations. Week 3

Hello again! It is time to revive this blog again!
For the past few weeks I have been working with a lot of animation. I have been working mostly with our enemies. When working with the melee enemy animation I used the animation for our main character as a base for the animation, then changed it so it looked like a police officer by changing the should for a more square from and changing the colors to different blues

 
The […]

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Program: Graphics

Long post ;(

Hello!
I have failed to do as i said in my last post and have not posted anything for a week.
So i says sorry in before hand because this will be a fuck long post. Hope you can live with it otherwise bye bye!
Game design assignment!
Ok so we got new groups for the Game Design course and we got a new assignment. The assignment was that we are to design a game. We were given 2 random words that has to be […]

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Program: Graphics

Long post ;(

Hello!
I have failed to do as i said in my last post and have not posted anything for a week.
So i says sorry in before hand because this will be a fuck long post. Hope you can live with it otherwise bye bye!
Game design assignment!
Ok so we got new groups for the Game Design course and we got a new assignment. The assignment was that we are to design a game. We were given 2 random words that has to be […]

/ Comments Off on Long post ;(
Program: Graphics

Long post ;(

Hello!
I have failed to do as i said in my last post and have not posted anything for a week.
So i says sorry in before hand because this will be a fuck long post. Hope you can live with it otherwise bye bye!
Game design assignment!
Ok so we got new groups for the Game Design course and we got a new assignment. The assignment was that we are to design a game. We were given 2 random words that has to be […]

/ Comments Off on Long post ;(
Program: Graphics

Long post ;(

Hello!
I have failed to do as i said in my last post and have not posted anything for a week.
So i says sorry in before hand because this will be a fuck long post. Hope you can live with it otherwise bye bye!
Game design assignment!
Ok so we got new groups for the Game Design course and we got a new assignment. The assignment was that we are to design a game. We were given 2 random words that has to be […]

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Program: Graphics

Ninjaness, New goal and Catch the kitty game!

hallu!
Today has been a rather slow but fun day. The day started of with going down to school to try out our ninja clothes that we can buy as our school programs overalls. So i now have a Ninja costume/overall on its way to me! yay. Now all i need is a Bear costume and i am all set!
After that we had a lecture about how to study. It was interesting and even though most of the things […]

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Program: Graphics

Ninjaness, New goal and Catch the kitty game!

hallu!
Today has been a rather slow but fun day. The day started of with going down to school to try out our ninja clothes that we can buy as our school programs overalls. So i now have a Ninja costume/overall on its way to me! yay. Now all i need is a Bear costume and i am all set!
After that we had a lecture about how to study. It was interesting and even though most of the things […]

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Program: Graphics

First Post / Game Analysis lecture:

 
 
 
 
Hello and welcome to my new blog! This blog will cover my design work and days at Uppsala University campus Gotland. My name is Simon Strandh and i study my first year as Game designer : Graphics.
As i said this blog will be me show and writing about what i do in school and what design/game related things i do outside of school. 
Today we had a lecture with Adam (our brilliant teacher) where he talked about design, concept and pitch […]

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Program: Graphics

First Post / Game Analysis lecture:

 
 
 
 
Hello and welcome to my new blog! This blog will cover my design work and days at Uppsala University campus Gotland. My name is Simon Strandh and i study my first year as Game designer : Graphics.
As i said this blog will be me show and writing about what i do in school and what design/game related things i do outside of school. 
Today we had a lecture with Adam (our brilliant teacher) where he talked about design, concept and pitch […]

/ Comments Off on First Post / Game Analysis lecture:
Program: Graphics