Author Archives: Simon Wulf
Alumni Days && Everybody is a Noob Jam
Our Alumni days have come and gone.
The lectures were great, but the what stole the show was probably the miniature 6 hour “Everybody is a Noob” game jam that was held. The reason why everyone was a noob was because we were required to build our games in Game Maker Studio, a tool that most of us knew about but had never used.
The theme of the jam was “Everyday Doom”. I teamed up with an alumn, two first […]
Alumni Days && Everybody is a Noob Jam
Our Alumni days have come and gone.
The lectures were great, but the what stole the show was probably the miniature 6 hour “Everybody is a Noob” game jam that was held. The reason why everyone was a noob was because we were required to build our games in Game Maker Studio, a tool that most of us knew about but had never used.
The theme of the jam was “Everyday Doom”. I teamed up with an alumn, two first […]
Why I like Dixit
Today was the culmination of a series of board game analyses we’ve been doing, as we presented our findings to the rest of the class.
Out of the games I analyzed, Dixit has to be my favourite, I’d like to take a minute to explain why.
I first came in contact with Dixit when I saw it played on an episode of Table Top and I instantly knew that I wanted it on my board game shelf.
Dixit is a […]
Why I like Dixit
Today was the culmination of a series of board game analyses we’ve been doing, as we presented our findings to the rest of the class.
Out of the games I analyzed, Dixit has to be my favourite, I’d like to take a minute to explain why.
I first came in contact with Dixit when I saw it played on an episode of Table Top and I instantly knew that I wanted it on my board game shelf.
Dixit is a […]
It’s alive!
I’m Simon and this is my blog.
I am a Game Design student with a minor in programming at Uppsala University – Campus Gotland in the medieval town Visby, Sweden.
This semester has so far taken me to Tokyo Game Show where we promoted our university, the swedish games industry, japanese/swedish collaborations in technology and research, and some of the games produced by us students.
Next up is our Alumni Days, packed with guest lectures and mingeling with industry people. Fun times. After […]
It’s alive!
I’m Simon and this is my blog.
I am a Game Design student with a minor in programming at Uppsala University – Campus Gotland in the medieval town Visby, Sweden.
This semester has so far taken me to Tokyo Game Show where we promoted our university, the swedish games industry, japanese/swedish collaborations in technology and research, and some of the games produced by us students.
Next up is our Alumni Days, packed with guest lectures and mingeling with industry people. Fun times. After […]