Author Archives: Max Nordlund

Assignment 2

So here we go later than ever, this was almost finished more than a week ago, I really don’t like writing these things.
So for assignment two we were to model an object after a reference from the museum.
So I ended up doing a Vendel era sword the particular piece is a reconstruction of a sword found in Högbro.
The Swedish Vendel era connects the later parts of the migration period with the Viking age of the proper middle ages and is […]

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Program: Graphics

Assignment 2

So here we go later than ever, this was almost finished more than a week ago, I really don’t like writing these things.
So for assignment two we were to model an object after a reference from the museum.
So I ended up doing a Vendel era sword the particular piece is a reconstruction of a sword found in Högbro.
The Swedish Vendel era connects the later parts of the migration period with the Viking age of the proper middle ages and is […]

/ Comments Off on Assignment 2
Program: Graphics

Assignment 2

So here we go later than ever, this was almost finished more than a week ago, I really don’t like writing these things.
So for assignment two we were to model an object after a reference from the museum.
So I ended up doing a Vendel era sword the particular piece is a reconstruction of a sword found in Högbro.
The Swedish Vendel era connects the later parts of the migration period with the Viking age of the proper middle ages and is […]

/ Comments Off on Assignment 2
Program: Graphics

Assignment 2

So here we go later than ever, this was almost finished more than a week ago, I really don’t like writing these things.
So for assignment two we were to model an object after a reference from the museum.
So I ended up doing a Vendel era sword the particular piece is a reconstruction of a sword found in Högbro.
The Swedish Vendel era connects the later parts of the migration period with the Viking age of the proper middle ages and is […]

/ Comments Off on Assignment 2
Program: Graphics

Board game analysis Stratego.

So here we go! Second board game analysis. Stratego.
For our second board game we chose Stratego, a strategy game with strong focus on memory, tactics and deception. After some research it seems that it was the so called official modern version , it uses the original rules with two players and the ranks of the pieces are counted upwards (1 is the least powerful piece and 10 is the most as opposed to the American version where 1 is most […]

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Program: Graphics

Board game analysis Stratego.

So here we go! Second board game analysis. Stratego.
For our second board game we chose Stratego, a strategy game with strong focus on memory, tactics and deception. After some research it seems that it was the so called official modern version , it uses the original rules with two players and the ranks of the pieces are counted upwards (1 is the least powerful piece and 10 is the most as opposed to the American version where 1 is most […]

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Program: Graphics

Board game analysis Stratego.

So here we go! Second board game analysis. Stratego.
For our second board game we chose Stratego, a strategy game with strong focus on memory, tactics and deception. After some research it seems that it was the so called official modern version , it uses the original rules with two players and the ranks of the pieces are counted upwards (1 is the least powerful piece and 10 is the most as opposed to the American version where 1 is most […]

/ Comments Off on Board game analysis Stratego.
Program: Graphics

Board game analysis Stratego.

So here we go! Second board game analysis. Stratego.
For our second board game we chose Stratego, a strategy game with strong focus on memory, tactics and deception. After some research it seems that it was the so called official modern version , it uses the original rules with two players and the ranks of the pieces are counted upwards (1 is the least powerful piece and 10 is the most as opposed to the American version where 1 is most […]

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Program: Graphics

Late Crate-Creating log blog

Oh man, am I slow at this or what? (blog writing that is, I think I am doing okay at the actual assignments)
Anyway, more crates now and tomorrow I am going to the museum again to get more reference pictures since the ones I had were a bit inadequate.
Starting with the cartoony one.

I tried to keep it quite low poly as I worked on it mostly out of habit since my early blender days when I didn’t have any […]

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Program: Graphics

Late Crate-Creating log blog

Oh man, am I slow at this or what? (blog writing that is, I think I am doing okay at the actual assignments)
Anyway, more crates now and tomorrow I am going to the museum again to get more reference pictures since the ones I had were a bit inadequate.
Starting with the cartoony one.

I tried to keep it quite low poly as I worked on it mostly out of habit since my early blender days when I didn’t have any […]

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Program: Graphics

Late Crate-Creating log blog

Oh man, am I slow at this or what? (blog writing that is, I think I am doing okay at the actual assignments)
Anyway, more crates now and tomorrow I am going to the museum again to get more reference pictures since the ones I had were a bit inadequate.
Starting with the cartoony one.

I tried to keep it quite low poly as I worked on it mostly out of habit since my early blender days when I didn’t have any […]

/ Comments Off on Late Crate-Creating log blog
Program: Graphics

Late Crate-Creating log blog

Oh man, am I slow at this or what? (blog writing that is, I think I am doing okay at the actual assignments)
Anyway, more crates now and tomorrow I am going to the museum again to get more reference pictures since the ones I had were a bit inadequate.
Starting with the cartoony one.

I tried to keep it quite low poly as I worked on it mostly out of habit since my early blender days when I didn’t have any […]

/ Comments Off on Late Crate-Creating log blog
Program: Graphics

All the Crates!

Medieval
When it comes to the classic crate there is not much difference between the medial and contemporary shipping crate. The importance of distinction on the props in a game should never be understated, the barrels and containers from the Dwemer ruins of Vvardenfell in Morrowind is something I will never forget, the regular crates in the game though are just so regular. But the dwemer are not medieval, they are more advanced and therefore store things in steel kegs and […]

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Program: Graphics

All the Crates!

Medieval
When it comes to the classic crate there is not much difference between the medial and contemporary shipping crate. The importance of distinction on the props in a game should never be understated, the barrels and containers from the Dwemer ruins of Vvardenfell in Morrowind is something I will never forget, the regular crates in the game though are just so regular. But the dwemer are not medieval, they are more advanced and therefore store things in steel kegs and […]

/ Comments Off on All the Crates!
Program: Graphics

All the Crates!

Medieval
When it comes to the classic crate there is not much difference between the medial and contemporary shipping crate. The importance of distinction on the props in a game should never be understated, the barrels and containers from the Dwemer ruins of Vvardenfell in Morrowind is something I will never forget, the regular crates in the game though are just so regular. But the dwemer are not medieval, they are more advanced and therefore store things in steel kegs and […]

/ Comments Off on All the Crates!
Program: Graphics

All the Crates!

Medieval
When it comes to the classic crate there is not much difference between the medial and contemporary shipping crate. The importance of distinction on the props in a game should never be understated, the barrels and containers from the Dwemer ruins of Vvardenfell in Morrowind is something I will never forget, the regular crates in the game though are just so regular. But the dwemer are not medieval, they are more advanced and therefore store things in steel kegs and […]

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Program: Graphics

Board Game Analysis Carcassonne

 
So, these last two weeks we have been playing board games for analysis, our group choes Carcassonne and here we go basicly.
Carcassonne
My thoughts and a quick analysis
Core functions
The game is made out of a number of tiles which make have landscape painted on them; fields, roads, cities and cloisters. These are used to build the playing field as the game goes on.
Every player has a number of “followers” wooden human shaped tokens used to assert control over the land which […]

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Program: Graphics

Board Game Analysis Carcassonne

 
So, these last two weeks we have been playing board games for analysis, our group choes Carcassonne and here we go basicly.
Carcassonne
My thoughts and a quick analysis
Core functions
The game is made out of a number of tiles which make have landscape painted on them; fields, roads, cities and cloisters. These are used to build the playing field as the game goes on.
Every player has a number of “followers” wooden human shaped tokens used to assert control over the land which […]

/ Comments Off on Board Game Analysis Carcassonne
Program: Graphics

Board Game Analysis Carcassonne

 
So, these last two weeks we have been playing board games for analysis, our group choes Carcassonne and here we go basicly.
Carcassonne
My thoughts and a quick analysis
Core functions
The game is made out of a number of tiles which make have landscape painted on them; fields, roads, cities and cloisters. These are used to build the playing field as the game goes on.
Every player has a number of “followers” wooden human shaped tokens used to assert control over the land which […]

/ Comments Off on Board Game Analysis Carcassonne
Program: Graphics

Board Game Analysis Carcassonne

 
So, these last two weeks we have been playing board games for analysis, our group choes Carcassonne and here we go basicly.
Carcassonne
My thoughts and a quick analysis
Core functions
The game is made out of a number of tiles which make have landscape painted on them; fields, roads, cities and cloisters. These are used to build the playing field as the game goes on.
Every player has a number of “followers” wooden human shaped tokens used to assert control over the land which […]

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Program: Graphics

Whoop! whoop! we’re doing 3d

 
Went to bed early tonight, wakes up in the middle of the night, realize I sould have done something yesterday, proofread this and upload this.
So, we have now had our first week of school, for our first lesson in 3d class we had a recap of the elements of art and an assignment where we analysed screenshots in groups and here is a short recap of what our group noticed.
Here we have diagonal lines pointing inwards and uppwards making […]

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Program: Graphics

Whoop! whoop! we’re doing 3d

 
Went to bed early tonight, wakes up in the middle of the night, realize I sould have done something yesterday, proofread this and upload this.
So, we have now had our first week of school, for our first lesson in 3d class we had a recap of the elements of art and an assignment where we analysed screenshots in groups and here is a short recap of what our group noticed.
Here we have diagonal lines pointing inwards and uppwards making […]

/ Comments Off on Whoop! whoop! we’re doing 3d
Program: Graphics

Whoop! whoop! we’re doing 3d

 
Went to bed early tonight, wakes up in the middle of the night, realize I sould have done something yesterday, proofread this and upload this.
So, we have now had our first week of school, for our first lesson in 3d class we had a recap of the elements of art and an assignment where we analysed screenshots in groups and here is a short recap of what our group noticed.
Here we have diagonal lines pointing inwards and uppwards making […]

/ Comments Off on Whoop! whoop! we’re doing 3d
Program: Graphics

Whoop! whoop! we’re doing 3d

 
Went to bed early tonight, wakes up in the middle of the night, realize I sould have done something yesterday, proofread this and upload this.
So, we have now had our first week of school, for our first lesson in 3d class we had a recap of the elements of art and an assignment where we analysed screenshots in groups and here is a short recap of what our group noticed.
Here we have diagonal lines pointing inwards and uppwards making […]

/ Comments Off on Whoop! whoop! we’re doing 3d
Program: Graphics